Player Matchup

Ravana
Ravana
 
Ravana
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Beezy0915
Ares
Level 143
God Stats
5W - 8L
1,587 SR
Queue Stats
150W - 136L
1,544 Elo+
Party 1
Neith
Neith
GARRETzFERRET
Neith
Level 105
God Stats
18W - 13L
1,616 SR
Queue Stats
125W - 110L
1,546 Elo+
Solo
Chaac
Chaac
GhostNYaMachine
Chaac
Level 202
God Stats
12W - 10L
1,582 SR
Queue Stats
557W - 536L
1,536 Elo+
Solo
Team Averages
Level 184
1,557 SR
1,525 Elo+

VS

Team Averages
Level 130
1,469 SR
1,469 Elo+
Scylla
Scylla
BaronRadial
Scylla
Level 173
God Stats
10W - 8L
1,678 SR
Queue Stats
609W - 603L
1,464 Elo+
Solo
Izanami
Izanami
HummanTargett
Izanami
Level 88
God Stats
6W - 10L
1,552 SR
Queue Stats
95W - 102L
1,445 Elo+
Solo
Aphrodite
Aphrodite
LaughnCoffin533
Aphrodite
Level 149
God Stats
1W - 6L
1,279 SR
Queue Stats
387W - 391L
1,451 Elo+
Solo
King Arthur
King Arthur
VIICVIII
King Arthur
Level 112
God Stats
39W - 36L
1,476 SR
Queue Stats
309W - 314L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
noammii
Cu Chulainn
Level 128
God Stats
1W - 4L
1,360 SR
Queue Stats
111W - 99L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 1
7,271
727
8,007
6,350
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
 
Hades
10
1 / 2 / 3
5,902
590
4,940
7,703
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
3 / 0 / 3
5,818
582
3,199
6,514
4,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 2
7,290
729
6,464
5,072
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 2 / 4
6,084
608
5,309
10,953
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 3 / 1
5,947
595
6,414
7,073
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 3 / 0
5,204
520
2,810
6,180
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
LaughnCoffin533
Aphrodite
9
0 / 3 / 1
5,270
527
1,870
8,515
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
VIICVIII
King Arthur
11
1 / 2 / 2
5,294
529
2,489
8,361
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
noammii
Cu Chulainn
8
0 / 7 / 1
4,813
481
3,765
11,827
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
4
4
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
1
6.5
W
Hades
 
Hades
1
2
3
1.25
L
Scylla
3
3
1
1.17
W
Ares
3
0
3
4.5
W
5
0
2
6
W
3
2
4
2.5
L
Izanami
0
3
0
0
L
Aphrodite
LaughnCoffin533
Aphrodite
0
3
1
0.17
L
King Arthur
VIICVIII
King Arthur
1
2
2
1
L
Cu Chulainn
noammii
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
17,348
36,592
Taken
41,956
17,586
Mitigated
18,470
10,919
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,007
2,812
0
1,923
6,350
2,785
49
470
5,880
0
49,511
W
Hades
 
Hades
4,940
0
255
1,937
7,703
3,385
0
3,530
4,173
30,904
0
L
Scylla
6,414
650
0
447
7,073
2,147
0
2,990
4,046
36,158
0
W
Ares
3,199
316
70
1,098
6,514
4,536
0
1,138
5,376
23,401
635
W
6,464
1,980
0
2,190
5,072
1,692
599
465
4,607
0
53,217
W
5,309
892
0
3,446
10,953
5,188
0
2,904
8,049
0
34,233
L
Izanami
2,810
1,924
0
811
6,180
1,881
0
460
5,720
0
39,423
L
Aphrodite
LaughnCoffin533
Aphrodite
1,870
226
3,046
3,350
8,515
4,182
0
2,441
6,031
15,251
0
L
King Arthur
VIICVIII
King Arthur
2,489
86
0
3,188
8,361
3,030
0
947
7,380
0
38,624
L
Cu Chulainn
noammii
Cu Chulainn
3,765
1,596
0
1,179
11,827
7,230
0
1,301
10,096
653
24,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
26,528
346
Minions Killed
264
0
Camps Cleared
0
1,008,547
Distance Traveled
1,007,294
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,271
727
108
11
0
186,794
1
W
Hades
5,902
590
61
6
0
185,113
0
L
Scylla
5,947
595
69
7
0
203,342
0
W
Ares
5,818
582
28
3
0
215,100
3
W
Neith
7,290
729
96
10
0
195,646
2
W
Chaac
6,084
608
53
5
0
225,894
0
L
Izanami
5,204
520
72
7
0
195,222
0
L
Aphrodite
5,270
527
24
2
0
200,137
0
L
King Arthur
5,294
529
61
6
0
213,562
4
L
Cu Chulainn
4,813
481
38
4
0
195,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role