Player Matchup

Vamana
Vamana
Buffaloman6to9
Vamana
Level 217
God Stats
5W - 4L
1,695 SR
Queue Stats
256W - 244L
1,527 Elo+
Solo
Thor
Thor
Dunker1B
Thor
Level 168
God Stats
7W - 8L
1,449 SR
Queue Stats
336W - 367L
1,571 Elo+
Solo
Maui
Maui
HasbuGod
Maui
Level 144
God Stats
2W - 0L
1,834 SR
Queue Stats
68W - 37L
1,645 Elo+
Solo
Ao Kuang
Ao Kuang
Sinful Tae
Ao Kuang
Level 148
God Stats
10W - 16L
1,431 SR
Queue Stats
374W - 364L
1,588 Elo+
Solo
Martichoras
Martichoras
iWitn3ss1244
Martichoras
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 95L
1,443 Elo+
Solo
Team Averages
Level 145
1,582 SR
1,555 Elo+

VS

Team Averages
Level 96
1,462 SR
1,536 Elo+
Hades
Hades
Finnja
Hades
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,515 Elo+
Solo
Ishtar
Ishtar
MoodyNumber1
Ishtar
Level 159
God Stats
4W - 20L
1,158 SR
Queue Stats
1,223W - 1,288L
1,539 Elo+
Solo
Pele
Pele
Nordaz8763
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Overthinkeryk
Athena
Level 87
God Stats
6W - 4L
1,693 SR
Queue Stats
588W - 565L
1,504 Elo+
Solo
Janus
Janus
YeHeed
Janus
Level 89
God Stats
1W - 2L
1,460 SR
Queue Stats
25W - 15L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
8,295
830
8,871
9,853
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
14
5 / 3 / 11
8,574
857
12,122
12,040
7,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
15
5 / 1 / 13
9,646
965
9,262
10,066
11,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Sinful Tae
Ao Kuang
16
8 / 2 / 8
9,603
960
6,244
7,604
4,739
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
iWitn3ss1244
Martichoras
15
2 / 1 / 15
8,878
888
13,216
8,268
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Finnja
Hades
15
6 / 6 / 2
9,150
915
9,711
13,450
8,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
14
2 / 2 / 3
7,492
749
6,834
6,855
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 4
6,223
622
2,044
7,711
2,737
16
2 / 1 / 6
8,573
857
8,787
15,632
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
YeHeed
Janus
13
0 / 5 / 8
7,465
747
7,794
9,138
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
21
Kills
10
10
Deaths
21
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
Thor
5
3
11
3.5
L
Hades
Finnja
Hades
6
6
2
1.17
W
Maui
5
1
13
11.5
L
Ishtar
2
2
3
1.75
L
0
7
4
0.29
L
2
1
6
5
W
Ao Kuang
Sinful Tae
Ao Kuang
8
2
8
6
L
Janus
YeHeed
Janus
0
5
8
0.8
W
Martichoras
iWitn3ss1244
Martichoras
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
35,170
47,831
Taken
52,786
33,935
Mitigated
34,304
17,580
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
3,231
0
962
9,853
6,302
523
4,951
4,700
0
20,143
W
Thor
12,122
1,934
0
3,896
12,040
7,156
236
5,678
6,266
0
21,628
L
Hades
Finnja
Hades
9,711
193
689
2,611
13,450
8,614
0
3,292
9,891
18,144
224
W
Maui
9,262
2,140
2,514
3,159
10,066
11,785
0
4,504
5,382
13,395
0
L
Ishtar
6,834
1,940
20
972
6,855
3,258
0
1,600
5,178
0
17,249
L
2,044
190
0
91
7,711
2,737
0
2,569
4,955
0
2,979
L
8,787
1,726
3,267
5,295
15,632
16,073
0
5,830
9,326
13,542
0
W
Ao Kuang
Sinful Tae
Ao Kuang
6,244
1,399
1,029
2,096
7,604
4,739
1,543
4,852
2,584
8,958
1,781
L
Janus
YeHeed
Janus
7,794
142
335
1,910
9,138
3,622
0
1,288
7,545
23,443
335
W
Martichoras
iWitn3ss1244
Martichoras
13,216
3,647
1,055
2,869
8,268
3,953
1,316
5,175
2,981
0
29,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
38,903
109
Minions Killed
98
0
Camps Cleared
0
942,546
Distance Traveled
815,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,295
830
26
3
0
213,469
0
W
Thor
8,574
857
24
2
0
163,602
0
L
Hades
9,150
915
24
2
0
155,905
0
W
Maui
9,646
965
4
0
0
197,440
0
L
Ishtar
7,492
749
21
2
0
148,014
0
L
Pele
6,223
622
0
0
0
141,181
0
L
Athena
8,573
857
12
1
0
186,356
0
W
Ao Kuang
9,603
960
17
2
0
178,449
0
L
Janus
7,465
747
41
4
0
184,014
0
W
Martichoras
8,878
888
38
4
0
189,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role