Player Matchup

Freya
Freya
Da6kn3s5
Freya
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,708 Elo+
Party 1
Sol
Sol
SolSingularity
Sol
Level 66
God Stats
109W - 83L
1,525 SR
Queue Stats
175W - 182L
1,408 Elo+
Solo
King Arthur
King Arthur
king_femboy789
King Arthur
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
marshen-invasion
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 140L
1,412 Elo+
Party 2
Artemis
Artemis
shneak69
Artemis
Level 63
God Stats
12W - 19L
1,379 SR
Queue Stats
156W - 157L
1,433 Elo+
Party 2
Team Averages
Level 60
1,439 SR
1,492 Elo+

VS

Team Averages
Level 67
1,526 SR
1,434 Elo+
Hou Yi
Hou Yi
FLAMiNGNiNJA719
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,505 Elo+
Solo
Athena
Athena
GAW HYPN0TIC
Athena
Level 64
God Stats
48W - 50L
1,481 SR
Queue Stats
239W - 244L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
GlaterGhast
Ratatoskr
Level 62
God Stats
93W - 72L
1,593 SR
Queue Stats
258W - 258L
1,379 Elo+
Solo
Arachne
Arachne
Lightning___2019
Arachne
Level 45
God Stats
6W - 3L
1,612 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Anubis
Anubis
MR CRACKED9604
Anubis
Level 41
God Stats
18W - 23L
1,447 SR
Queue Stats
55W - 73L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Da6kn3s5
Freya
10
4 / 8 / 0
6,846
403
9,298
13,705
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 1
7,301
429
5,355
14,303
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
king_femboy789
King Arthur
13
2 / 5 / 0
8,035
473
3,537
12,947
10,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 3
6,803
400
7,740
18,972
11,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
shneak69
Artemis
13
2 / 5 / 2
7,289
429
11,097
12,497
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
9,507
559
14,286
8,391
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
3 / 4 / 11
9,396
553
8,044
18,235
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
GlaterGhast
Ratatoskr
13
5 / 2 / 3
8,677
510
7,134
9,496
3,467
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 4
8,917
525
9,505
9,220
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
7 / 3 / 4
10,220
601
10,098
12,054
5,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
30
30
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
Da6kn3s5
Freya
4
8
0
0.5
W
9
0
5
11.5
W
Athena
3
4
11
2.13
W
Ratatoskr
GlaterGhast
Ratatoskr
5
2
3
3.25
W
6
1
4
8
W
7
3
4
3
L
1
5
1
0.3
L
King Arthur
king_femboy789
King Arthur
2
5
0
0.4
L
1
7
3
0.36
L
Artemis
shneak69
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
49,067
72,424
Taken
57,396
34,413
Mitigated
35,868
17,892
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Da6kn3s5
Freya
9,298
2,297
0
2,525
13,705
3,154
0
8,827
4,878
26,743
0
W
14,286
6,671
0
4,100
8,391
3,867
0
1,429
6,962
0
65,253
W
Athena
8,044
1,892
371
5,476
18,235
19,398
141
894
17,341
26,459
3,365
W
Ratatoskr
GlaterGhast
Ratatoskr
7,134
1,784
0
4,535
9,496
3,467
0
1,215
8,281
0
46,653
W
9,505
6,999
0
2,692
9,220
3,639
55
2,959
6,073
0
50,733
W
10,098
479
0
5,250
12,054
5,497
1,170
7,796
3,436
69,297
1,200
L
5,355
2,257
0
5,519
14,303
4,051
47
1,813
12,490
55,728
0
L
King Arthur
king_femboy789
King Arthur
3,537
414
0
1,330
12,947
10,574
96
872
12,075
1,656
32,996
L
7,740
1,609
0
3,724
18,972
11,649
0
3,751
14,897
0
36,763
L
Artemis
shneak69
Artemis
11,097
6,036
0
4,794
12,497
4,985
0
2,403
10,094
0
59,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
46,717
329
Minions Killed
406
0
Camps Cleared
0
1,430,077
Distance Traveled
1,529,341
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,846
403
38
2
0
271,051
0
W
Hou Yi
9,507
559
94
6
0
277,880
0
W
Athena
9,396
553
39
2
0
371,519
1
W
Ratatoskr
8,677
510
73
4
0
256,228
2
W
Arachne
8,917
525
80
5
0
337,273
0
W
Anubis
10,220
601
120
7
0
286,441
0
L
Sol
7,301
429
85
5
0
327,724
0
L
King Arthur
8,035
473
59
3
0
298,947
0
L
Hercules
6,803
400
58
3
0
307,933
0
L
Artemis
7,289
429
89
5
0
224,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role