Player Matchup

Maui
Maui
Gold IV
Peligrosorog
Maui
Gold IV
Level 164
God Stats
4W - 4L
1,391 SR
Queue Stats
41W - 46L
1,620 MMR
Party 2
Zeus
Zeus
Bronze III
QC-LePatriote
Zeus
Bronze III
Level 127
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Surtr
Surtr
Gold IV
Steve-3207
Surtr
Gold IV
Level 68
God Stats
17W - 26L
1,444 SR
Queue Stats
170W - 195L
1,512 MMR
Solo
Awilix
Awilix
Bronze III
TopG-bTu
Awilix
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Cupid
Cupid
Silver IV
iwardaddy
Cupid
Silver IV
Level 141
God Stats
1W - 1L
1,282 SR
Queue Stats
18W - 23L
1,417 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,383 SR
1,510 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,538 SR
1,510 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Sodiesarin1
Ravana
Gold III
Level 142
God Stats
39W - 39L
1,483 SR
Queue Stats
464W - 462L
1,352 MMR
Party 1
Janus
Janus
Platinum V
TheP0r3nstar
Janus
Platinum V
Level 194
God Stats
18W - 11L
1,650 SR
Queue Stats
791W - 819L
1,722 MMR
Party 1
Geb
Geb
Gold II
lts TayK
Geb
Gold II
Level 124
God Stats
34W - 33L
1,560 SR
Queue Stats
332W - 331L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,578
458
2,508
5,214
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,000
500
2,316
3,746
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
1 / 8 / 0
5,111
511
4,804
10,411
4,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TopG-bTu
Awilix
10
0 / 4 / 0
4,941
494
361
8,027
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
iwardaddy
Cupid
9
1 / 1 / 0
5,231
523
2,635
3,997
1,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuThanatosBastetHun Batz

VS

Bans
King ArthurHadesHeraNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
8 / 1 / 1
7,447
745
7,363
7,929
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
11
4 / 1 / 2
6,077
608
4,187
5,344
3,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
11
1 / 0 / 3
5,535
554
3,127
5,186
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
3 / 0 / 2
5,699
570
2,041
3,824
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 4
5,520
552
2,414
2,914
1,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
17
17
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
1
8.5
W
Bacchus
 
Bacchus
4
1
2
5
L
0
1
0
0
L
0
3
0
0
W
Ravana
1
0
3
2.5
L
Surtr
1
8
0
0.13
W
3
0
2
4
L
Awilix
TopG-bTu
Awilix
0
4
0
0
L
Cupid
iwardaddy
Cupid
1
1
0
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,624
Damage
19,132
31,395
Taken
25,197
12,358
Mitigated
12,196
5,319
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,363
1,720
0
3,007
7,929
4,041
0
346
7,583
0
50,122
W
Bacchus
 
Bacchus
4,187
741
0
1,815
5,344
3,688
0
582
4,762
30,544
713
L
2,508
247
0
1,600
5,214
2,971
0
2,845
2,209
11,585
0
L
2,316
77
13
640
3,746
640
0
1,109
2,579
28,811
214
W
Ravana
3,127
482
0
559
5,186
1,860
0
1,835
3,351
0
40,996
L
Surtr
4,804
2,087
0
1,273
10,411
4,967
0
280
10,131
640
27,849
W
2,041
273
0
2,262
3,824
1,197
0
1,548
2,276
34,353
1,178
L
Awilix
TopG-bTu
Awilix
361
191
0
400
8,027
2,758
0
2,285
5,702
0
36,249
L
Cupid
iwardaddy
Cupid
2,635
1,491
50
1,343
3,997
1,022
0
1,769
2,228
0
24,885
W
2,414
29
0
1,296
2,914
1,410
0
835
2,079
17,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
30,278
247
Minions Killed
310
0
Camps Cleared
0
983,921
Distance Traveled
1,097,838
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,447
745
76
8
0
194,695
0
W
Bacchus
6,077
608
59
6
0
206,192
3
L
Maui
4,578
458
13
1
0
217,301
4
L
Zeus
5,000
500
67
7
0
178,835
2
W
Ravana
5,535
554
76
8
0
234,407
4
L
Surtr
5,111
511
47
5
0
179,336
2
W
Janus
5,699
570
75
8
0
238,774
2
L
Awilix
4,941
494
69
7
0
214,563
0
L
Cupid
5,231
523
51
5
0
193,886
0
W
Geb
5,520
552
24
2
0
223,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role