Player Matchup

Scylla
Scylla
Harith_suleiman
Scylla
Level 143
God Stats
31W - 19L
1,665 SR
Queue Stats
349W - 341L
1,582 Elo+
Party 1
Neith
Neith
Raulo335
Neith
Level 169
God Stats
1W - 2L
1,484 SR
Queue Stats
344W - 348L
1,511 Elo+
Solo
Ne Zha
Ne Zha
RobbieSilk
Ne Zha
Level 117
God Stats
1W - 2L
1,584 SR
Queue Stats
13W - 7L
1,701 Elo+
Party 1
Team Averages
Level 143
1,577 SR
1,598 Elo+

VS

Team Averages
Level 161
1,511 SR
1,548 Elo+
Chiron
Chiron
ELverax
Chiron
Level 223
God Stats
11W - 9L
1,534 SR
Queue Stats
191W - 180L
1,584 Elo+
Solo
Athena
Athena
ZAMMYCHC
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,576 Elo+
Solo
Kukulkan
Kukulkan
vanikill
Kukulkan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,591
773
7,920
11,621
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Raulo335
Neith
18
1 / 3 / 6
11,688
779
7,995
10,852
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
RobbieSilk
Ne Zha
18
4 / 3 / 4
11,232
749
13,206
13,418
13,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ELverax
Chiron
20
5 / 2 / 4
13,291
886
13,766
14,677
6,030
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
ZAMMYCHC
Athena
16
0 / 4 / 8
11,072
738
6,279
13,049
13,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
vanikill
Kukulkan
19
4 / 2 / 4
12,591
839
12,435
9,067
3,959
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
9
9
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
ELverax
Chiron
5
2
4
3.5
L
3
3
4
1.67
L
Neith
Raulo335
Neith
1
3
6
1.33
L
Ne Zha
RobbieSilk
Ne Zha
4
3
4
2
W
Athena
ZAMMYCHC
Athena
0
4
8
1
W
Kukulkan
vanikill
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
32,480
35,891
Taken
36,793
21,220
Mitigated
23,288
7,079
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ELverax
Chiron
13,766
3,881
634
4,651
14,677
6,030
2,181
3,806
10,782
0
63,871
L
7,920
116
0
1,880
11,621
3,660
0
5,097
6,524
44,878
549
L
Neith
Raulo335
Neith
7,995
3,716
0
2,054
10,852
4,012
0
5,392
5,429
0
51,072
L
Ne Zha
RobbieSilk
Ne Zha
13,206
2,791
0
3,145
13,418
13,548
0
8,287
5,116
1,316
31,736
W
Athena
ZAMMYCHC
Athena
6,279
1,565
0
1,818
13,049
13,299
0
3,126
9,778
27,328
18
W
Kukulkan
vanikill
Kukulkan
12,435
504
0
2,804
9,067
3,959
1,643
1,992
7,025
49,591
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
36,954
194
Minions Killed
206
0
Camps Cleared
0
808,797
Distance Traveled
835,196
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,291
886
89
6
0
276,145
0
L
Scylla
11,591
773
88
6
0
274,828
4
L
Neith
11,688
779
74
5
0
261,047
2
L
Ne Zha
11,232
749
32
2
0
272,922
0
W
Athena
11,072
738
30
2
0
282,553
0
W
Kukulkan
12,591
839
87
6
0
276,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role