Player Matchup

Thor
Thor
B3Z3RK1337
Thor
Level 129
God Stats
7W - 15L
1,365 SR
Queue Stats
506W - 488L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Drew92103648
Kukulkan
Level 100
God Stats
7W - 6L
1,609 SR
Queue Stats
170W - 154L
1,472 Elo+
Solo
Freya
Freya
GetVeXed02
Freya
Level 47
God Stats
10W - 21L
1,386 SR
Queue Stats
102W - 138L
1,445 Elo+
Solo
Neith
Neith
rateable-menu
Neith
Level 68
God Stats
21W - 19L
1,500 SR
Queue Stats
69W - 92L
1,383 Elo+
Party 1
Ares
Ares
x-uw_1331bluefla
Ares
Level 65
God Stats
16W - 19L
1,384 SR
Queue Stats
55W - 67L
1,383 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,427 Elo+

VS

Team Averages
Level 159
1,528 SR
1,469 Elo+
Lancelot
Lancelot
 
Lancelot
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JIF Creamy
Janus
Level 157
God Stats
6W - 5L
1,601 SR
Queue Stats
334W - 316L
1,462 Elo+
Solo
Bacchus
Bacchus
TRUMP24VOTE
Bacchus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 107L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
badrosko_tj
Morgan Le Fay
Level 156
God Stats
4W - 7L
1,512 SR
Queue Stats
75W - 79L
1,438 Elo+
Solo
Ishtar
Ishtar
kayle_85
Ishtar
Level 180
God Stats
9W - 8L
1,526 SR
Queue Stats
783W - 765L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,996
500
2,349
6,470
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Drew92103648
Kukulkan
9
0 / 2 / 0
5,135
514
1,442
5,318
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
9
0 / 4 / 0
4,682
468
374
8,169
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 3 / 0
4,533
453
1,251
5,873
1,557
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 2 / 0
4,632
463
1,786
8,269
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 0 / 2
6,333
633
4,434
4,969
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
4 / 1 / 0
7,500
750
2,345
2,330
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TRUMP24VOTE
Bacchus
10
1 / 0 / 4
5,643
564
3,742
5,032
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
badrosko_tj
Morgan Le Fay
12
1 / 0 / 1
7,200
720
4,543
5,283
1,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
kayle_85
Ishtar
11
3 / 0 / 2
6,417
642
4,243
3,393
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
2
4
L
1
1
0
1
L
Kukulkan
Drew92103648
Kukulkan
0
2
0
0
L
Freya
0
4
0
0
W
Janus
4
1
0
4
W
Bacchus
TRUMP24VOTE
Bacchus
1
0
4
3
W
Morgan Le Fay
badrosko_tj
Morgan Le Fay
1
0
1
1.5
W
Ishtar
kayle_85
Ishtar
3
0
2
4
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,202
Damage
19,307
34,099
Taken
21,007
11,523
Mitigated
9,410
7,648
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,434
556
0
470
4,969
2,005
0
137
4,832
0
46,214
L
2,349
835
0
1,000
6,470
2,210
0
1,183
5,167
0
32,949
L
Kukulkan
Drew92103648
Kukulkan
1,442
39
0
750
5,318
1,485
0
3,697
1,621
31,291
0
L
Freya
374
199
0
2,467
8,169
1,883
0
1,789
6,212
21,555
0
W
Janus
2,345
146
0
646
2,330
566
45
237
2,093
39,871
2,640
W
Bacchus
TRUMP24VOTE
Bacchus
3,742
76
0
742
5,032
4,028
0
1,258
3,774
15,839
0
W
Morgan Le Fay
badrosko_tj
Morgan Le Fay
4,543
340
0
2,272
5,283
1,761
624
1,442
3,841
45,951
2,495
W
Ishtar
kayle_85
Ishtar
4,243
2,123
0
1,356
3,393
1,050
810
528
2,865
0
43,627
L
1,251
250
0
1,634
5,873
1,557
0
1,945
3,550
0
24,640
L
1,786
193
0
1,797
8,269
4,388
0
1,030
7,079
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
33,093
224
Minions Killed
369
0
Camps Cleared
0
996,793
Distance Traveled
1,062,556
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,333
633
73
7
0
289,200
3
L
Thor
4,996
500
51
5
0
216,839
0
L
Kukulkan
5,135
514
63
6
0
208,310
0
L
Freya
4,682
468
43
4
0
202,231
0
W
Janus
7,500
750
93
9
0
204,269
0
W
Bacchus
5,643
564
33
3
0
218,341
0
W
Morgan Le Fay
7,200
720
88
9
0
179,559
8
W
Ishtar
6,417
642
82
8
0
171,187
4
L
Neith
4,533
453
53
5
0
178,828
1
L
Ares
4,632
463
14
1
0
190,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role