Player Matchup

King Arthur
King Arthur
III N3O llI
King Arthur
Level 159
God Stats
6W - 5L
1,489 SR
Queue Stats
374W - 361L
1,517 Elo+
Solo
Sylvanus
Sylvanus
No_Love_06
Sylvanus
Level 158
God Stats
11W - 8L
1,599 SR
Queue Stats
51W - 61L
1,483 Elo+
Party 1
Pele
Pele
Sc1f1v3
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 110L
1,546 Elo+
Solo
Artemis
Artemis
iPandavity
Artemis
Level 178
God Stats
1W - 1L
1,316 SR
Queue Stats
89W - 95L
1,510 Elo+
Party 1
Eset
Eset
kevcha07
Eset
Level 129
God Stats
29W - 16L
1,658 SR
Queue Stats
196W - 181L
1,488 Elo+
Solo
Team Averages
Level 153
1,512 SR
1,509 Elo+

VS

Team Averages
Level 80
1,476 SR
1,487 Elo+
Fafnir
Fafnir
Boororo
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,385 Elo+
Solo
Ra
Ra
CubanTheGod
Ra
Level 157
God Stats
1W - 4L
1,105 SR
Queue Stats
48W - 63L
1,451 Elo+
Solo
Fenrir
Fenrir
Demom time
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,563 Elo+
Solo
Amaterasu
Amaterasu
RadioFox123
Amaterasu
Level 127
God Stats
18W - 14L
1,616 SR
Queue Stats
163W - 156L
1,526 Elo+
Solo
Heimdallr
Heimdallr
f7ology
Heimdallr
Level 39
God Stats
3W - 7L
1,658 SR
Queue Stats
46W - 54L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
III N3O llI
King Arthur
13
3 / 0 / 2
7,392
672
6,609
7,602
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
No_Love_06
Sylvanus
11
3 / 0 / 1
6,373
579
3,940
8,061
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Sc1f1v3
Pele
12
4 / 0 / 2
6,537
594
4,820
8,262
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
iPandavity
Artemis
11
0 / 0 / 4
5,488
499
7,798
5,406
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
12
4 / 1 / 3
7,157
651
5,144
3,563
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boororo
Fafnir
9
0 / 2 / 0
5,285
480
2,387
11,000
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 1
6,127
557
2,700
7,387
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Demom time
Fenrir
10
1 / 2 / 0
5,239
476
2,540
8,078
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RadioFox123
Amaterasu
10
0 / 4 / 0
5,548
504
3,946
11,935
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
f7ology
Heimdallr
9
0 / 2 / 0
4,905
446
3,297
6,471
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Boororo
Fafnir
0
2
0
0
L
0
4
1
0.13
L
Fenrir
Demom time
Fenrir
1
2
0
0.5
W
King Arthur
III N3O llI
King Arthur
3
0
2
4
W
Sylvanus
No_Love_06
Sylvanus
3
0
1
3.5
L
Amaterasu
RadioFox123
Amaterasu
0
4
0
0
W
Pele
Sc1f1v3
Pele
4
0
2
5
L
Heimdallr
f7ology
Heimdallr
0
2
0
0
W
Artemis
iPandavity
Artemis
0
0
4
2
W
Eset
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
14,870
32,894
Taken
44,871
13,917
Mitigated
20,143
15,008
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Boororo
Fafnir
2,387
1,111
0
3,749
11,000
7,994
0
3,257
7,743
14,537
0
L
2,700
238
36
2,355
7,387
1,980
0
2,947
4,440
51,870
0
L
Fenrir
Demom time
Fenrir
2,540
798
0
3,980
8,078
1,966
0
1,753
6,325
0
26,582
W
King Arthur
III N3O llI
King Arthur
6,609
531
0
1,021
7,602
5,043
0
0
7,229
0
50,772
W
Sylvanus
No_Love_06
Sylvanus
3,940
1,302
2,575
3,839
8,061
3,447
0
1,230
6,831
19,951
1,804
L
Amaterasu
RadioFox123
Amaterasu
3,946
1,230
0
4,693
11,935
6,463
0
212
11,723
0
36,753
W
Pele
Sc1f1v3
Pele
4,820
1,432
0
5,252
8,262
2,635
0
1,470
6,720
0
49,677
L
Heimdallr
f7ology
Heimdallr
3,297
1,421
0
500
6,471
1,740
0
565
5,906
0
29,744
W
Artemis
iPandavity
Artemis
7,798
3,721
0
1,503
5,406
1,622
0
963
4,443
0
48,163
W
Eset
5,144
218
0
818
3,563
1,170
0
1,424
2,139
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
27,104
343
Minions Killed
301
0
Camps Cleared
0
1,062,580
Distance Traveled
1,114,086
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,285
480
18
2
0
222,724
2
L
Ra
6,127
557
96
9
0
223,122
0
L
Fenrir
5,239
476
51
5
0
255,363
0
W
King Arthur
7,392
672
81
7
0
205,844
2
W
Sylvanus
6,373
579
44
4
0
195,190
0
L
Amaterasu
5,548
504
75
7
0
205,788
1
W
Pele
6,537
594
84
8
0
243,347
2
L
Heimdallr
4,905
446
61
6
0
207,089
1
W
Artemis
5,488
499
58
5
0
193,331
2
W
Eset
7,157
651
76
7
0
224,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role