Player Matchup

Horus
Horus
ALOOOGAMER
Horus
Level 129
God Stats
1W - 0L
1,277 SR
Queue Stats
123W - 97L
1,588 Elo+
Solo
Rama
Rama
OmfgHunter
Rama
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 7L
1,805 Elo+
Party 1
Eset
Eset
flococo
Eset
Level 67
God Stats
2W - 0L
2,069 SR
Queue Stats
39W - 7L
1,800 Elo+
Party 1
Team Averages
Level 84
1,616 SR
1,731 Elo+

VS

Team Averages
Level 114
1,452 SR
1,455 Elo+
Odin
Odin
Agroner
Odin
Level 158
God Stats
2W - 6L
1,373 SR
Queue Stats
287W - 284L
1,503 Elo+
Solo
Janus
Janus
Cottontiige
Janus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 112L
1,414 Elo+
Solo
Cthulhu
Cthulhu
statelessman
Cthulhu
Level 141
God Stats
13W - 12L
1,484 SR
Queue Stats
212W - 220L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 2 / 13
7,685
961
3,809
10,462
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 10
8,835
1,104
11,325
5,351
2,009
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
flococo
Eset
14
9 / 2 / 7
8,997
1,125
7,437
6,259
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Agroner
Odin
11
2 / 7 / 1
6,943
868
3,568
8,924
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 8 / 1
7,034
879
2,877
8,886
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
statelessman
Cthulhu
9
0 / 3 / 2
5,881
735
2,587
6,944
3,640
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
13
3.75
L
Odin
Agroner
Odin
2
7
1
0.36
L
2
8
1
0.31
W
8
0
10
13
W
Eset
flococo
Eset
9
2
7
6.25
L
Cthulhu
statelessman
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
9,032
22,072
Taken
24,754
11,400
Mitigated
9,717
4,745
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,809
1,166
496
1,065
10,462
7,225
200
1,412
9,050
0
16,801
L
Odin
Agroner
Odin
3,568
663
0
288
8,924
3,127
0
2,004
6,920
0
16,880
L
2,877
219
0
0
8,886
2,950
0
3,012
5,847
20,950
324
W
11,325
8,603
0
2,091
5,351
2,009
2,233
1,849
3,502
0
27,053
W
Eset
flococo
Eset
7,437
470
155
938
6,259
2,166
624
1,840
4,419
27,328
528
L
Cthulhu
statelessman
Cthulhu
2,587
23
0
659
6,944
3,640
0
2,207
4,737
7,983
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
19,858
105
Minions Killed
80
0
Camps Cleared
0
434,173
Distance Traveled
347,249
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,685
961
32
4
0
159,554
0
L
Odin
6,943
868
24
3
0
147,357
2
L
Janus
7,034
879
39
5
0
111,220
0
W
Rama
8,835
1,104
31
4
0
133,572
0
W
Eset
8,997
1,125
42
5
0
141,047
0
L
Cthulhu
5,881
735
17
2
0
88,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role