Player Matchup

Arachne
Arachne
Bycharly27
Arachne
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Scylla
Scylla
Fmobex
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 32L
1,115 Elo+
Party 1
Hercules
Hercules
MarinGonz
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,020 Elo+
Party 1
Yemoja
Yemoja
PauloFutre1971
Yemoja
Level 57
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 14L
1,068 Elo+
Party 1
Cupid
Cupid
tankain003
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,169 Elo+
Party 1
Team Averages
Level 39
1,539 SR
1,174 Elo+

VS

Team Averages
Level 101
1,417 SR
1,385 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Albert_FO_FCB
Vamana
Level 81
God Stats
2W - 1L
1,492 SR
Queue Stats
54W - 57L
1,437 Elo+
Party 2
Janus
Janus
Azer4064
Janus
Level 67
God Stats
3W - 6L
1,335 SR
Queue Stats
110W - 90L
1,473 Elo+
Solo
Fenrir
Fenrir
PereMoney
Fenrir
Level 93
God Stats
39W - 33L
1,533 SR
Queue Stats
54W - 57L
1,437 Elo+
Party 2
Izanami
Izanami
nilla888
Izanami
Level 108
God Stats
17W - 13L
1,223 SR
Queue Stats
73W - 81L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bycharly27
Arachne
4
0 / 7 / 0
3,907
391
320
5,464
919
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Fmobex
Scylla
10
2 / 4 / 0
5,159
516
2,055
4,483
1,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MarinGonz
Hercules
8
0 / 3 / 0
4,468
447
3,376
10,243
4,437
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 1 / 3
4,636
464
2,485
7,114
3,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
10
3 / 3 / 0
5,271
527
2,572
7,793
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 3
5,431
543
6,017
6,385
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,516
652
7,140
6,569
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Azer4064
Janus
11
3 / 1 / 3
7,147
715
2,781
2,653
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
PereMoney
Fenrir
11
10 / 1 / 3
6,656
666
4,487
5,460
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
nilla888
Izanami
11
1 / 0 / 1
6,159
616
2,208
4,157
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
18
18
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
3
0.83
W
3
0
1
3.5
W
Janus
Azer4064
Janus
3
1
3
4.5
L
Arachne
Bycharly27
Arachne
0
7
0
0
L
Scylla
Fmobex
Scylla
2
4
0
0.5
L
Hercules
MarinGonz
Hercules
0
3
0
0
L
0
1
3
1.5
W
Fenrir
PereMoney
Fenrir
10
1
3
11.5
W
Izanami
nilla888
Izanami
1
0
1
1.5
L
Cupid
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,808
Damage
22,633
35,097
Taken
25,224
12,518
Mitigated
11,758
8,819
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,017
826
41
1,669
6,385
1,776
31
783
5,602
35,007
0
W
7,140
3,056
0
1,470
6,569
5,845
0
503
6,066
0
37,070
W
Janus
Azer4064
Janus
2,781
0
0
269
2,653
792
96
703
1,950
43,270
769
L
Arachne
Bycharly27
Arachne
320
230
51
642
5,464
919
0
310
5,143
0
13,219
L
Scylla
Fmobex
Scylla
2,055
142
0
0
4,483
1,149
0
995
3,328
26,332
0
L
Hercules
MarinGonz
Hercules
3,376
1,442
0
2,633
10,243
4,437
0
0
9,599
0
20,100
L
2,485
436
1,080
822
7,114
3,985
0
2,348
4,726
16,359
0
W
Fenrir
PereMoney
Fenrir
4,487
771
0
530
5,460
2,137
0
1,121
4,339
0
33,422
W
Izanami
nilla888
Izanami
2,208
1,611
0
1,119
4,157
1,208
57
1,430
2,727
0
41,781
L
Cupid
2,572
1,115
728
2,863
7,793
2,028
0
4,923
2,816
0
32,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
31,909
164
Minions Killed
372
0
Camps Cleared
0
1,007,637
Distance Traveled
1,074,816
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,431
543
50
5
0
204,689
6
W
Vamana
6,516
652
68
7
0
192,541
0
W
Janus
7,147
715
95
10
0
204,597
5
L
Arachne
3,907
391
20
2
0
207,411
0
L
Scylla
5,159
516
42
4
0
194,964
0
L
Hercules
4,468
447
30
3
0
192,896
0
L
Yemoja
4,636
464
19
2
0
205,934
3
W
Fenrir
6,656
666
66
7
0
281,203
0
W
Izanami
6,159
616
93
9
0
191,786
0
L
Cupid
5,271
527
53
5
0
206,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role