Player Matchup

Baron Samedi
Baron Samedi
Farfol
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,773 Elo+
Solo
Maui
Maui
OmfgHunter
Maui
Level 57
God Stats
4W - 0L
1,946 SR
Queue Stats
85W - 29L
1,706 Elo+
Party 1
Susano
Susano
TrinalPark5882
Susano
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,369 Elo+
Solo
Charybdis
Charybdis
dowilo1
Charybdis
Level 47
God Stats
4W - 1L
1,410 SR
Queue Stats
78W - 87L
1,450 Elo+
Solo
Discordia
Discordia
flococo
Discordia
Level 67
God Stats
8W - 0L
2,061 SR
Queue Stats
84W - 29L
1,705 Elo+
Party 1
Team Averages
Level 50
1,683 SR
1,601 Elo+

VS

Team Averages
Level 130
1,608 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SemperChoc
Ganesha
Level 172
God Stats
15W - 13L
1,587 SR
Queue Stats
435W - 437L
1,542 Elo+
Solo
Eset
Eset
WHITEMENATWORK
Eset
Level 114
God Stats
2W - 3L
1,808 SR
Queue Stats
173W - 165L
1,529 Elo+
Solo
Ix Chel
Ix Chel
sancezz123
Ix Chel
Level 138
God Stats
61W - 40L
1,646 SR
Queue Stats
278W - 288L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Farfol
Baron Samedi
12
4 / 0 / 9
6,979
1,396
5,944
2,394
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 11
6,613
1,323
3,064
5,192
4,915
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 0 / 0
4,866
973
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
dowilo1
Charybdis
12
6 / 0 / 9
7,580
1,516
9,038
2,516
800
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
flococo
Discordia
11
5 / 1 / 9
7,063
1,413
8,548
3,426
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

413

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 1
5,495
1,099
3,109
5,332
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
 
Arachne
9
0 / 0 / 0
4,866
973
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
SemperChoc
Ganesha
11
0 / 4 / 2
6,215
1,243
1,806
12,885
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 1
5,684
1,137
2,967
7,320
2,106
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
sancezz123
Ix Chel
10
1 / 3 / 0
5,676
1,135
3,063
4,447
1,684
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
18
Kills
2
2
Deaths
18
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
L
Arachne
 
Arachne
0
0
0
0
W
Baron Samedi
Farfol
Baron Samedi
4
0
9
8.5
W
3
1
11
8.5
L
Ganesha
SemperChoc
Ganesha
0
4
2
0.25
W
0
0
0
0
L
1
7
1
0.21
W
Charybdis
dowilo1
Charybdis
6
0
9
10.5
W
Discordia
flococo
Discordia
5
1
9
9.5
L
Ix Chel
sancezz123
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
10,945
13,528
Taken
29,984
7,788
Mitigated
16,833
2,453
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,109
1,245
0
473
5,332
1,640
0
2,019
3,313
0
16,180
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Farfol
Baron Samedi
5,944
458
581
988
2,394
927
0
1,252
1,142
16,924
0
W
3,064
677
0
0
5,192
4,915
0
3,074
2,118
5,074
0
L
Ganesha
SemperChoc
Ganesha
1,806
86
0
1,155
12,885
11,403
0
7,791
5,094
6,465
0
W
0
0
0
0
0
0
0
0
0
0
0
L
2,967
406
150
120
7,320
2,106
0
3,989
3,331
9,768
0
W
Charybdis
dowilo1
Charybdis
9,038
5,121
0
178
2,516
800
0
1,198
1,318
0
21,284
W
Discordia
flococo
Discordia
8,548
1,356
0
706
3,426
1,146
0
2,312
1,114
14,660
508
L
Ix Chel
sancezz123
Ix Chel
3,063
373
813
536
4,447
1,684
0
3,408
1,039
12,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
27,936
79
Minions Killed
67
3
Camps Cleared
3
358,104
Distance Traveled
338,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,495
1,099
29
6
0
76,006
0
L
Arachne
4,866
973
0
0
0
2,837
0
W
Baron Samedi
6,979
1,396
23
5
1
92,192
0
W
Maui
6,613
1,323
1
0
0
90,857
0
L
Ganesha
6,215
1,243
0
0
0
87,624
0
W
Susano
4,866
973
0
0
0
1,050
0
L
Eset
5,684
1,137
18
4
2
81,613
0
W
Charybdis
7,580
1,516
36
7
1
85,906
0
W
Discordia
7,063
1,413
19
4
1
88,099
0
L
Ix Chel
5,676
1,135
20
4
1
90,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role