Player Matchup

Medusa
Medusa
AlQweeda
Medusa
Level 77
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 2L
1,361 Elo+
Solo
Bacchus
Bacchus
JakynRemy
Bacchus
Level 146
God Stats
11W - 17L
1,505 SR
Queue Stats
182W - 215L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
dankにゃん
Cu Chulainn
Level 108
God Stats
24W - 20L
1,533 SR
Queue Stats
382W - 452L
1,457 Elo+
Party 1
Thor
Thor
leadlunch2go
Thor
Level 126
God Stats
11W - 17L
1,427 SR
Queue Stats
172W - 229L
1,526 Elo+
Solo
Nu Wa
Nu Wa
にゃんなこ
Nu Wa
Level 102
God Stats
191W - 202L
1,527 SR
Queue Stats
378W - 436L
1,474 Elo+
Party 1
Team Averages
Level 112
1,506 SR
1,474 Elo+

VS

Team Averages
Level 131
1,480 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HippedBridge689
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
YuwngToeTickler
Cu Chulainn
Level 93
God Stats
2W - 2L
1,401 SR
Queue Stats
106W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlQweeda
Medusa
12
7 / 0 / 0
7,937
1,587
5,076
1,930
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JakynRemy
Bacchus
11
0 / 0 / 7
6,652
1,330
2,786
3,026
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
dankにゃん
Cu Chulainn
11
0 / 0 / 5
6,102
1,220
2,933
4,683
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 0 / 7
5,994
1,199
2,858
969
340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 6
6,106
1,221
2,616
1,519
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

423

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 0
6,001
1,200
2,284
5,744
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
 
Aphrodite
10
0 / 1 / 0
5,845
1,169
1,968
3,164
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,474
1,095
586
1,143
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
5,400
1,080
911
3,694
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
YuwngToeTickler
Cu Chulainn
10
0 / 3 / 0
5,472
1,094
2,480
6,309
3,332
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
7
Kills
0
0
Deaths
7
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Medusa
AlQweeda
Medusa
7
0
0
7
L
0
1
0
0
W
Bacchus
JakynRemy
Bacchus
0
0
7
3.5
L
Cu Chulainn
YuwngToeTickler
Cu Chulainn
0
3
0
0
W
Cu Chulainn
dankにゃん
Cu Chulainn
0
0
5
2.5
W
0
0
7
3.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
8,229
12,127
Taken
20,054
7,094
Mitigated
11,034
2,526
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,284
173
0
270
5,744
4,124
0
1,221
4,523
12,805
0
L
Aphrodite
 
Aphrodite
1,968
109
587
1,594
3,164
1,510
0
1,334
1,830
14,391
0
L
Baron Samedi
 
Baron Samedi
586
38
34
36
1,143
491
0
690
453
4,240
0
W
Medusa
AlQweeda
Medusa
5,076
1,608
0
448
1,930
689
0
948
982
0
16,087
L
911
416
0
218
3,694
1,577
0
959
2,735
0
4,703
W
Bacchus
JakynRemy
Bacchus
2,786
148
0
680
3,026
2,678
0
1,358
1,668
9,346
1,414
L
Cu Chulainn
YuwngToeTickler
Cu Chulainn
2,480
335
0
0
6,309
3,332
0
1,209
5,100
0
7,574
W
Cu Chulainn
dankにゃん
Cu Chulainn
2,933
545
0
788
4,683
2,978
0
1,691
2,992
4,034
15,669
W
2,858
123
0
0
969
340
0
394
575
0
7,880
W
2,616
1,259
0
610
1,519
409
0
447
1,072
12,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
28,192
117
Minions Killed
69
9
Camps Cleared
3
562,205
Distance Traveled
336,042
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,001
1,200
16
3
1
95,851
0
L
Aphrodite
5,845
1,169
35
7
2
75,952
0
L
Baron Samedi
5,474
1,095
5
1
0
26,247
0
W
Medusa
7,937
1,587
36
7
2
120,455
0
L
Izanami
5,400
1,080
9
2
0
75,695
3
W
Bacchus
6,652
1,330
9
2
1
117,941
0
L
Cu Chulainn
5,472
1,094
4
1
0
62,297
0
W
Cu Chulainn
6,102
1,220
33
7
2
116,072
0
W
Thor
5,994
1,199
15
3
4
100,379
2
W
Nu Wa
6,106
1,221
24
5
0
107,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role