Player Matchup

Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AP IMABEAST
Ix Chel
Level 182
God Stats
0W - 1L
1,533 SR
Queue Stats
31W - 45L
1,394 Elo+
Solo
Ah Puch
Ah Puch
BigTazz66
Ah Puch
Level 193
God Stats
28W - 14L
1,681 SR
Queue Stats
797W - 858L
1,406 Elo+
Solo
Ymir
Ymir
Raianu
Ymir
Level 156
God Stats
1W - 2L
1,477 SR
Queue Stats
436W - 443L
1,461 Elo+
Solo
Team Averages
Level 165
1,538 SR
1,452 Elo+

VS

Team Averages
Level 75
1,405 SR
1,439 Elo+
Sylvanus
Sylvanus
EroSeninSama420
Sylvanus
Level 37
God Stats
3W - 4L
1,252 SR
Queue Stats
155W - 195L
1,368 Elo+
Solo
Raijin
Raijin
Habeas_Mentem
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,299 Elo+
Solo
Hou Yi
Hou Yi
ProMindHacker
Hou Yi
Level 41
God Stats
2W - 1L
1,460 SR
Queue Stats
106W - 65L
1,585 Elo+
Solo
Nut
Nut
ZonaCat833
Nut
Level 204
God Stats
13W - 14L
1,309 SR
Queue Stats
855W - 851L
1,396 Elo+
Solo
Hercules
Hercules
totalmajorweeb
Hercules
Level 72
God Stats
4W - 0L
1,503 SR
Queue Stats
160W - 127L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 3 / 2
6,427
803
3,846
6,603
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
1
0 / 0 / 0
2,020
253
0
0
0
Ix Chel
AP IMABEAST
Ix Chel
15
0 / 1 / 7
6,700
838
4,529
6,211
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
BigTazz66
Ah Puch
15
5 / 0 / 2
7,437
930
12,842
3,953
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Raianu
Ymir
12
4 / 4 / 5
7,355
919
7,021
14,412
9,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 3 / 4
7,056
882
4,138
8,595
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 5
6,718
840
4,513
5,760
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,318
915
6,213
4,524
1,668
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 4
7,109
889
6,453
6,388
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
13
3 / 2 / 4
7,366
921
5,557
9,497
6,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
8
8
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
2
1.67
L
Anhur
 
Anhur
0
0
0
0
L
Ix Chel
AP IMABEAST
Ix Chel
0
1
7
3.5
L
Ah Puch
BigTazz66
Ah Puch
5
0
2
6
W
Sylvanus
1
3
4
1
W
0
3
5
0.83
W
2
2
5
2.25
L
Ymir
Raianu
Ymir
4
4
5
1.63
W
2
3
4
1.33
W
Hercules
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
26,874
31,179
Taken
34,764
17,802
Mitigated
19,131
12,893
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,846
224
390
490
6,603
4,457
0
1,658
4,945
0
8,632
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
AP IMABEAST
Ix Chel
4,529
650
3,736
3,862
6,211
2,381
0
2,520
3,691
12,495
0
L
Ah Puch
BigTazz66
Ah Puch
12,842
44
163
709
3,953
1,373
0
1,733
2,220
24,657
0
W
Sylvanus
4,138
774
1,659
1,784
8,595
6,841
0
4,914
3,645
5,637
0
W
4,513
395
195
448
5,760
2,045
50
4,022
1,696
16,785
45
W
6,213
2,063
674
450
4,524
1,668
0
3,424
1,060
0
11,100
L
Ymir
Raianu
Ymir
7,021
814
174
3,369
14,412
9,591
0
2,726
11,686
12,714
1,370
W
6,453
3,108
428
943
6,388
2,397
1,243
4,734
1,620
0
19,476
W
Hercules
5,557
1,859
1,413
2,838
9,497
6,180
265
6,969
2,455
0
10,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
35,567
65
Minions Killed
94
0
Camps Cleared
0
531,026
Distance Traveled
663,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,427
803
6
1
0
88,647
0
L
Anhur
2,020
253
0
0
0
0
0
L
Ix Chel
6,700
838
18
2
0
162,563
0
L
Ah Puch
7,437
930
26
3
0
147,008
0
W
Sylvanus
7,056
882
6
1
0
139,450
0
W
Raijin
6,718
840
28
4
0
143,638
0
W
Hou Yi
7,318
915
21
3
0
105,404
0
L
Ymir
7,355
919
15
2
0
132,808
0
W
Nut
7,109
889
30
4
0
128,925
0
W
Hercules
7,366
921
9
1
0
146,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role