Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PsychRN5976
Bacchus
Level 128
God Stats
31W - 21L
1,512 SR
Queue Stats
554W - 553L
1,391 Elo+
Solo
Bastet
Bastet
Ss_metalslime_sS
Bastet
Level 104
God Stats
8W - 2L
1,699 SR
Queue Stats
243W - 238L
1,459 Elo+
Party 1
Rama
Rama
kakami001
Rama
Level 44
God Stats
4W - 5L
1,457 SR
Queue Stats
21W - 42L
1,215 Elo+
Solo
Cu Chulainn
Cu Chulainn
redfield23
Cu Chulainn
Level 109
God Stats
2W - 1L
1,735 SR
Queue Stats
153W - 152L
1,401 Elo+
Solo
Team Averages
Level 91
1,581 SR
1,393 Elo+

VS

Team Averages
Level 95
1,485 SR
1,433 Elo+
Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CleverPup820623
Thor
Level 81
God Stats
14W - 6L
1,491 SR
Queue Stats
236W - 244L
1,470 Elo+
Solo
Nut
Nut
Elite1013
Nut
Level 129
God Stats
23W - 27L
1,503 SR
Queue Stats
95W - 100L
1,496 Elo+
Solo
Loki
Loki
HOTD__Chaos
Loki
Level 52
God Stats
2W - 4L
1,403 SR
Queue Stats
50W - 107L
1,293 Elo+
Solo
Fenrir
Fenrir
arraballer
Fenrir
Level 59
God Stats
37W - 19L
1,528 SR
Queue Stats
107W - 107L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 4
6,858
528
5,719
5,214
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PsychRN5976
Bacchus
12
1 / 3 / 4
7,048
542
3,428
11,577
8,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 5
6,976
537
4,024
9,217
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
12
4 / 3 / 2
6,993
538
7,724
10,284
3,171
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
redfield23
Cu Chulainn
12
5 / 0 / 2
7,557
581
6,668
8,353
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 0 / 1
5,946
457
6,253
7,209
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
5,829
448
2,941
9,602
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 2
6,396
492
6,630
7,137
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 2
4,813
370
1,231
6,118
1,413
Fenrir
arraballer
Fenrir
11
2 / 5 / 1
6,056
466
6,387
12,741
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
8
8
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
4
2
L
Charon
 
Charon
2
0
1
2.5
L
1
5
0
0.2
L
3
3
2
1.33
L
0
4
2
0.25
W
Bacchus
PsychRN5976
Bacchus
1
3
4
1
W
2
0
5
4.5
L
Fenrir
arraballer
Fenrir
2
5
1
0.5
W
Rama
4
3
2
1.67
W
Cu Chulainn
redfield23
Cu Chulainn
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
23,442
44,645
Taken
42,807
23,195
Mitigated
16,800
14,277
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,719
283
0
651
5,214
1,681
0
1,260
3,557
36,597
2,839
L
Charon
 
Charon
6,253
795
0
1,316
7,209
3,774
0
2,472
4,737
29,117
0
L
2,941
857
0
2,365
9,602
3,796
420
812
8,790
0
36,577
L
6,630
3,128
0
1,256
7,137
2,456
0
1,820
5,317
0
34,801
L
1,231
116
0
0
6,118
1,413
0
1,411
4,707
0
5,418
W
Bacchus
PsychRN5976
Bacchus
3,428
489
1,930
3,811
11,577
8,991
0
1,145
10,259
17,005
0
W
4,024
925
0
3,745
9,217
3,357
44
976
8,132
0
57,862
L
Fenrir
arraballer
Fenrir
6,387
1,191
112
1,956
12,741
5,361
0
2,549
10,192
0
34,161
W
Rama
7,724
6,429
0
2,849
10,284
3,171
1,892
918
9,099
0
44,510
W
Cu Chulainn
redfield23
Cu Chulainn
6,668
1,596
71
1,220
8,353
5,995
527
950
7,072
0
40,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
29,040
298
Minions Killed
224
0
Camps Cleared
0
1,274,835
Distance Traveled
1,188,288
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,858
528
66
5
0
266,824
0
L
Charon
5,946
457
43
3
0
241,956
0
L
Thor
5,829
448
61
5
0
227,774
0
L
Nut
6,396
492
51
4
0
185,748
0
L
Loki
4,813
370
17
1
0
258,415
0
W
Bacchus
7,048
542
23
2
0
245,517
0
W
Bastet
6,976
537
88
7
0
307,503
0
L
Fenrir
6,056
466
52
4
0
274,395
0
W
Rama
6,993
538
62
5
0
236,428
0
W
Cu Chulainn
7,557
581
59
5
0
218,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role