Player Matchup

Morgan Le Fay
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
Level 126
God Stats
40W - 32L
1,536 SR
Queue Stats
129W - 129L
1,431 Elo+
Solo
Xbalanque
Xbalanque
LOSThumper
Xbalanque
Level 73
God Stats
29W - 31L
1,477 SR
Queue Stats
152W - 174L
1,387 Elo+
Solo
Bellona
Bellona
Prince Supa
Bellona
Level 141
God Stats
24W - 23L
1,513 SR
Queue Stats
489W - 494L
1,452 Elo+
Solo
Janus
Janus
Sloopit
Janus
Level 103
God Stats
4W - 2L
1,494 SR
Queue Stats
68W - 71L
1,453 Elo+
Solo
Arachne
Arachne
guilleeem_2005
Arachne
Level 69
God Stats
13W - 13L
1,491 SR
Queue Stats
53W - 50L
1,434 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,431 Elo+

VS

Team Averages
Level 92
1,507 SR
1,227 Elo+
Tyr
Tyr
Antique_Serpent
Tyr
Level 164
God Stats
71W - 74L
1,428 SR
Queue Stats
723W - 700L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 146
God Stats
398W - 451L
1,484 SR
Queue Stats
1,096W - 1,094L
1,454 Elo+
Solo
Medusa
Medusa
Eggi010712
Medusa
Level 100
God Stats
24W - 20L
1,621 SR
Queue Stats
145W - 140L
1,454 Elo+
Solo
Hercules
Hercules
Vato_LocoPT
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 47L
951 Elo+
Party 1
Neith
Neith
Yayaa_Sigal
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
13
2 / 3 / 2
8,093
506
5,057
10,494
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
LOSThumper
Xbalanque
15
5 / 2 / 5
9,576
599
10,894
8,812
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Prince Supa
Bellona
16
6 / 0 / 4
10,516
657
8,653
11,820
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
Sloopit
Janus
15
8 / 1 / 2
9,616
601
8,136
6,789
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 4
8,576
536
2,900
12,103
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,203
388
1,921
6,910
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Chill_Plz420
Morgan Le Fay
14
3 / 3 / 2
8,201
513
8,655
9,645
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Eggi010712
Medusa
11
0 / 10 / 3
6,524
408
7,678
14,200
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Vato_LocoPT
Hercules
10
0 / 2 / 0
6,157
385
1,371
9,210
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 3
8,065
504
4,915
12,961
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
8
8
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
2
3
2
1
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
3
3
2
1.33
L
Medusa
Eggi010712
Medusa
0
10
3
0.15
W
Xbalanque
LOSThumper
Xbalanque
5
2
5
3.75
W
Bellona
Prince Supa
Bellona
6
0
4
8
W
Janus
Sloopit
Janus
8
1
2
9
L
Hercules
Vato_LocoPT
Hercules
0
2
0
0
L
4
6
3
0.92
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
24,540
50,018
Taken
52,926
22,679
Mitigated
21,277
14,608
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,921
57
0
2,077
6,910
4,504
0
1,031
5,879
0
28,968
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
5,057
772
0
3,250
10,494
2,874
1,224
4,093
6,361
45,392
4,224
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
8,655
196
0
1,261
9,645
2,853
0
4,434
4,939
64,051
0
L
Medusa
Eggi010712
Medusa
7,678
2,928
0
1,453
14,200
3,787
0
1,837
12,293
0
39,530
W
Xbalanque
LOSThumper
Xbalanque
10,894
5,986
69
2,869
8,812
3,499
4,348
476
8,336
0
63,859
W
Bellona
Prince Supa
Bellona
8,653
1,859
0
4,628
11,820
9,251
0
2,060
9,567
0
67,301
W
Janus
Sloopit
Janus
8,136
92
0
2,065
6,789
2,084
673
1,593
5,196
63,673
950
L
Hercules
Vato_LocoPT
Hercules
1,371
351
0
1,749
9,210
6,405
0
1,419
7,755
0
19,229
L
4,915
1,599
0
1,016
12,961
3,728
208
3,789
9,010
0
33,836
W
2,900
2,451
0
1,727
12,103
4,971
343
839
11,224
0
74,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
35,150
539
Minions Killed
308
0
Camps Cleared
0
1,597,858
Distance Traveled
1,569,008
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,203
388
52
3
0
269,665
6
W
Morgan Le Fay
8,093
506
77
5
0
302,938
0
L
Morgan Le Fay
8,201
513
109
7
0
331,322
1
L
Medusa
6,524
408
58
4
0
324,432
0
W
Xbalanque
9,576
599
106
7
0
293,891
0
W
Bellona
10,516
657
115
7
0
307,303
0
W
Janus
9,616
601
126
8
0
384,071
2
L
Hercules
6,157
385
28
2
0
349,720
0
L
Neith
8,065
504
61
4
0
293,869
0
W
Arachne
8,576
536
115
7
0
309,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role