Player Matchup

Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
BigFlexTape
Eset
Gold V
Level 109
God Stats
1W - 3L
1,372 SR
Queue Stats
117W - 126L
1,318 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
FelicityFortune
Sun Wukong
Silver II
Level 125
God Stats
3W - 6L
1,436 SR
Queue Stats
32W - 41L
1,171 MMR
Solo
Anhur
Anhur
Silver I
IzToxiic
Anhur
Silver I
Level 122
God Stats
0W - 1L
1,353 SR
Queue Stats
35W - 38L
1,353 MMR
Solo
Vamana
Vamana
Silver IV
xuanhuaren
Vamana
Silver IV
Level 135
God Stats
14W - 16L
1,475 SR
Queue Stats
684W - 712L
778 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,427 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,494 SR
1,256 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
KRN1996
Osiris
Silver III
Level 72
God Stats
17W - 12L
1,536 SR
Queue Stats
58W - 77L
879 MMR
Solo
Atlas
Atlas
Silver II
Mérnökúr
Atlas
Silver II
Level 125
God Stats
14W - 14L
1,392 SR
Queue Stats
211W - 219L
1,155 MMR
Solo
Loki
Loki
Gold III
Satyyre
Loki
Gold III
Level 217
God Stats
4W - 4L
1,541 SR
Queue Stats
136W - 132L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 2 / 0
4,187
419
1,335
4,622
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,363
536
1,443
5,292
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
FelicityFortune
Sun Wukong
9
1 / 6 / 0
5,550
555
5,937
11,790
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
IzToxiic
Anhur
10
1 / 0 / 0
5,513
551
2,021
2,116
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
xuanhuaren
Vamana
4
0 / 1 / 0
3,753
375
1,098
2,942
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AmaterasuSusanoChronosBastetPoseidon

VS

Bans
Maman BrigitteCthulhuUllrAnubisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 3
6,656
666
4,049
2,061
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
1 / 1 / 2
5,531
553
921
2,326
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
KRN1996
Osiris
12
6 / 1 / 0
7,264
726
7,371
9,849
8,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 1
5,543
554
936
5,326
2,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Loki
Satyyre
Loki
11
3 / 0 / 3
5,864
586
3,941
6,511
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
Discordia
 
Discordia
2
0
3
3.5
W
Neith
 
Neith
1
1
2
2
L
0
3
0
0
L
Sun Wukong
FelicityFortune
Sun Wukong
1
6
0
0.17
L
Anhur
IzToxiic
Anhur
1
0
0
1
W
Osiris
KRN1996
Osiris
6
1
0
6
W
0
0
1
0.5
W
Loki
Satyyre
Loki
3
0
3
4.5
L
Vamana
xuanhuaren
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,834
Damage
17,218
26,762
Taken
26,073
8,972
Mitigated
14,637
7,436
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,335
225
0
1,938
4,622
1,040
0
894
3,604
0
16,552
W
Discordia
 
Discordia
4,049
62
0
630
2,061
581
572
735
1,326
35,724
1,104
W
Neith
 
Neith
921
349
0
845
2,326
474
0
0
2,242
0
31,388
L
1,443
0
0
335
5,292
958
0
2,545
2,261
35,665
0
L
Sun Wukong
FelicityFortune
Sun Wukong
5,937
1,689
0
3,201
11,790
5,040
0
0
11,790
0
36,833
L
Anhur
IzToxiic
Anhur
2,021
899
0
1,170
2,116
541
0
653
1,463
0
35,715
W
Osiris
KRN1996
Osiris
7,371
3,606
0
5,026
9,849
8,718
0
315
9,534
0
45,191
W
936
405
0
2,024
5,326
2,990
0
101
5,168
20,472
1,996
W
Loki
Satyyre
Loki
3,941
1,001
0
2,852
6,511
1,874
0
292
6,194
0
39,561
L
Vamana
xuanhuaren
Vamana
1,098
101
0
792
2,942
1,393
0
283
2,659
0
6,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
30,858
274
Minions Killed
359
0
Camps Cleared
0
770,350
Distance Traveled
1,006,999
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,187
419
36
4
0
94,304
0
W
Discordia
6,656
666
99
10
0
201,161
4
W
Neith
5,531
553
78
8
0
178,467
4
L
Eset
5,363
536
83
8
0
186,550
0
L
Sun Wukong
5,550
555
69
7
0
181,427
0
L
Anhur
5,513
551
77
8
0
175,626
0
W
Osiris
7,264
726
87
9
0
187,225
2
W
Atlas
5,543
554
35
4
0
197,446
4
W
Loki
5,864
586
60
6
0
242,700
2
L
Vamana
3,753
375
9
1
0
132,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role