Player Matchup

Raijin
Raijin
SpAcEcAkEs657
Raijin
Level 66
God Stats
3W - 4L
1,582 SR
Queue Stats
178W - 198L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tr4shGamer
Tsukuyomi
Level 154
God Stats
1W - 2L
1,526 SR
Queue Stats
131W - 148L
1,459 Elo+
Solo
Anubis
Anubis
hypnotic-pod0
Anubis
Level 66
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
Amaterasu
Amaterasu
kenneth1502
Amaterasu
Level 137
God Stats
2W - 2L
1,272 SR
Queue Stats
85W - 82L
1,366 Elo+
Solo
Athena
Athena
mänkki
Athena
Level 87
God Stats
15W - 11L
1,558 SR
Queue Stats
281W - 279L
1,430 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,366 Elo+

VS

Team Averages
Level 102
1,472 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Faze_Ojogato12
Ravana
Level 66
God Stats
3W - 6L
1,291 SR
Queue Stats
103W - 98L
1,472 Elo+
Solo
Mulan
Mulan
Obi_gyn_ken0b1
Mulan
Level 129
God Stats
58W - 59L
1,501 SR
Queue Stats
246W - 251L
1,427 Elo+
Solo
Nut
Nut
SotaSauce
Nut
Level 73
God Stats
35W - 28L
1,566 SR
Queue Stats
174W - 153L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
ttonizz
Kuzenbo
Level 52
God Stats
85W - 76L
1,504 SR
Queue Stats
96W - 109L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,196
413
4,051
6,774
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Tr4shGamer
Tsukuyomi
14
7 / 5 / 3
8,094
540
9,953
12,132
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 9 / 3
6,311
421
6,601
14,258
5,279
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
kenneth1502
Amaterasu
14
2 / 1 / 1
8,161
544
10,116
20,656
25,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
mänkki
Athena
13
2 / 2 / 5
8,186
546
6,282
14,013
13,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
15 / 2 / 3
10,653
710
18,980
10,750
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 4 / 4
7,546
503
7,855
9,549
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
8,541
569
13,998
14,519
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 4 / 3
7,280
485
3,647
10,269
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
ttonizz
Kuzenbo
12
2 / 2 / 9
8,198
547
4,789
9,735
9,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
14
Kills
22
22
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
15
2
3
8.25
W
4
4
4
1.5
W
0
2
1
0.25
W
1
4
3
0.63
L
1
5
5
0.7
L
Tsukuyomi
Tr4shGamer
Tsukuyomi
7
5
3
1.7
L
2
9
3
0.39
L
Amaterasu
kenneth1502
Amaterasu
2
1
1
2.5
L
Athena
mänkki
Athena
2
2
5
2.25
W
Kuzenbo
ttonizz
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
49,269
67,833
Taken
54,822
49,718
Mitigated
30,614
19,651
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,980
1,514
2,087
4,492
10,750
4,005
1,266
3,907
6,689
68,159
570
W
7,855
2,540
0
2,189
9,549
3,031
0
3,315
6,126
0
38,448
W
13,998
1,550
0
3,519
14,519
10,485
0
1,150
13,369
0
62,978
W
3,647
2,134
0
530
10,269
3,165
980
4,677
5,466
0
35,236
L
4,051
488
0
842
6,774
1,782
0
3,697
2,839
19,841
0
L
Tsukuyomi
Tr4shGamer
Tsukuyomi
9,953
1,682
0
4,218
12,132
3,917
0
4,867
6,948
0
57,911
L
6,601
1,691
0
455
14,258
5,279
0
8,230
5,636
29,992
639
L
Amaterasu
kenneth1502
Amaterasu
10,116
4,333
0
11,282
20,656
25,366
198
1,047
19,565
1,387
58,591
L
Athena
mänkki
Athena
6,282
1,799
0
2,854
14,013
13,374
0
4,498
9,353
34,002
3,088
W
Kuzenbo
ttonizz
Kuzenbo
4,789
1,286
0
1,180
9,735
9,928
525
3,548
5,951
21,006
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
42,218
362
Minions Killed
372
0
Camps Cleared
0
1,343,233
Distance Traveled
1,416,785
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,653
710
121
8
0
318,388
0
W
Ravana
7,546
503
53
4
0
290,767
0
W
Mulan
8,541
569
103
7
0
248,046
0
W
Nut
7,280
485
71
5
0
258,852
1
L
Raijin
6,196
413
43
3
0
237,458
1
L
Tsukuyomi
8,094
540
104
7
0
295,100
0
L
Anubis
6,311
421
35
2
0
232,333
0
L
Amaterasu
8,161
544
104
7
0
276,036
0
L
Athena
8,186
546
76
5
0
302,306
0
W
Kuzenbo
8,198
547
24
2
0
300,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role