Player Matchup

Sylvanus
Sylvanus
Egypt1anK1ng
Sylvanus
Level 128
God Stats
8W - 11L
1,480 SR
Queue Stats
306W - 299L
1,552 Elo+
Party 1
Ravana
Ravana
Infernox383
Ravana
Level 121
God Stats
7W - 7L
1,609 SR
Queue Stats
378W - 348L
1,568 Elo+
Party 1
Nut
Nut
TheZigbot9000
Nut
Level 158
God Stats
35W - 37L
1,518 SR
Queue Stats
436W - 432L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Vynny21
Nu Wa
Level 155
God Stats
9W - 7L
1,601 SR
Queue Stats
200W - 220L
1,429 Elo+
Solo
Ares
Ares
chenlezhi
Ares
Level 272
God Stats
66W - 62L
1,608 SR
Queue Stats
1,457W - 1,430L
1,446 Elo+
Solo
Team Averages
Level 167
1,563 SR
1,499 Elo+

VS

Team Averages
Level 111
1,546 SR
1,522 Elo+
Ymir
Ymir
Dantopia7
Ymir
Level 107
God Stats
34W - 35L
1,526 SR
Queue Stats
586W - 559L
1,487 Elo+
Solo
Danzaburou
Danzaburou
ImTruu
Danzaburou
Level 110
God Stats
1W - 1L
1,393 SR
Queue Stats
94W - 77L
1,518 Elo+
Solo
Ravana
Ravana
PallMalls
Ravana
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 33L
1,596 Elo+
Solo
Poseidon
Poseidon
SamuLr
Poseidon
Level 158
God Stats
5W - 3L
1,714 SR
Queue Stats
316W - 309L
1,496 Elo+
Solo
Mulan
Mulan
The Sypion
Mulan
Level 138
God Stats
58W - 44L
1,596 SR
Queue Stats
165W - 152L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Egypt1anK1ng
Sylvanus
11
2 / 5 / 1
6,325
633
5,553
9,136
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
10
1 / 3 / 0
5,249
525
3,698
5,974
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,585
559
4,452
4,848
1,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Vynny21
Nu Wa
9
0 / 3 / 0
5,330
533
4,955
4,860
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 4 / 2
5,520
552
3,650
8,087
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 1 / 1
5,721
572
3,791
8,606
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
ImTruu
Danzaburou
10
1 / 2 / 5
5,976
598
3,056
5,898
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
PallMalls
Ravana
11
7 / 0 / 4
6,247
625
7,637
6,566
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SamuLr
Poseidon
12
2 / 0 / 3
6,454
645
3,304
4,106
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
3 / 3 / 2
6,390
639
5,743
9,019
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
1
4.5
L
Sylvanus
Egypt1anK1ng
Sylvanus
2
5
1
0.5
W
Danzaburou
ImTruu
Danzaburou
1
2
5
1.75
L
Ravana
1
3
0
0.33
W
Ravana
PallMalls
Ravana
7
0
4
9
W
Poseidon
SamuLr
Poseidon
2
0
3
3.5
W
Mulan
3
3
2
1.33
L
2
2
1
1.25
L
Nu Wa
Vynny21
Nu Wa
0
3
0
0
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
23,531
32,905
Taken
34,195
15,013
Mitigated
13,971
6,267
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,791
2,041
0
1,599
8,606
4,840
0
3,408
5,006
19,092
3,770
L
Sylvanus
Egypt1anK1ng
Sylvanus
5,553
1,851
0
2,062
9,136
4,490
0
535
8,559
29,120
6,700
W
Danzaburou
ImTruu
Danzaburou
3,056
1,366
0
3,273
5,898
1,692
738
1,737
4,099
0
33,483
L
Ravana
3,698
406
0
738
5,974
2,005
0
1,770
4,013
0
34,824
W
Ravana
PallMalls
Ravana
7,637
2,615
0
1,008
6,566
2,305
0
1,356
5,060
0
39,334
W
Poseidon
SamuLr
Poseidon
3,304
479
0
500
4,106
946
0
2,056
1,898
49,550
0
W
Mulan
5,743
1,032
0
2,453
9,019
4,188
0
4,339
4,652
0
40,562
L
4,452
2,172
0
1,593
4,848
1,498
729
446
4,402
0
34,175
L
Nu Wa
Vynny21
Nu Wa
4,955
1,472
0
757
4,860
954
0
1,609
3,121
32,398
527
L
Ares
3,650
600
105
1,012
8,087
6,066
431
2,094
5,993
25,054
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
30,788
299
Minions Killed
343
0
Camps Cleared
0
931,610
Distance Traveled
1,047,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,721
572
42
4
0
208,012
0
L
Sylvanus
6,325
633
71
7
0
153,069
0
W
Danzaburou
5,976
598
54
5
0
184,943
0
L
Ravana
5,249
525
62
6
0
220,435
0
W
Ravana
6,247
625
56
6
0
245,222
0
W
Poseidon
6,454
645
107
11
0
223,344
1
W
Mulan
6,390
639
84
8
0
186,305
2
L
Nut
5,585
559
62
6
0
171,554
0
L
Nu Wa
5,330
533
64
6
0
186,562
2
L
Ares
5,520
552
40
4
0
199,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role