Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BIGGSMOGG
Ra
Level 106
God Stats
19W - 15L
1,525 SR
Queue Stats
108W - 100L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Monk3yVerum
Aphrodite
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,470 Elo+
Solo
Ravana
Ravana
TimberFrame
Ravana
Level 129
God Stats
65W - 50L
1,665 SR
Queue Stats
205W - 191L
1,517 Elo+
Solo
Neith
Neith
merzkii
Neith
Level 129
God Stats
76W - 70L
1,590 SR
Queue Stats
237W - 215L
1,516 Elo+
Solo
Team Averages
Level 124
1,556 SR
1,498 Elo+

VS

Team Averages
Level 91
1,519 SR
1,495 Elo+
Mulan
Mulan
Dr4che
Mulan
Level 141
God Stats
2W - 7L
1,403 SR
Queue Stats
501W - 464L
1,481 Elo+
Solo
Thanatos
Thanatos
LattePazzo
Thanatos
Level 105
God Stats
4W - 3L
1,606 SR
Queue Stats
478W - 483L
1,521 Elo+
Party 1
Skadi
Skadi
OdenPazzo
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,475 Elo+
Party 1
Bacchus
Bacchus
Semtex_404
Bacchus
Level 63
God Stats
99W - 93L
1,578 SR
Queue Stats
120W - 123L
1,527 Elo+
Solo
Hades
Hades
lorenzithebest
Hades
Level 119
God Stats
17W - 19L
1,507 SR
Queue Stats
357W - 356L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 2
8,233
588
10,236
12,370
13,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
3 / 2 / 2
8,761
626
2,213
6,283
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Monk3yVerum
Aphrodite
12
1 / 1 / 6
7,561
540
2,425
4,990
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
15
9 / 2 / 4
9,076
648
8,366
6,295
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
merzkii
Neith
12
2 / 0 / 5
6,974
498
7,003
9,252
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dr4che
Mulan
13
1 / 3 / 3
7,611
544
8,430
13,551
15,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
LattePazzo
Thanatos
12
5 / 7 / 1
7,568
541
4,891
13,696
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
OdenPazzo
Skadi
11
1 / 5 / 0
6,641
474
7,851
9,312
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Semtex_404
Bacchus
11
0 / 2 / 1
6,392
457
3,690
10,490
9,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 2
7,451
532
1,548
5,371
1,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
2
2
W
3
2
2
2
L
Mulan
Dr4che
Mulan
1
3
3
0.83
L
Thanatos
LattePazzo
Thanatos
5
7
1
0.79
W
Aphrodite
Monk3yVerum
Aphrodite
1
1
6
4
L
Skadi
OdenPazzo
Skadi
1
5
0
0.2
L
Bacchus
Semtex_404
Bacchus
0
2
1
0.25
W
Ravana
9
2
4
5.5
L
0
1
2
1
W
Neith
merzkii
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
26,410
39,190
Taken
52,420
24,279
Mitigated
33,882
18,144
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,236
654
0
730
12,370
13,914
0
0
12,370
2,356
55,305
W
2,213
176
516
2,901
6,283
2,209
0
1,746
4,537
63,679
0
L
Mulan
Dr4che
Mulan
8,430
973
0
6,018
13,551
15,192
0
1,413
12,138
0
54,314
L
Thanatos
LattePazzo
Thanatos
4,891
1,807
0
6,731
13,696
4,085
0
1,158
12,516
0
35,420
W
Aphrodite
Monk3yVerum
Aphrodite
2,425
701
4,080
2,981
4,990
2,345
222
1,360
3,630
20,437
0
L
Skadi
OdenPazzo
Skadi
7,851
1,843
0
1,011
9,312
2,866
0
594
8,718
0
45,012
L
Bacchus
Semtex_404
Bacchus
3,690
198
0
3,163
10,490
9,804
0
1,831
8,659
24,304
2,598
W
Ravana
8,366
2,926
0
3,102
6,295
2,499
0
562
5,733
0
73,922
L
1,548
101
431
3,711
5,371
1,935
0
726
4,645
49,859
2,488
W
Neith
merzkii
Neith
7,003
2,817
0
3,834
9,252
3,312
664
1,913
7,339
0
53,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
35,663
447
Minions Killed
388
0
Camps Cleared
0
1,425,817
Distance Traveled
1,318,917
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,233
588
78
6
0
259,452
0
W
Ra
8,761
626
126
9
0
315,947
4
L
Mulan
7,611
544
107
8
0
247,372
0
L
Thanatos
7,568
541
53
4
0
275,269
2
W
Aphrodite
7,561
540
40
3
0
249,167
5
L
Skadi
6,641
474
87
6
0
263,537
0
L
Bacchus
6,392
457
31
2
0
285,719
4
W
Ravana
9,076
648
118
8
0
343,214
2
L
Hades
7,451
532
110
8
0
247,020
2
W
Neith
6,974
498
85
6
0
258,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role