Player Matchup

Sol
Sol
DrTFOUUU
Sol
Level 68
God Stats
0W - 4L
1,320 SR
Queue Stats
230W - 262L
1,530 Elo+
Solo
Medusa
Medusa
Seiiyo
Medusa
Level 137
God Stats
11W - 9L
1,553 SR
Queue Stats
267W - 271L
1,484 Elo+
Party 2
Pele
Pele
Trarrt
Pele
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Amaterasu
Amaterasu
pablorodred
Amaterasu
Level 105
God Stats
4W - 6L
1,424 SR
Queue Stats
154W - 156L
1,427 Elo+
Solo
Horus
Horus
wollis53
Horus
Level 116
God Stats
156W - 131L
1,521 SR
Queue Stats
332W - 311L
1,472 Elo+
Party 2
Team Averages
Level 96
1,464 SR
1,483 Elo+

VS

Team Averages
Level 144
1,487 SR
1,479 Elo+
Poseidon
Poseidon
Money-Maker-Fab
Poseidon
Level 179
God Stats
11W - 6L
1,523 SR
Queue Stats
59W - 84L
1,422 Elo+
Solo
Chaac
Chaac
Not Todaay x
Chaac
Level 151
God Stats
9W - 9L
1,560 SR
Queue Stats
415W - 390L
1,467 Elo+
Party 1
King Arthur
King Arthur
X SPARK05 X
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 232L
1,499 Elo+
Solo
Susano
Susano
xXTobioXx420
Susano
Level 127
God Stats
5W - 3L
1,563 SR
Queue Stats
644W - 620L
1,507 Elo+
Party 1
Ishtar
Ishtar
ЏghtÐårknєsš
Ishtar
Level 157
God Stats
3W - 4L
1,289 SR
Queue Stats
252W - 246L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
9,208
542
5,505
9,590
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Seiiyo
Medusa
9
1 / 3 / 4
6,859
403
3,154
5,666
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pele
Trarrt
Pele
12
2 / 7 / 0
7,136
420
6,350
14,523
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
pablorodred
Amaterasu
13
2 / 4 / 1
7,899
465
5,645
13,629
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
wollis53
Horus
8
5 / 5 / 1
6,844
403
7,759
10,340
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
5 / 3 / 3
11,055
650
6,207
6,435
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 3
9,240
544
4,601
15,631
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
X SPARK05 X
King Arthur
17
3 / 3 / 2
10,763
633
9,429
13,009
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
17
5 / 0 / 7
10,124
596
8,935
12,210
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
5 / 2 / 2
11,143
655
7,104
8,008
2,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
12
Kills
22
22
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Poseidon
5
3
3
2.17
W
4
4
3
1.38
L
Medusa
Seiiyo
Medusa
1
3
4
1
L
Pele
Trarrt
Pele
2
7
0
0.29
W
King Arthur
X SPARK05 X
King Arthur
3
3
2
1.33
L
Amaterasu
pablorodred
Amaterasu
2
4
1
0.63
L
Horus
wollis53
Horus
5
5
1
1.1
W
Susano
5
0
7
8.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
36,276
53,748
Taken
55,293
26,050
Mitigated
28,833
14,377
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,505
1,680
0
3,838
9,590
2,870
0
3,001
6,115
86,561
1,686
W
Poseidon
6,207
1,109
0
2,313
6,435
1,801
972
3,477
2,921
77,273
2,092
W
4,601
722
190
4,570
15,631
8,927
397
1,696
13,634
0
43,591
L
Medusa
Seiiyo
Medusa
3,154
1,042
0
1,487
5,666
2,066
0
0
5,666
0
30,572
L
Pele
Trarrt
Pele
6,350
1,931
0
2,519
14,523
5,015
0
1,585
12,878
0
42,316
W
King Arthur
X SPARK05 X
King Arthur
9,429
1,491
0
2,220
13,009
11,097
86
825
12,147
216
66,633
L
Amaterasu
pablorodred
Amaterasu
5,645
2,574
0
4,293
13,629
9,688
0
0
13,629
0
50,023
L
Horus
wollis53
Horus
7,759
3,254
120
2,120
10,340
6,411
0
1,051
9,155
0
20,098
W
Susano
8,935
1,180
0
7,270
12,210
4,312
0
1,832
10,304
0
70,490
W
7,104
3,462
0
4,540
8,008
2,696
3,940
797
7,115
0
91,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
52,325
416
Minions Killed
543
0
Camps Cleared
0
1,346,903
Distance Traveled
1,742,945
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,208
542
170
10
0
345,058
0
W
Poseidon
11,055
650
163
10
0
349,691
2
W
Chaac
9,240
544
50
3
0
347,184
2
L
Medusa
6,859
403
57
3
0
165,558
1
L
Pele
7,136
420
70
4
0
337,267
0
W
King Arthur
10,763
633
95
6
0
320,089
4
L
Amaterasu
7,899
465
97
6
0
267,076
2
L
Horus
6,844
403
22
1
0
231,944
0
W
Susano
10,124
596
90
5
0
416,107
0
W
Ishtar
11,143
655
145
9
0
309,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role