Player Matchup
Team Averages
Diamond IV
Average Tier
Level 144
1,716 SR
2,046
MMR
VS
Team Averages
Gold I
Average Tier
Level 77
1,500 SR
1,790
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gero6700
Raijin
4
0 / 2 / 0
3,195
1,065
370
2,008
420
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DerKnechter15
Bastet
8
2 / 0 / 0
4,711
1,570
1,573
2,764
797
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,711
1,570
33
11
2
72,308
0
L
3,195
1,065
5
2
1
33,717
0