Player Matchup

Neith
Neith
Gold III
Clappo
Neith
Gold III
Level 126
God Stats
48W - 40L
1,554 SR
Queue Stats
87W - 89L
1,421 MMR
Party 1
Discordia
Discordia
Gold II
Madara8289
Discordia
Gold II
Level 126
God Stats
2W - 3L
1,495 SR
Queue Stats
23W - 21L
1,832 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Xin1o1
Sun Wukong
Gold IV
Level 60
God Stats
2W - 3L
1,416 SR
Queue Stats
51W - 64L
1,324 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,488 SR
1,526 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,429 SR
1,442 MMR
Achilles
Achilles
Gold III
YoYourMa
Achilles
Gold III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,373 MMR
Solo
Persephone
Persephone
Gold II
lordturnage
Persephone
Gold II
Level 206
God Stats
60W - 68L
1,502 SR
Queue Stats
1,094W - 1,112L
1,480 MMR
Solo
Cliodhna
Cliodhna
Bronze III
sKu DRAGON239
Cliodhna
Bronze III
Level 69
God Stats
2W - 2L
1,285 SR
Queue Stats
6W - 18L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clappo
Neith
13
0 / 3 / 2
8,410
765
4,866
9,958
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Madara8289
Discordia
16
2 / 1 / 2
9,503
864
7,273
4,838
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Xin1o1
Sun Wukong
15
4 / 1 / 0
8,753
796
9,802
16,334
9,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HorusKumbhakarnaNe ZhaXing TianCthulhu

VS

Bans
SerqetKuzenboCabrakanMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
YoYourMa
Achilles
16
4 / 1 / 1
9,677
880
10,650
15,722
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
lordturnage
Persephone
17
1 / 1 / 4
9,871
897
11,709
6,632
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
sKu DRAGON239
Cliodhna
12
0 / 4 / 2
7,683
698
4,065
7,782
2,408
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
5
5
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Clappo
Neith
0
3
2
0.33
L
Discordia
Madara8289
Discordia
2
1
2
3
L
Sun Wukong
Xin1o1
Sun Wukong
4
1
0
4
W
Achilles
YoYourMa
Achilles
4
1
1
4.5
W
Persephone
lordturnage
Persephone
1
1
4
3
W
Cliodhna
sKu DRAGON239
Cliodhna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
26,424
31,130
Taken
30,136
14,427
Mitigated
21,355
8,472
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Clappo
Neith
4,866
1,421
0
1,864
9,958
3,554
0
4,961
4,767
0
27,292
L
Discordia
Madara8289
Discordia
7,273
300
0
615
4,838
1,632
48
1,995
2,676
37,328
0
L
Sun Wukong
Xin1o1
Sun Wukong
9,802
1,660
0
5,993
16,334
9,241
237
4,785
10,967
277
25,540
W
Achilles
YoYourMa
Achilles
10,650
2,059
0
6,686
15,722
16,855
0
3,378
11,583
0
30,201
W
Persephone
lordturnage
Persephone
11,709
385
0
1,236
6,632
2,092
58
1,800
4,517
46,737
0
W
Cliodhna
sKu DRAGON239
Cliodhna
4,065
518
0
977
7,782
2,408
0
1,340
6,307
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
27,231
166
Minions Killed
142
0
Camps Cleared
0
658,443
Distance Traveled
632,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,410
765
57
5
0
174,448
0
L
Discordia
9,503
864
74
7
0
234,319
1
L
Sun Wukong
8,753
796
35
3
0
249,676
0
W
Achilles
9,677
880
33
3
0
225,031
0
W
Persephone
9,871
897
96
9
0
215,379
2
W
Cliodhna
7,683
698
13
1
0
192,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role