Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Calys83
Ah Muzen Cab
Level 147
God Stats
3W - 5L
1,323 SR
Queue Stats
267W - 293L
1,476 Elo+
Solo
Janus
Janus
KuroNoHito
Janus
Level 145
God Stats
0W - 7L
1,009 SR
Queue Stats
151W - 156L
1,457 Elo+
Solo
Hel
Hel
VinoKyn
Hel
Level 67
God Stats
1W - 1L
1,415 SR
Queue Stats
107W - 117L
1,525 Elo+
Solo
Team Averages
Level 119
1,350 SR
1,492 Elo+

VS

Team Averages
Level 110
1,544 SR
1,485 Elo+
Bellona
Bellona
BrasidasLeTyran
Bellona
Level 27
God Stats
6W - 3L
1,637 SR
Queue Stats
103W - 122L
1,463 Elo+
Solo
Artemis
Artemis
PlaceOfSuffer
Artemis
Level 126
God Stats
1W - 2L
1,154 SR
Queue Stats
21W - 22L
1,457 Elo+
Party 1
Hel
Hel
ardas666
Hel
Level 103
God Stats
8W - 3L
1,706 SR
Queue Stats
231W - 237L
1,539 Elo+
Solo
Nox
Nox
Φλεγέθων
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
Шванц
Xbalanque
Level 148
God Stats
2W - 1L
1,722 SR
Queue Stats
64W - 58L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 5
5,733
1,147
3,361
6,150
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
 
Cu Chulainn
9
0 / 2 / 5
5,025
1,005
2,237
4,082
3,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Calys83
Ah Muzen Cab
12
2 / 0 / 2
5,717
1,143
4,613
2,669
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Janus
10
3 / 1 / 1
5,587
1,117
4,327
1,468
436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
5
0 / 1 / 0
4,462
892
283
783
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,641
1,128
1,066
6,957
4,360
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
10
0 / 1 / 4
5,563
1,113
3,338
3,691
1,424
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 5
5,606
1,121
2,555
4,537
2,275
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
1 / 1 / 3
5,708
1,142
2,069
2,838
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Шванц
Xbalanque
11
3 / 0 / 2
6,435
1,287
4,819
4,110
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
5
5
Deaths
5
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
5
2.5
L
Cu Chulainn
 
Cu Chulainn
0
2
5
1.25
W
1
2
4
1.5
L
Ah Muzen Cab
Calys83
Ah Muzen Cab
2
0
2
3
L
Janus
3
1
1
3.5
W
Artemis
0
1
4
2
L
Hel
0
1
0
0
W
0
1
5
2.5
W
1
1
3
2.5
W
Xbalanque
Шванц
Xbalanque
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
13,847
15,152
Taken
22,133
12,058
Mitigated
10,668
4,974
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,361
93
0
1,833
6,150
7,273
0
2,562
3,588
4,684
150
L
Cu Chulainn
 
Cu Chulainn
2,237
105
236
968
4,082
3,207
0
1,079
3,003
0
4,425
W
1,066
126
0
8
6,957
4,360
10
1,549
5,408
0
3,291
L
Ah Muzen Cab
Calys83
Ah Muzen Cab
4,613
764
601
987
2,669
885
0
308
2,361
0
16,567
L
Janus
4,327
98
235
114
1,468
436
0
298
1,170
11,474
52
W
Artemis
3,338
1,258
890
694
3,691
1,424
603
1,511
2,180
0
8,565
L
Hel
283
69
0
0
783
257
0
377
406
930
0
W
2,555
115
5,923
2,392
4,537
2,275
97
1,743
2,794
10,043
0
W
2,069
291
841
433
2,838
1,099
79
1,583
1,255
5,679
0
W
Xbalanque
Шванц
Xbalanque
4,819
1,067
102
951
4,110
1,510
838
1,541
2,569
0
13,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
28,953
47
Minions Killed
74
0
Camps Cleared
0
445,242
Distance Traveled
518,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,733
1,147
1
0
0
112,173
0
L
Cu Chulainn
5,025
1,005
0
0
0
100,843
0
W
Bellona
5,641
1,128
8
2
0
87,912
0
L
Ah Muzen Cab
5,717
1,143
25
5
0
113,887
0
L
Janus
5,587
1,117
21
4
0
94,718
0
W
Artemis
5,563
1,113
13
3
0
117,123
0
L
Hel
4,462
892
0
0
0
23,621
0
W
Hel
5,606
1,121
14
3
0
111,356
0
W
Nox
5,708
1,142
9
2
0
102,794
0
W
Xbalanque
6,435
1,287
30
6
0
99,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role