Player Matchup

Baron Samedi
Baron Samedi
D3fi4nT
Baron Samedi
Level 63
God Stats
48W - 24L
1,666 SR
Queue Stats
207W - 219L
1,422 Elo+
Solo
Shiva
Shiva
Hellsing_Blaze
Shiva
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
TURTLE_OF_NITE
Hou Yi
Level 159
God Stats
11W - 13L
1,416 SR
Queue Stats
505W - 524L
1,467 Elo+
Party 2
Team Averages
Level 122
1,527 SR
1,454 Elo+

VS

Team Averages
Level 92
1,594 SR
1,491 Elo+
Ne Zha
Ne Zha
BurningExotic
Ne Zha
Level 86
God Stats
7W - 9L
1,556 SR
Queue Stats
255W - 267L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Maxfirewing
Cthulhu
Level 65
God Stats
54W - 49L
1,547 SR
Queue Stats
264W - 277L
1,476 Elo+
Party 1
Janus
Janus
herbalistant
Janus
Level 124
God Stats
1W - 2L
1,678 SR
Queue Stats
264W - 270L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3fi4nT
Baron Samedi
17
8 / 0 / 3
10,549
1,055
10,833
6,587
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 9
8,666
867
7,210
10,129
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 10
9,143
914
4,778
7,355
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,972
697
2,727
9,270
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
Maxfirewing
Cthulhu
12
0 / 3 / 0
7,200
720
5,647
8,592
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 0
6,960
696
6,954
7,887
2,116
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
D3fi4nT
Baron Samedi
8
0
3
9.5
W
2
0
9
6.5
L
Cthulhu
Maxfirewing
Cthulhu
0
3
0
0
W
2
0
10
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
15,328
24,071
Taken
25,749
12,473
Mitigated
14,220
9,970
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,727
218
0
1,560
9,270
5,957
0
4,747
4,356
0
9,851
W
Baron Samedi
D3fi4nT
Baron Samedi
10,833
494
728
3,154
6,587
2,894
1,752
3,135
3,439
35,801
217
W
7,210
643
153
4,173
10,129
7,147
257
4,728
5,386
0
18,504
L
Cthulhu
Maxfirewing
Cthulhu
5,647
119
41
0
8,592
6,147
0
3,139
5,055
22,362
1,148
W
4,778
1,787
0
1,762
7,355
2,432
1,286
4,034
3,295
0
40,336
L
6,954
252
0
398
7,887
2,116
0
2,982
4,525
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
21,132
158
Minions Killed
93
0
Camps Cleared
0
613,030
Distance Traveled
495,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,972
697
13
1
0
155,708
0
W
Baron Samedi
10,549
1,055
70
7
0
191,730
0
W
Shiva
8,666
867
18
2
0
200,123
0
L
Cthulhu
7,200
720
61
6
0
157,609
0
W
Hou Yi
9,143
914
70
7
0
221,177
0
L
Janus
6,960
696
19
2
0
181,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role