Player Matchup

Baron Samedi
Baron Samedi
Agakin7361
Baron Samedi
Level 105
God Stats
0W - 1L
1,394 SR
Queue Stats
81W - 79L
1,505 Elo+
Solo
Hercules
Hercules
ChineseAnDaKing
Hercules
Level 125
God Stats
10W - 11L
1,494 SR
Queue Stats
269W - 275L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
DeViL330
Xing Tian
Level 107
God Stats
4W - 1L
1,870 SR
Queue Stats
175W - 184L
1,454 Elo+
Party 1
Apollo
Apollo
Pajimbus
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 263L
1,481 Elo+
Party 1
Medusa
Medusa
Zenollo
Medusa
Level 151
God Stats
1W - 2L
1,456 SR
Queue Stats
92W - 135L
1,375 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,459 Elo+

VS

Team Averages
Level 54
1,442 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Amplify2025
Chaac
Level 67
God Stats
3W - 4L
1,614 SR
Queue Stats
110W - 118L
1,445 Elo+
Solo
Artemis
Artemis
BattlePigeon
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
Gammylit
Baron Samedi
Level 88
God Stats
1W - 1L
1,151 SR
Queue Stats
154W - 184L
1,483 Elo+
Solo
Ymir
Ymir
Tivetrin
Ymir
Level 66
God Stats
1W - 0L
1,443 SR
Queue Stats
27W - 46L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agakin7361
Baron Samedi
13
2 / 2 / 5
6,686
836
7,350
7,592
3,215
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
1 / 1 / 6
6,550
819
5,065
15,175
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
DeViL330
Xing Tian
13
2 / 3 / 6
6,999
875
6,497
12,339
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
Pajimbus
Apollo
13
3 / 2 / 5
6,768
846
5,713
5,965
2,413
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Zenollo
Medusa
1
0 / 0 / 0
2,132
267
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 8
6,977
872
10,228
7,946
5,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 7
7,100
888
10,171
9,243
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
BattlePigeon
Artemis
13
5 / 1 / 3
7,919
990
5,902
3,001
1,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gammylit
Baron Samedi
13
2 / 3 / 4
7,391
924
5,777
6,538
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 2 / 6
7,409
926
4,399
8,339
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
8
Kills
8
8
Deaths
10
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
8
2
L
Baron Samedi
Agakin7361
Baron Samedi
2
2
5
2.25
W
1
2
7
2.25
W
Artemis
BattlePigeon
Artemis
5
1
3
6.5
L
Hercules
1
1
6
4
L
Xing Tian
DeViL330
Xing Tian
2
3
6
1.67
W
Baron Samedi
Gammylit
Baron Samedi
2
3
4
1.33
L
Apollo
Pajimbus
Apollo
3
2
5
2.75
W
Ymir
0
2
6
1.5
L
Medusa
Zenollo
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
36,477
41,071
Taken
35,067
25,575
Mitigated
23,193
19,114
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,228
222
1,139
2,325
7,946
5,584
38
2,714
5,232
19,972
0
L
Baron Samedi
Agakin7361
Baron Samedi
7,350
496
2,745
3,426
7,592
3,215
0
4,409
3,183
20,919
0
W
10,171
665
453
2,939
9,243
6,098
137
3,249
5,994
0
17,544
W
Artemis
BattlePigeon
Artemis
5,902
1,492
116
351
3,001
1,140
222
771
2,230
0
10,814
L
Hercules
5,065
742
1,622
8,061
15,175
8,835
0
7,355
7,820
0
10,927
L
Xing Tian
DeViL330
Xing Tian
6,497
291
477
1,792
12,339
11,112
25
3,899
8,440
11,170
348
W
Baron Samedi
Gammylit
Baron Samedi
5,777
174
1,244
1,655
6,538
2,864
609
3,575
2,963
20,129
1,441
L
Apollo
Pajimbus
Apollo
5,713
3,337
339
652
5,965
2,413
152
3,738
2,227
0
13,855
W
Ymir
4,399
448
731
2,173
8,339
7,507
337
3,190
5,149
6,228
612
L
Medusa
Zenollo
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
36,796
69
Minions Killed
90
0
Camps Cleared
0
590,169
Distance Traveled
776,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,977
872
19
2
0
146,121
0
L
Baron Samedi
6,686
836
25
3
0
126,075
0
W
Chaac
7,100
888
22
3
0
175,467
0
W
Artemis
7,919
990
13
2
0
186,505
0
L
Hercules
6,550
819
11
1
0
159,233
0
L
Xing Tian
6,999
875
14
2
0
158,672
0
W
Baron Samedi
7,391
924
31
4
0
137,243
0
L
Apollo
6,768
846
19
2
0
146,189
0
W
Ymir
7,409
926
5
1
0
131,077
0
L
Medusa
2,132
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role