Player Matchup

Athena
Athena
Silver IV
 
Athena
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver V
Kashinine88
Yu Huang
Silver V
Level 101
God Stats
8W - 4L
1,773 SR
Queue Stats
54W - 81L
688 MMR
Solo
Chernobog
Chernobog
Gold V
Nv Snoozy
Chernobog
Gold V
Level 120
God Stats
4W - 5L
1,488 SR
Queue Stats
74W - 78L
1,358 MMR
Solo
Artemis
Artemis
Silver V
The Popper King
Artemis
Silver V
Level 143
God Stats
330W - 349L
1,523 SR
Queue Stats
408W - 472L
753 MMR
Solo
Chaac
Chaac
Silver IV
nchstk
Chaac
Silver IV
Level 158
God Stats
14W - 5L
1,625 SR
Queue Stats
614W - 692L
609 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,581 SR
981 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,387 SR
1,095 MMR
Olorun
Olorun
Bronze II
 
Olorun
Bronze II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
GunShark0
Gilgamesh
Gold III
Level 114
God Stats
10W - 21L
1,523 SR
Queue Stats
255W - 269L
1,434 MMR
Solo
Thor
Thor
Silver V
OTM Time
Thor
Silver V
Level 87
God Stats
6W - 7L
1,417 SR
Queue Stats
249W - 298L
791 MMR
Solo
Ares
Ares
Gold V
SigmaDuo421
Ares
Gold V
Level 43
God Stats
4W - 4L
1,214 SR
Queue Stats
21W - 25L
1,393 MMR
Solo
Anhur
Anhur
Bronze II
Worldpower442
Anhur
Bronze II
Level 122
God Stats
4W - 10L
1,283 SR
Queue Stats
833W - 964L
357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 3 / 1
7,214
555
2,242
8,326
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Kashinine88
Yu Huang
12
0 / 3 / 1
6,319
486
3,917
7,507
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
Nv Snoozy
Chernobog
11
1 / 2 / 1
6,545
503
6,576
5,765
1,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 4 / 2
6,269
482
7,075
9,570
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
nchstk
Chaac
12
0 / 2 / 0
6,620
509
4,872
10,573
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangJormungandrSkadiAnubis

VS

Bans
ThanatosAwilixCharybdisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 0 / 2
7,636
587
3,751
9,762
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GunShark0
Gilgamesh
15
3 / 0 / 5
8,780
675
10,054
13,539
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
13
6 / 2 / 3
7,370
567
5,212
9,528
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 5
7,111
547
3,237
8,345
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
6,525
502
3,417
9,561
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
1
0.83
W
Olorun
 
Olorun
3
0
2
4
W
Gilgamesh
GunShark0
Gilgamesh
3
0
5
5.5
L
Yu Huang
Kashinine88
Yu Huang
0
3
1
0.17
L
Chernobog
Nv Snoozy
Chernobog
1
2
1
0.75
W
Thor
6
2
3
3.75
W
1
0
5
3.5
L
1
4
2
0.5
W
1
2
2
1
L
Chaac
nchstk
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
25,671
41,741
Taken
50,735
22,635
Mitigated
25,596
10,718
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,242
735
0
2,273
8,326
6,458
6
2,011
6,269
13,782
0
W
Olorun
 
Olorun
3,751
1,184
820
6,189
9,762
4,474
519
2,791
6,971
46,212
8,212
W
Gilgamesh
GunShark0
Gilgamesh
10,054
3,939
0
3,900
13,539
9,226
68
271
13,268
0
62,946
L
Yu Huang
Kashinine88
Yu Huang
3,917
276
0
1,797
7,507
2,582
0
1,398
5,985
48,104
0
L
Chernobog
Nv Snoozy
Chernobog
6,576
3,476
0
1,159
5,765
1,806
668
681
5,041
0
47,118
W
Thor
5,212
1,672
0
3,456
9,528
2,967
440
1,234
8,294
0
44,083
W
3,237
327
0
1,482
8,345
6,070
224
1,209
7,136
26,292
957
L
7,075
2,991
0
1,983
9,570
2,630
396
2,181
7,347
0
46,791
W
3,417
1,627
0
3,992
9,561
2,859
0
773
8,788
0
39,003
L
Chaac
nchstk
Chaac
4,872
914
0
3,506
10,573
9,159
0
330
9,637
0
42,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
37,422
329
Minions Killed
374
0
Camps Cleared
0
1,197,222
Distance Traveled
1,263,539
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,214
555
19
1
0
274,501
3
W
Olorun
7,636
587
84
6
0
252,862
3
W
Gilgamesh
8,780
675
116
9
0
253,866
2
L
Yu Huang
6,319
486
78
6
0
227,367
0
L
Chernobog
6,545
503
77
6
0
232,193
0
W
Thor
7,370
567
70
5
0
260,165
0
W
Ares
7,111
547
36
3
0
273,094
2
L
Artemis
6,269
482
70
5
0
230,422
0
W
Anhur
6,525
502
68
5
0
223,552
4
L
Chaac
6,620
509
85
7
0
232,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role