Player Matchup

Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Acefirekill
Rama
Level 103
God Stats
2W - 8L
1,346 SR
Queue Stats
16W - 21L
1,485 Elo+
Party 1
Set
Set
RugarthTheDragn
Set
Level 123
God Stats
18W - 12L
1,558 SR
Queue Stats
205W - 160L
1,540 Elo+
Solo
Fenrir
Fenrir
natadekoko0113
Fenrir
Level 102
God Stats
14W - 19L
1,484 SR
Queue Stats
618W - 616L
1,573 Elo+
Solo
Kukulkan
Kukulkan
teyeneeyt
Kukulkan
Level 129
God Stats
5W - 6L
1,560 SR
Queue Stats
29W - 53L
1,446 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,509 Elo+

VS

Team Averages
Level 117
1,541 SR
1,554 Elo+
Mercury
Mercury
Arbeth
Mercury
Level 102
God Stats
8W - 4L
1,526 SR
Queue Stats
58W - 48L
1,568 Elo+
Solo
Nut
Nut
DS72
Nut
Level 187
God Stats
5W - 4L
1,492 SR
Queue Stats
185W - 89L
1,607 Elo+
Party 2
Bake Kujira
Bake Kujira
Jaglet
Bake Kujira
Level 100
God Stats
8W - 2L
1,895 SR
Queue Stats
285W - 265L
1,507 Elo+
Solo
Sylvanus
Sylvanus
StarlitHen7475
Sylvanus
Level 40
God Stats
10W - 10L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Solo
Janus
Janus
moonrisee
Janus
Level 158
God Stats
1W - 1L
1,292 SR
Queue Stats
74W - 47L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 1
3,209
642
1,898
3,753
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,245
649
1,804
2,096
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 2 / 0
2,594
519
726
1,782
428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 2 / 0
3,347
669
1,902
3,774
1,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
teyeneeyt
Kukulkan
3
0 / 1 / 0
2,646
529
119
1,224
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arbeth
Mercury
6
2 / 0 / 2
3,645
729
1,050
2,454
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
DS72
Nut
7
2 / 0 / 1
3,960
792
1,925
3,801
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
Jaglet
Bake Kujira
7
2 / 1 / 1
4,178
836
1,220
3,708
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
5
1 / 1 / 2
3,792
758
1,095
3,405
1,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Janus
moonrisee
Janus
7
0 / 0 / 2
4,053
811
1,084
1,022
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
L
1
1
0
1
W
Mercury
Arbeth
Mercury
2
0
2
3
W
Nut
DS72
Nut
2
0
1
2.5
W
Bake Kujira
Jaglet
Bake Kujira
2
1
1
2.5
L
0
2
0
0
W
Sylvanus
1
1
2
2
W
Janus
moonrisee
Janus
0
0
2
1
L
1
2
0
0.5
L
Kukulkan
teyeneeyt
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,449
Damage
6,374
12,629
Taken
14,390
4,357
Mitigated
5,295
3,755
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,898
811
0
1,496
3,753
1,814
0
726
3,027
7,460
0
L
1,804
1,375
0
569
2,096
405
0
235
1,861
0
15,662
W
Mercury
Arbeth
Mercury
1,050
751
0
389
2,454
705
0
78
2,345
0
15,321
W
Nut
DS72
Nut
1,925
1,176
0
984
3,801
1,003
0
827
2,974
0
20,820
W
Bake Kujira
Jaglet
Bake Kujira
1,220
631
0
1,845
3,708
1,853
0
0
3,569
15,869
1,929
L
726
267
0
24
1,782
428
0
333
1,409
0
4,680
W
Sylvanus
1,095
391
1,079
1,028
3,405
1,531
0
993
2,412
7,598
0
W
Janus
moonrisee
Janus
1,084
39
0
438
1,022
203
0
119
903
20,104
803
L
1,902
558
0
1,166
3,774
1,434
0
1,216
2,558
0
14,764
L
Kukulkan
teyeneeyt
Kukulkan
119
0
0
500
1,224
276
0
650
426
5,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,041
Gold Earned
19,628
95
Minions Killed
154
0
Camps Cleared
0
374,596
Distance Traveled
493,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,209
642
11
2
0
93,245
0
L
Rama
3,245
649
38
8
0
92,510
0
W
Mercury
3,645
729
30
6
0
138,620
0
W
Nut
3,960
792
36
7
0
102,299
0
W
Bake Kujira
4,178
836
39
8
0
94,390
0
L
Set
2,594
519
8
2
0
54,042
0
W
Sylvanus
3,792
758
15
3
0
80,709
0
W
Janus
4,053
811
34
7
0
77,734
0
L
Fenrir
3,347
669
30
6
0
103,951
0
L
Kukulkan
2,646
529
8
2
0
30,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role