Player Matchup

Thanatos
Thanatos
BlueeFlamee
Thanatos
Level 108
God Stats
14W - 8L
1,462 SR
Queue Stats
147W - 96L
1,624 Elo+
Party 2
Izanami
Izanami
LaMasBonita
Izanami
Level 39
God Stats
90W - 102L
1,517 SR
Queue Stats
104W - 129L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
Parzival1222
Baron Samedi
Level 85
God Stats
3W - 0L
1,741 SR
Queue Stats
6W - 5L
1,524 Elo+
Party 2
Nike
Nike
ZEUJIN
Nike
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,501 Elo+
Party 3
Skadi
Skadi
flossywe
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,457 Elo+

VS

Team Averages
Level 126
1,549 SR
1,497 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Angel Of Hel206
Neith
Level 137
God Stats
35W - 24L
1,607 SR
Queue Stats
257W - 244L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Tshirttimeguy1
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,422 Elo+
Party 1
Janus
Janus
Wrapitup05
Janus
Level 94
God Stats
127W - 121L
1,542 SR
Queue Stats
438W - 439L
1,526 Elo+
Solo
Pele
Pele
pokemybuttpls
Pele
Level 99
God Stats
0W - 1L
1,596 SR
Queue Stats
98W - 100L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueeFlamee
Thanatos
13
4 / 1 / 1
6,929
577
4,834
8,095
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LaMasBonita
Izanami
11
1 / 3 / 2
5,987
499
3,895
8,988
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Parzival1222
Baron Samedi
14
4 / 0 / 3
8,211
684
7,560
5,342
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ZEUJIN
Nike
11
3 / 1 / 2
6,667
556
6,197
9,861
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
flossywe
Skadi
12
1 / 0 / 1
7,567
631
4,944
4,845
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 3
6,152
513
5,482
8,578
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 3 / 1
7,006
584
8,098
10,618
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
6,140
512
3,268
7,908
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Janus
12
0 / 3 / 2
6,561
547
1,794
6,616
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,424
452
1,501
10,712
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
3
0.83
L
4
3
1
1.5
W
Thanatos
BlueeFlamee
Thanatos
4
1
1
4.5
W
Izanami
LaMasBonita
Izanami
1
3
2
0.67
W
Baron Samedi
Parzival1222
Baron Samedi
4
0
3
5.5
L
0
1
0
0
L
Janus
0
3
2
0.33
W
Nike
ZEUJIN
Nike
3
1
2
4
W
Skadi
flossywe
Skadi
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
20,143
37,131
Taken
44,432
14,482
Mitigated
22,416
15,731
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,482
631
0
1,542
8,578
6,392
270
784
7,713
19,311
918
L
8,098
1,945
0
3,921
10,618
3,407
743
0
10,618
0
54,468
W
Thanatos
BlueeFlamee
Thanatos
4,834
827
0
8,746
8,095
2,559
0
781
7,246
0
43,219
W
Izanami
LaMasBonita
Izanami
3,895
2,787
0
2,425
8,988
2,698
580
1,392
7,596
0
33,425
W
Baron Samedi
Parzival1222
Baron Samedi
7,560
699
145
2,292
5,342
2,243
731
1,843
3,281
55,476
3,836
L
3,268
152
0
961
7,908
6,804
0
0
7,908
34,090
1,933
L
Janus
1,794
30
0
706
6,616
1,858
0
3,623
2,639
43,828
0
W
Nike
ZEUJIN
Nike
6,197
272
0
1,160
9,861
5,555
142
3,024
6,837
0
36,599
W
Skadi
flossywe
Skadi
4,944
1,407
0
963
4,845
1,427
655
2,499
1,885
0
52,060
L
1,501
237
0
2,842
10,712
3,955
0
2,200
8,242
0
33,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
31,283
415
Minions Killed
338
0
Camps Cleared
0
1,245,632
Distance Traveled
1,238,677
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,152
513
14
1
0
274,618
6
L
Neith
7,006
584
92
8
0
220,295
0
W
Thanatos
6,929
577
83
7
0
298,472
0
W
Izanami
5,987
499
63
5
0
226,902
1
W
Baron Samedi
8,211
684
111
9
0
236,430
0
L
Cthulhu
6,140
512
69
6
0
227,829
3
L
Janus
6,561
547
106
9
0
245,174
0
W
Nike
6,667
556
59
5
0
260,654
4
W
Skadi
7,567
631
99
8
0
223,174
0
L
Pele
5,424
452
57
5
0
270,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role