Player Matchup

Neith
Neith
Apricoat
Neith
Level 147
God Stats
7W - 9L
1,492 SR
Queue Stats
402W - 348L
1,507 Elo+
Solo
Mulan
Mulan
Hippz1
Mulan
Level 12
God Stats
1W - 3L
1,325 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
ILikeRocksToo
Discordia
Level 28
God Stats
0W - 1L
1,325 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 1
Loki
Loki
Tamasu7566
Loki
Level 86
God Stats
11W - 13L
1,529 SR
Queue Stats
23W - 20L
1,591 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Xruyst
Maman Brigitte
Level 124
God Stats
1W - 1L
1,757 SR
Queue Stats
66W - 55L
1,535 Elo+
Party 1
Team Averages
Level 79
1,486 SR
1,533 Elo+

VS

Team Averages
Level 138
1,598 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AIG Fear
Charybdis
Level 195
God Stats
16W - 23L
1,614 SR
Queue Stats
496W - 493L
1,478 Elo+
Party 2
Ravana
Ravana
BrightVerdant
Ravana
Level 96
God Stats
7W - 9L
1,425 SR
Queue Stats
178W - 157L
1,496 Elo+
Solo
Ares
Ares
JIMBOwalkemdown
Ares
Level 143
God Stats
4W - 2L
1,816 SR
Queue Stats
140W - 141L
1,554 Elo+
Party 2
Hera
Hera
ellie-mussr
Hera
Level 125
God Stats
17W - 8L
1,636 SR
Queue Stats
42W - 42L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apricoat
Neith
11
0 / 1 / 0
6,103
509
2,856
6,450
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Hippz1
Mulan
9
0 / 2 / 0
4,779
398
1,858
6,317
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
ILikeRocksToo
Discordia
10
0 / 2 / 0
5,473
456
2,286
5,127
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 1
7,214
601
6,687
10,554
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
Xruyst
Maman Brigitte
11
1 / 5 / 1
5,902
492
5,423
11,692
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
8 / 4 / 0
8,822
735
8,186
13,373
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
AIG Fear
Charybdis
14
1 / 0 / 3
7,472
623
4,004
4,378
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 5
5,989
499
3,252
6,169
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 3
6,815
568
5,099
6,184
4,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 1
7,953
663
6,228
2,718
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
4
0
2
W
Charybdis
AIG Fear
Charybdis
1
0
3
2.5
L
Neith
Apricoat
Neith
0
1
0
0
W
0
1
5
2.5
L
Mulan
Hippz1
Mulan
0
2
0
0
L
Discordia
ILikeRocksToo
Discordia
0
2
0
0
W
4
0
3
5.5
L
4
6
1
0.75
L
Maman Brigitte
Xruyst
Maman Brigitte
1
5
1
0.3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
26,769
40,140
Taken
32,822
11,362
Mitigated
16,346
10,585
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,186
3,040
0
6,307
13,373
7,914
140
1,243
12,130
793
55,547
W
Charybdis
AIG Fear
Charybdis
4,004
2,297
0
2,287
4,378
1,424
621
0
4,378
0
62,294
L
Neith
Apricoat
Neith
2,856
655
0
2,415
6,450
1,883
0
1,620
4,830
0
45,723
W
3,252
568
0
3,284
6,169
2,045
0
2,282
3,854
0
37,531
L
Mulan
Hippz1
Mulan
1,858
313
0
2,761
6,317
2,255
0
3,799
2,518
0
12,647
L
Discordia
ILikeRocksToo
Discordia
2,286
166
0
402
5,127
1,302
0
3,126
2,001
36,490
0
W
5,099
397
0
1,815
6,184
4,117
411
2,667
3,392
25,785
1,414
L
6,687
1,936
0
985
10,554
2,824
0
112
10,442
0
48,897
L
Maman Brigitte
Xruyst
Maman Brigitte
5,423
410
0
4,022
11,692
3,098
0
2,748
8,944
40,440
0
W
6,228
963
0
1,081
2,718
846
0
1,517
1,168
65,328
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
37,051
333
Minions Killed
472
0
Camps Cleared
0
1,234,456
Distance Traveled
1,188,764
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,822
735
107
9
0
216,162
0
W
Charybdis
7,472
623
125
10
0
223,815
0
L
Neith
6,103
509
98
8
0
256,558
1
W
Ravana
5,989
499
63
5
0
260,822
0
L
Mulan
4,779
398
23
2
0
240,942
0
L
Discordia
5,473
456
55
5
0
238,122
1
W
Ares
6,815
568
36
3
0
249,391
1
L
Loki
7,214
601
71
6
0
223,822
7
L
Maman Brigitte
5,902
492
86
7
0
275,012
2
W
Hera
7,953
663
141
12
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role