Player Matchup

Nut
Nut
Gold IV
RoyalTimothy
Nut
Gold IV
Level 94
God Stats
21W - 27L
1,499 SR
Queue Stats
91W - 95L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,499 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,219 SR
1,547 MMR
Serqet
Serqet
Gold III
Daltt
Serqet
Gold III
Level 127
God Stats
4W - 8L
1,219 SR
Queue Stats
49W - 60L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
10,428
869
9,747
13,721
4,512
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnubisBakasuraHeraSkadiHou Yi

VS

Bans
AnhurUllrChronosKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Daltt
Serqet
17
3 / 1 / 0
11,890
991
11,322
14,427
10,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
Daltt
Serqet
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,747
Damage
11,322
13,721
Taken
14,427
4,512
Mitigated
10,361
3,866
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Daltt
Serqet
11,322
4,252
0
2,646
14,427
10,361
591
1,080
13,347
850
59,277
L
9,747
6,308
0
3,866
13,721
4,512
0
1,220
11,076
259
53,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,428
Gold Earned
11,890
122
Minions Killed
123
3
Camps Cleared
8
201,643
Distance Traveled
227,143
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,890
991
123
10
8
227,143
0
L
Nut
10,428
869
122
10
3
201,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role