Player Matchup

Odin
Odin
JohnnySalamii
Odin
Level 84
God Stats
1W - 0L
1,588 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 2
Hera
Hera
JokesterRyan
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,761 Elo+
Party 2
Artemis
Artemis
KKazaRR
Artemis
Level 143
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 2
Team Averages
Level 125
1,606 SR
1,704 Elo+

VS

Team Averages
Level 90
1,500 SR
1,455 Elo+
Kuzenbo
Kuzenbo
Budskii Boy
Kuzenbo
Level 144
God Stats
0W - 3L
1,327 SR
Queue Stats
46W - 31L
1,387 Elo+
Party 1
Ra
Ra
CosmicCortado
Ra
Level 99
God Stats
40W - 27L
1,640 SR
Queue Stats
378W - 360L
1,593 Elo+
Solo
Artemis
Artemis
WeefyFbaby
Artemis
Level 28
God Stats
1W - 2L
1,533 SR
Queue Stats
47W - 33L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,459
860
6,614
13,934
11,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 2 / 11
9,773
888
9,967
7,066
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KKazaRR
Artemis
17
7 / 0 / 5
11,000
1,000
12,859
5,227
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Budskii Boy
Kuzenbo
14
1 / 2 / 4
8,021
729
5,069
14,745
18,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 6 / 1
8,192
745
3,376
9,295
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
WeefyFbaby
Artemis
14
1 / 4 / 1
7,980
725
5,936
8,191
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Budskii Boy
Kuzenbo
1
2
4
1.5
L
2
6
1
0.42
W
4
3
6
2.33
W
1
2
11
3.25
W
Artemis
KKazaRR
Artemis
7
0
5
9.5
L
Artemis
WeefyFbaby
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
14,381
26,227
Taken
32,231
15,803
Mitigated
25,114
4,189
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Budskii Boy
Kuzenbo
5,069
1,878
56
2,707
14,745
18,611
0
4,123
10,285
13,482
0
L
3,376
138
2,363
2,017
9,295
3,427
0
2,158
6,969
23,007
595
W
6,614
978
0
1,000
13,934
11,413
260
3,077
10,601
1,253
16,425
W
9,967
1,732
0
250
7,066
2,534
1,276
2,601
4,331
35,720
1,544
W
Artemis
KKazaRR
Artemis
12,859
5,552
0
2,939
5,227
1,856
2,019
2,019
3,015
0
60,508
L
Artemis
WeefyFbaby
Artemis
5,936
305
0
360
8,191
3,076
161
3,022
4,825
0
17,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
24,193
189
Minions Killed
96
0
Camps Cleared
0
598,967
Distance Traveled
591,707
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,021
729
18
2
0
203,760
0
L
Ra
8,192
745
59
5
0
195,401
0
W
Odin
9,459
860
19
2
0
205,345
1
W
Hera
9,773
888
73
7
0
188,376
0
W
Artemis
11,000
1,000
97
9
0
205,246
0
L
Artemis
7,980
725
19
2
0
192,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role