Player Matchup

Fenrir
Fenrir
Bob Babylon
Fenrir
Level 62
God Stats
2W - 6L
1,300 SR
Queue Stats
139W - 146L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Mr Botsworth
Aphrodite
Level 25
God Stats
3W - 3L
1,864 SR
Queue Stats
8W - 10L
1,608 Elo+
Party 2
Bellona
Bellona
SerenitieZ
Bellona
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 2
Team Averages
Level 74
1,555 SR
1,551 Elo+

VS

Team Averages
Level 118
1,491 SR
1,542 Elo+
Baron Samedi
Baron Samedi
ItsRibert
Baron Samedi
Level 107
God Stats
2W - 0L
1,509 SR
Queue Stats
95W - 101L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
comingX4XyouX
Tsukuyomi
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
75W - 48L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
zero9738
Kuzenbo
Level 121
God Stats
5W - 1L
1,647 SR
Queue Stats
73W - 72L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 6 / 2
8,875
683
6,590
11,749
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Mr Botsworth
Aphrodite
17
0 / 2 / 3
9,705
747
7,014
10,991
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
SerenitieZ
Bellona
15
2 / 5 / 0
9,610
739
8,784
17,297
16,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsRibert
Baron Samedi
17
5 / 2 / 6
11,259
866
12,575
8,450
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
comingX4XyouX
Tsukuyomi
18
4 / 1 / 8
11,709
901
13,677
11,634
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
zero9738
Kuzenbo
17
4 / 0 / 8
11,299
869
8,718
10,963
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
2
0.33
W
Baron Samedi
ItsRibert
Baron Samedi
5
2
6
4
L
Aphrodite
Mr Botsworth
Aphrodite
0
2
3
0.75
L
Bellona
SerenitieZ
Bellona
2
5
0
0.4
W
Tsukuyomi
comingX4XyouX
Tsukuyomi
4
1
8
8
W
Kuzenbo
zero9738
Kuzenbo
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
34,970
40,037
Taken
31,047
31,380
Mitigated
23,060
11,273
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,590
2,233
0
483
11,749
9,045
0
4,395
7,082
0
16,725
W
Baron Samedi
ItsRibert
Baron Samedi
12,575
1,456
943
1,783
8,450
4,080
737
913
7,505
39,025
0
L
Aphrodite
Mr Botsworth
Aphrodite
7,014
820
4,288
4,524
10,991
5,545
0
6,045
4,641
29,278
0
L
Bellona
SerenitieZ
Bellona
8,784
2,912
0
1,978
17,297
16,790
0
8,286
8,290
0
35,646
W
Tsukuyomi
comingX4XyouX
Tsukuyomi
13,677
4,462
0
4,877
11,634
4,968
1,646
2,244
9,361
0
58,070
W
Kuzenbo
zero9738
Kuzenbo
8,718
2,363
0
2,815
10,963
14,012
651
3,904
7,023
19,034
4,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
34,267
134
Minions Killed
176
0
Camps Cleared
0
664,471
Distance Traveled
763,816
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,875
683
20
2
0
162,947
0
W
Baron Samedi
11,259
866
65
5
0
224,208
0
L
Aphrodite
9,705
747
64
5
0
253,811
0
L
Bellona
9,610
739
50
4
0
247,713
0
W
Tsukuyomi
11,709
901
80
6
0
283,719
0
W
Kuzenbo
11,299
869
31
2
0
255,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role