Player Matchup

Nu Wa
Nu Wa
AlexCo2FIVETWO5
Nu Wa
Level 42
God Stats
1W - 2L
1,449 SR
Queue Stats
7W - 12L
1,444 Elo+
Party 2
Skadi
Skadi
LORD-OdaNobunaga
Skadi
Level 91
God Stats
140W - 129L
1,577 SR
Queue Stats
140W - 131L
1,533 Elo+
Solo
Terra
Terra
Little BossHogg
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,405 Elo+
Party 2
Artemis
Artemis
Mzauu
Artemis
Level 59
God Stats
6W - 11L
1,388 SR
Queue Stats
7W - 15L
1,406 Elo+
Party 2
Loki
Loki
lVlikey
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,422 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,442 Elo+

VS

Team Averages
Level 113
1,516 SR
1,475 Elo+
Agni
Agni
LordVhardo
Agni
Level 97
God Stats
24W - 24L
1,583 SR
Queue Stats
458W - 439L
1,485 Elo+
Solo
Amaterasu
Amaterasu
LovelyMiss27415
Amaterasu
Level 98
God Stats
10W - 10L
1,510 SR
Queue Stats
339W - 341L
1,447 Elo+
Party 1
Surtr
Surtr
MetalDevil09
Surtr
Level 96
God Stats
46W - 33L
1,572 SR
Queue Stats
270W - 225L
1,506 Elo+
Party 1
Bacchus
Bacchus
SBKB1
Bacchus
Level 147
God Stats
6W - 2L
1,551 SR
Queue Stats
185W - 165L
1,457 Elo+
Party 3
Neith
Neith
YouNeedJesus26
Neith
Level 128
God Stats
17W - 12L
1,363 SR
Queue Stats
159W - 138L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,475
589
7,162
7,806
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 0
7,074
643
7,922
6,441
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 2 / 2
5,590
508
2,679
9,177
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Mzauu
Artemis
10
0 / 3 / 3
5,526
502
3,849
7,842
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
lVlikey
Loki
11
3 / 3 / 0
6,254
569
5,015
9,321
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,146
650
8,643
7,611
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
LovelyMiss27415
Amaterasu
11
0 / 2 / 1
5,606
510
1,798
11,143
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 2 / 1
6,277
571
6,622
9,024
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SBKB1
Bacchus
10
3 / 2 / 3
6,345
577
4,461
10,443
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 0 / 2
6,872
625
6,887
4,575
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
14
14
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
3
0
0
3
L
0
2
2
0.5
W
4
2
3
2.75
W
Amaterasu
LovelyMiss27415
Amaterasu
0
2
1
0.25
W
2
2
1
1.25
L
Artemis
Mzauu
Artemis
0
3
3
0.5
W
Bacchus
SBKB1
Bacchus
3
2
3
2.25
W
5
0
2
6
L
Loki
lVlikey
Loki
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
28,411
40,587
Taken
42,796
14,598
Mitigated
22,054
11,349
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,162
1,845
0
410
7,806
2,190
0
4,512
2,417
27,456
707
L
7,922
1,642
0
875
6,441
3,559
256
163
6,278
2,725
42,665
L
2,679
499
2,879
2,406
9,177
3,941
0
2,303
6,748
19,759
0
W
8,643
148
0
2,746
7,611
1,999
0
3,855
3,435
39,114
0
W
Amaterasu
LovelyMiss27415
Amaterasu
1,798
140
0
6,340
11,143
4,327
0
577
10,496
0
31,873
W
6,622
2,820
141
1,840
9,024
4,105
0
1,440
7,484
1,823
48,200
L
Artemis
Mzauu
Artemis
3,849
1,199
254
782
7,842
2,303
0
2,828
4,953
0
28,835
W
Bacchus
SBKB1
Bacchus
4,461
935
0
3,643
10,443
10,215
54
2,186
8,130
20,212
0
W
6,887
2,197
0
803
4,575
1,408
799
1,203
3,269
0
53,043
L
Loki
lVlikey
Loki
5,015
1,707
0
3,743
9,321
2,605
0
2,220
6,771
0
47,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
32,246
308
Minions Killed
323
0
Camps Cleared
0
1,070,561
Distance Traveled
1,109,167
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,475
589
53
5
0
195,187
1
L
Skadi
7,074
643
91
8
0
181,429
0
L
Terra
5,590
508
24
2
0
238,618
2
W
Agni
7,146
650
78
7
0
235,351
4
W
Amaterasu
5,606
510
52
5
0
182,810
0
W
Surtr
6,277
571
75
7
0
263,031
0
L
Artemis
5,526
502
65
6
0
203,864
0
W
Bacchus
6,345
577
24
2
0
226,025
0
W
Neith
6,872
625
94
9
0
201,950
0
L
Loki
6,254
569
75
7
0
251,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role