Player Matchup

Maui
Maui
InforcerZero23
Maui
Level 159
God Stats
10W - 13L
1,497 SR
Queue Stats
316W - 379L
1,496 Elo+
Party 1
Horus
Horus
JWSquigglyWorm
Horus
Level 160
God Stats
9W - 8L
1,528 SR
Queue Stats
904W - 980L
1,505 Elo+
Party 1
Chang'e
Chang'e
Jazze Senpai
Chang'e
Level 141
God Stats
11W - 9L
1,580 SR
Queue Stats
441W - 491L
1,550 Elo+
Party 1
Eset
Eset
LordZanoff
Eset
Level 157
God Stats
3W - 2L
1,622 SR
Queue Stats
31W - 47L
1,427 Elo+
Party 1
Bastet
Bastet
UltraMint7
Bastet
Level 210
God Stats
33W - 26L
1,623 SR
Queue Stats
252W - 256L
1,447 Elo+
Solo
Team Averages
Level 165
1,570 SR
1,485 Elo+

VS

Team Averages
Level 115
1,563 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MD_PLUS
Sobek
Level 29
God Stats
3W - 4L
1,629 SR
Queue Stats
57W - 66L
1,520 Elo+
Party 2
Ravana
Ravana
Shiku Hikan
Ravana
Level 204
God Stats
15W - 8L
1,615 SR
Queue Stats
264W - 248L
1,468 Elo+
Solo
Poseidon
Poseidon
TBM_SantNo
Poseidon
Level 107
God Stats
15W - 14L
1,528 SR
Queue Stats
155W - 201L
1,467 Elo+
Party 2
Hachiman
Hachiman
TheLaneBully
Hachiman
Level 108
God Stats
13W - 17L
1,541 SR
Queue Stats
99W - 87L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
4,985
499
2,854
8,042
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 1
6,675
668
6,946
8,898
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Jazze Senpai
Chang'e
11
4 / 0 / 3
6,192
619
4,841
6,773
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
6,454
645
3,238
4,684
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
UltraMint7
Bastet
10
4 / 0 / 1
5,828
583
6,419
6,494
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 0
6,074
607
5,185
10,295
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
MD_PLUS
Sobek
10
0 / 3 / 3
5,181
518
5,572
8,635
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
8
0 / 3 / 0
4,506
451
1,267
5,161
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TBM_SantNo
Poseidon
12
1 / 3 / 0
6,141
614
2,170
4,623
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheLaneBully
Hachiman
10
2 / 1 / 0
5,390
539
4,950
6,645
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
0
2
3
0.75
W
2
0
1
2.5
W
Chang'e
Jazze Senpai
Chang'e
4
0
3
5.5
W
2
1
4
4
L
Sobek
MD_PLUS
Sobek
0
3
3
0.5
L
Ravana
0
3
0
0
L
Poseidon
TBM_SantNo
Poseidon
1
3
0
0.33
L
Hachiman
TheLaneBully
Hachiman
2
1
0
2
W
Bastet
UltraMint7
Bastet
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
19,144
34,891
Taken
35,359
14,127
Mitigated
15,636
14,882
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,185
905
0
4,138
10,295
5,088
0
471
9,154
0
43,291
W
2,854
1,001
0
837
8,042
3,655
0
2,256
5,346
19,685
5,728
W
6,946
2,784
80
3,773
8,898
5,540
0
349
8,503
0
41,474
W
Chang'e
Jazze Senpai
Chang'e
4,841
565
784
5,794
6,773
1,856
0
980
5,759
39,268
0
W
3,238
42
0
757
4,684
1,314
47
1,777
2,825
38,322
155
L
Sobek
MD_PLUS
Sobek
5,572
671
318
3,529
8,635
5,831
0
2,996
5,639
21,919
450
L
Ravana
1,267
407
0
2,126
5,161
1,454
0
1,971
3,153
0
24,039
L
Poseidon
TBM_SantNo
Poseidon
2,170
165
0
974
4,623
1,161
0
3,627
996
45,259
1,989
L
Hachiman
TheLaneBully
Hachiman
4,950
3,271
0
3,147
6,645
2,102
0
1,672
4,973
0
39,335
W
Bastet
UltraMint7
Bastet
6,419
671
115
2,742
6,494
1,762
0
1,158
5,056
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
27,292
296
Minions Killed
351
0
Camps Cleared
0
1,143,304
Distance Traveled
1,025,508
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,074
607
90
9
0
198,121
2
W
Maui
4,985
499
43
4
0
213,132
1
W
Horus
6,675
668
73
7
0
225,561
3
W
Chang'e
6,192
619
64
6
0
247,878
0
W
Eset
6,454
645
67
7
0
204,948
2
L
Sobek
5,181
518
53
5
0
229,761
0
L
Ravana
4,506
451
51
5
0
186,634
0
L
Poseidon
6,141
614
89
9
0
227,897
2
L
Hachiman
5,390
539
68
7
0
183,095
1
W
Bastet
5,828
583
49
5
0
251,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role