Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Himacles
Discordia
Level 170
God Stats
1W - 0L
1,447 SR
Queue Stats
148W - 150L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
Lowtechstyle
Ne Zha
Level 140
God Stats
4W - 2L
1,932 SR
Queue Stats
239W - 234L
1,600 Elo+
Solo
Guan Yu
Guan Yu
TerrminallyChill
Guan Yu
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,498 Elo+
Party 2
Izanami
Izanami
pvt-toker-420
Izanami
Level 121
God Stats
39W - 41L
1,563 SR
Queue Stats
205W - 207L
1,524 Elo+
Party 3
Team Averages
Level 144
1,589 SR
1,529 Elo+

VS

Team Averages
Level 110
1,491 SR
1,539 Elo+
Medusa
Medusa
Basegod_1226
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Arachne
Arachne
DTS__King
Arachne
Level 109
God Stats
1W - 2L
1,468 SR
Queue Stats
42W - 49L
1,571 Elo+
Party 1
Ra
Ra
Defiant0ne012
Ra
Level 158
God Stats
0W - 1L
1,265 SR
Queue Stats
80W - 82L
1,562 Elo+
Party 1
Chaac
Chaac
IMSOLONELY-3000
Chaac
Level 106
God Stats
7W - 11L
1,451 SR
Queue Stats
18W - 30L
1,460 Elo+
Party 1
Geb
Geb
Lyon_pendragon
Geb
Level 167
God Stats
0W - 1L
1,771 SR
Queue Stats
69W - 68L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 2
5,627
1,125
3,933
4,323
3,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Himacles
Discordia
11
0 / 0 / 2
6,122
1,224
3,641
3,032
1,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
10
1 / 1 / 1
5,539
1,108
2,294
3,965
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 1
5,436
1,087
2,284
4,026
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
10
1 / 0 / 3
5,561
1,112
2,849
4,010
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 1 / 0
5,440
1,088
3,486
3,418
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
DTS__King
Arachne
6
0 / 0 / 0
3,222
644
0
0
0
11
0 / 1 / 0
5,662
1,132
2,868
4,797
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,237
1,047
3,433
4,546
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 1
5,503
1,101
2,686
4,687
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
1
1
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
L
Medusa
1
1
0
1
L
Arachne
DTS__King
Arachne
0
0
0
0
L
0
1
0
0
W
Discordia
Himacles
Discordia
0
0
2
1
L
0
1
1
0.5
W
Ne Zha
1
1
1
1.5
L
0
1
1
0.5
W
1
0
1
1.5
W
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
12,473
19,356
Taken
17,448
9,559
Mitigated
8,570
5,227
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,933
548
14
1,155
4,323
3,396
0
1,202
3,017
11,787
0
L
Medusa
3,486
627
0
0
3,418
1,130
0
1,771
1,647
0
15,600
L
Arachne
DTS__King
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
2,868
200
252
834
4,797
1,769
0
2,575
2,222
18,102
208
W
Discordia
Himacles
Discordia
3,641
280
0
643
3,032
1,115
90
592
2,300
17,707
441
L
3,433
266
0
2,256
4,546
2,957
0
1,811
2,735
0
9,060
W
Ne Zha
2,294
180
0
424
3,965
1,470
0
847
3,041
0
13,088
L
2,686
152
886
722
4,687
2,714
0
1,270
3,417
7,388
113
W
2,284
48
772
914
4,026
2,337
0
1,314
2,681
0
12,088
W
Izanami
2,849
2,365
0
1,305
4,010
1,241
0
1,265
2,711
0
12,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
25,064
119
Minions Killed
102
0
Camps Cleared
0
618,917
Distance Traveled
498,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,627
1,125
24
5
0
120,519
0
L
Medusa
5,440
1,088
27
5
0
140,082
0
L
Arachne
3,222
644
0
0
0
0
0
L
Ra
5,662
1,132
50
10
0
120,792
0
W
Discordia
6,122
1,224
33
7
0
137,239
0
L
Chaac
5,237
1,047
16
3
0
108,415
0
W
Ne Zha
5,539
1,108
21
4
0
116,915
0
L
Geb
5,503
1,101
9
2
0
129,149
0
W
Guan Yu
5,436
1,087
21
4
0
136,256
0
W
Izanami
5,561
1,112
20
4
0
107,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role