Player Matchup

Janus
Janus
ADorkyApple
Janus
Level 143
God Stats
1W - 0L
1,341 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 2
Da Ji
Da Ji
SethGideon
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,444 Elo+
Party 2
Rama
Rama
SheffyyD
Rama
Level 60
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 9L
1,367 Elo+
Party 2
Sylvanus
Sylvanus
kG mammal
Sylvanus
Level 119
God Stats
6W - 2L
1,811 SR
Queue Stats
22W - 21L
1,498 Elo+
Solo
Surtr
Surtr
mxrksizz
Surtr
Level 129
God Stats
1W - 0L
1,497 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 2
Team Averages
Level 121
1,573 SR
1,446 Elo+

VS

Team Averages
Level 101
1,466 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BroChillll
Artemis
Level 44
God Stats
2W - 2L
1,669 SR
Queue Stats
68W - 72L
1,474 Elo+
Party 1
Chronos
Chronos
CosmicAIchemist
Chronos
Level 105
God Stats
0W - 3L
1,156 SR
Queue Stats
92W - 107L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
MulansWeave
Hun Batz
Level 119
God Stats
0W - 1L
1,227 SR
Queue Stats
93W - 106L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
sacritaxx
Nu Wa
Level 80
God Stats
3W - 4L
1,776 SR
Queue Stats
18W - 22L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
5,656
1,131
4,459
1,850
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
11
3 / 1 / 5
5,682
1,136
5,753
5,491
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
9
1 / 0 / 5
5,093
1,019
1,496
4,010
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
kG mammal
Sylvanus
11
3 / 1 / 6
6,065
1,213
2,371
7,536
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
mxrksizz
Surtr
10
4 / 2 / 5
5,636
1,127
5,313
6,194
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 3
5,163
1,033
4,170
5,386
4,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
BroChillll
Artemis
10
3 / 4 / 1
5,635
1,127
4,622
7,281
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
5,118
1,024
5,571
5,432
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
MulansWeave
Hun Batz
10
1 / 3 / 3
5,265
1,053
4,340
5,700
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
sacritaxx
Nu Wa
6
0 / 0 / 0
2,943
589
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
12
Kills
4
4
Deaths
12
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
3
1.5
W
1
0
7
4.5
L
Artemis
BroChillll
Artemis
3
4
1
0.88
L
0
4
3
0.38
L
Hun Batz
MulansWeave
Hun Batz
1
3
3
0.83
W
Da Ji
3
1
5
5.5
W
Rama
1
0
5
3.5
W
Sylvanus
kG mammal
Sylvanus
3
1
6
6
W
Surtr
mxrksizz
Surtr
4
2
5
3.25
L
Nu Wa
sacritaxx
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
18,703
25,081
Taken
23,799
11,737
Mitigated
10,593
7,087
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,170
544
0
748
5,386
4,455
0
2,145
3,241
13,213
645
W
4,459
228
0
681
1,850
532
0
148
1,702
19,511
0
L
Artemis
BroChillll
Artemis
4,622
2,234
0
1,524
7,281
2,241
176
1,818
5,463
0
10,702
L
5,571
886
0
476
5,432
1,585
0
1,318
4,114
10,854
549
L
Hun Batz
MulansWeave
Hun Batz
4,340
526
0
350
5,700
2,312
0
1,865
3,835
0
12,072
W
Da Ji
5,753
1,050
0
709
5,491
1,975
0
1,717
3,774
0
13,148
W
Rama
1,496
1,298
0
199
4,010
1,113
0
1,940
2,070
0
5,626
W
Sylvanus
kG mammal
Sylvanus
2,371
510
1,828
2,618
7,536
4,108
0
2,969
4,567
6,982
0
W
Surtr
mxrksizz
Surtr
5,313
2,379
0
1,052
6,194
4,009
0
2,230
3,964
406
11,846
L
Nu Wa
sacritaxx
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
24,124
87
Minions Killed
95
0
Camps Cleared
0
527,787
Distance Traveled
414,604
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,163
1,033
27
5
0
105,559
0
W
Janus
5,656
1,131
37
7
0
109,477
0
L
Artemis
5,635
1,127
12
2
0
98,016
2
L
Chronos
5,118
1,024
28
6
0
106,002
0
L
Hun Batz
5,265
1,053
28
6
0
105,027
0
W
Da Ji
5,682
1,136
19
4
0
110,980
0
W
Rama
5,093
1,019
12
2
0
82,207
0
W
Sylvanus
6,065
1,213
6
1
0
103,581
0
W
Surtr
5,636
1,127
13
3
0
121,542
0
L
Nu Wa
2,943
589
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role