Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
CallMePoppaPerc
Cu Chulainn
Gold IV
Level 144
God Stats
6W - 7L
1,564 SR
Queue Stats
251W - 257L
1,493 MMR
Solo
Discordia
Discordia
Gold IV
Choco444
Discordia
Gold IV
Level 67
God Stats
6W - 4L
1,493 SR
Queue Stats
71W - 78L
1,527 MMR
Solo
Loki
Loki
Gold IV
WubieWubieDupDup
Loki
Gold IV
Level 127
God Stats
4W - 7L
1,481 SR
Queue Stats
134W - 148L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,508 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,492 SR
1,498 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum V
KillzToRemember
Chaac
Platinum V
Level 159
God Stats
10W - 4L
1,789 SR
Queue Stats
209W - 208L
1,527 MMR
Solo
Heimdallr
Heimdallr
Gold III
LOB LEGION
Heimdallr
Gold III
Level 148
God Stats
12W - 12L
1,506 SR
Queue Stats
150W - 159L
1,513 MMR
Party 1
Janus
Janus
Gold III
Rockyy_1704
Janus
Gold III
Level 135
God Stats
4W - 8L
1,351 SR
Queue Stats
134W - 137L
1,542 MMR
Party 2
Sol
Sol
Gold V
SnaggyEGO
Sol
Gold V
Level 122
God Stats
2W - 1L
1,312 SR
Queue Stats
45W - 51L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 0
5,757
576
3,877
5,741
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
8
0 / 4 / 2
5,101
510
3,959
11,599
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
CallMePoppaPerc
Cu Chulainn
10
0 / 1 / 0
5,930
593
4,422
8,217
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Choco444
Discordia
9
0 / 4 / 1
4,941
494
2,489
5,740
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,380
538
2,315
6,696
1,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Sun WukongMulanPersephoneNu Wa

VS

Bans
ThanatosAthenaBakasuraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 0 / 4
6,330
633
5,493
5,072
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 0
6,010
601
5,239
8,100
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
LOB LEGION
Heimdallr
11
2 / 1 / 1
5,857
586
3,503
6,117
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 0
5,330
533
2,927
4,547
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 7
6,026
603
6,837
4,911
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Awilix
 
Awilix
7
0
4
9
L
Cu Chulainn
CallMePoppaPerc
Cu Chulainn
0
1
0
0
L
Discordia
Choco444
Discordia
0
4
1
0.13
W
0
0
0
0
W
Heimdallr
LOB LEGION
Heimdallr
2
1
1
2.5
W
2
2
0
1
W
1
0
7
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
23,999
37,993
Taken
28,747
18,466
Mitigated
11,922
10,638
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,877
271
0
1,365
5,741
2,018
0
457
5,284
0
48,355
L
Bacchus
 
Bacchus
3,959
552
1,249
2,370
11,599
7,395
0
5,472
6,006
13,873
1,405
W
Awilix
 
Awilix
5,493
2,007
0
250
5,072
1,944
0
758
4,314
0
39,155
L
Cu Chulainn
CallMePoppaPerc
Cu Chulainn
4,422
1,163
0
3,360
8,217
5,910
0
0
8,217
0
43,496
L
Discordia
Choco444
Discordia
2,489
151
0
750
5,740
1,381
0
1,844
3,720
26,619
711
W
5,239
1,239
0
3,273
8,100
5,134
0
0
8,100
0
46,081
W
Heimdallr
LOB LEGION
Heimdallr
3,503
641
0
1,257
6,117
1,991
0
447
5,670
0
40,567
W
2,927
47
0
1,265
4,547
1,525
0
2,724
1,823
20,840
0
W
6,837
3,336
196
3,369
4,911
1,328
652
2,069
2,842
40,619
2,282
L
2,315
542
0
1,544
6,696
1,762
0
1,392
5,246
0
31,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
29,553
289
Minions Killed
343
0
Camps Cleared
0
1,059,544
Distance Traveled
1,021,376
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,757
576
95
10
0
228,028
0
L
Bacchus
5,101
510
18
2
0
205,079
1
W
Awilix
6,330
633
71
7
0
252,957
0
L
Cu Chulainn
5,930
593
82
8
0
184,657
2
L
Discordia
4,941
494
46
5
0
197,229
3
W
Chaac
6,010
601
97
10
0
219,632
0
W
Heimdallr
5,857
586
65
7
0
186,286
0
W
Janus
5,330
533
42
4
0
188,167
0
W
Sol
6,026
603
68
7
0
174,334
2
L
Loki
5,380
538
48
5
0
244,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role