Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fluffnblood
Ra
Level 110
God Stats
9W - 4L
1,447 SR
Queue Stats
30W - 24L
1,445 Elo+
Party 2
Kali
Kali
Spank Wizard
Kali
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,420 Elo+
Party 2
Yemoja
Yemoja
marielgamesfan
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,818 Elo+
Party 1
Team Averages
Level 134
1,489 SR
1,536 Elo+

VS

Team Averages
Level 191
1,504 SR
1,479 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 326
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BlueKnight129
Charybdis
Level 229
God Stats
178W - 157L
1,565 SR
Queue Stats
1,467W - 1,449L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Fpeanutbutter
Ix Chel
Level 136
God Stats
34W - 32L
1,571 SR
Queue Stats
708W - 716L
1,458 Elo+
Solo
Ares
Ares
mbodiene
Ares
Level 106
God Stats
7W - 10L
1,383 SR
Queue Stats
318W - 294L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
4,148
830
2,849
4,587
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
 
Martichoras
6
1 / 0 / 0
3,573
715
1,645
1,845
459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,523
705
531
1,897
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,389
678
1,427
4,763
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 1 / 1
3,675
735
1,142
3,810
1,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 0 / 0
3,968
794
2,615
4,163
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bellona
 
Bellona
6
0 / 0 / 0
3,575
715
2,387
5,489
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
BlueKnight129
Charybdis
3
0 / 1 / 0
2,819
564
1,074
1,597
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
7
0 / 0 / 1
3,823
765
1,973
1,977
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
3
0 / 0 / 0
3,066
613
902
2,419
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Martichoras
 
Martichoras
1
0
0
1
L
Nemesis
 
Nemesis
2
0
0
2
L
Bellona
 
Bellona
0
0
0
0
L
Charybdis
BlueKnight129
Charybdis
0
1
0
0
W
0
0
0
0
L
Ix Chel
0
0
1
0.5
W
0
1
0
0
W
0
1
1
0.5
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,594
Damage
8,951
16,902
Taken
15,645
6,530
Mitigated
5,567
8,304
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,849
1,715
0
2,586
4,587
2,454
0
0
4,587
0
23,702
W
Martichoras
 
Martichoras
1,645
1,242
0
967
1,845
459
0
690
1,155
0
18,923
L
Nemesis
 
Nemesis
2,615
1,665
0
812
4,163
1,287
0
228
3,935
0
20,642
L
Bellona
 
Bellona
2,387
1,213
0
1,676
5,489
2,520
0
0
5,489
0
18,978
L
Charybdis
BlueKnight129
Charybdis
1,074
768
0
718
1,597
352
0
595
1,002
0
8,403
W
531
0
48
380
1,897
398
0
687
1,070
15,599
350
L
Ix Chel
1,973
249
265
1,091
1,977
510
0
345
1,632
17,792
0
W
1,427
737
0
2,472
4,763
1,300
0
842
3,791
0
13,402
W
1,142
600
679
1,172
3,810
1,919
0
356
3,424
9,860
1,510
L
Ares
902
0
0
1,226
2,419
898
0
335
2,084
4,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,308
Gold Earned
17,251
168
Minions Killed
134
0
Camps Cleared
0
595,749
Distance Traveled
457,048
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,148
830
57
11
0
112,603
0
W
Martichoras
3,573
715
30
6
0
102,698
0
L
Nemesis
3,968
794
35
7
0
132,837
0
L
Bellona
3,575
715
37
7
0
109,005
0
L
Charybdis
2,819
564
8
2
0
43,354
0
W
Ra
3,523
705
37
7
0
142,717
2
L
Ix Chel
3,823
765
44
9
0
112,087
3
W
Kali
3,389
678
24
5
0
132,491
0
W
Yemoja
3,675
735
20
4
0
105,240
0
L
Ares
3,066
613
10
2
0
59,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role