Player Matchup

Medusa
Medusa
BxForte
Medusa
Level 107
God Stats
60W - 31L
1,689 SR
Queue Stats
302W - 279L
1,570 Elo+
Party 3
Anubis
Anubis
CaptainPawn
Anubis
Level 128
God Stats
30W - 17L
1,664 SR
Queue Stats
136W - 124L
1,556 Elo+
Party 3
Chang'e
Chang'e
SirBadman
Chang'e
Level 54
God Stats
2W - 1L
1,727 SR
Queue Stats
10W - 6L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SwapThing
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,266 SR
Queue Stats
8W - 9L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
loquendero934
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,569 SR
1,536 Elo+

VS

Team Averages
Level 119
1,463 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Berserker1824
Cernunnos
Level 148
God Stats
9W - 17L
1,467 SR
Queue Stats
427W - 409L
1,527 Elo+
Party 1
Bellona
Bellona
CarloaKillBill
Bellona
Level 120
God Stats
7W - 12L
1,379 SR
Queue Stats
148W - 140L
1,474 Elo+
Solo
Anubis
Anubis
XLBossman1974
Anubis
Level 65
God Stats
4W - 4L
1,374 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
Ymir
Ymir
mommarhonda281
Ymir
Level 157
God Stats
14W - 7L
1,597 SR
Queue Stats
297W - 278L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BxForte
Medusa
12
2 / 3 / 2
6,751
519
4,881
11,655
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
12
3 / 4 / 2
7,450
573
7,025
9,730
3,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
SirBadman
Chang'e
9
1 / 6 / 1
5,688
438
3,845
10,180
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SwapThing
Ah Muzen Cab
9
0 / 6 / 1
5,782
445
3,118
9,375
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
loquendero934
Gilgamesh
8
1 / 7 / 0
5,428
418
3,988
13,662
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 1 / 7
7,520
578
9,117
9,470
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Berserker1824
Cernunnos
15
6 / 1 / 6
9,267
713
9,572
7,824
3,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 3
8,293
638
9,851
10,984
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 3 / 5
7,757
597
2,771
4,541
1,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 5
8,703
669
8,202
11,048
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
25
26
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
7
8.5
W
Cernunnos
Berserker1824
Cernunnos
6
1
6
9
L
Medusa
BxForte
Medusa
2
3
2
1
L
Anubis
3
4
2
1
W
4
0
3
5.5
L
Chang'e
SirBadman
Chang'e
1
6
1
0.25
L
Ah Muzen Cab
SwapThing
Ah Muzen Cab
0
6
1
0.08
W
3
3
5
1.83
L
Gilgamesh
loquendero934
Gilgamesh
1
7
0
0.14
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
39,513
54,602
Taken
43,867
23,475
Mitigated
26,208
11,803
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,117
1,454
0
1,211
9,470
6,616
0
1,871
7,423
0
34,976
W
Cernunnos
Berserker1824
Cernunnos
9,572
5,535
0
4,488
7,824
3,232
240
1,210
6,614
0
66,969
L
Medusa
BxForte
Medusa
4,881
2,332
0
3,432
11,655
3,853
0
2,300
9,355
0
54,319
L
Anubis
7,025
349
0
2,546
9,730
3,357
36
5,829
3,901
52,589
2,296
W
9,851
1,298
0
3,945
10,984
10,399
286
1,466
9,140
704
49,045
L
Chang'e
SirBadman
Chang'e
3,845
426
975
2,938
10,180
2,461
0
724
9,456
19,826
0
L
Ah Muzen Cab
SwapThing
Ah Muzen Cab
3,118
902
0
440
9,375
2,384
0
1,256
8,119
0
37,155
W
2,771
131
0
1,022
4,541
1,286
0
3,288
1,253
31,993
0
L
Gilgamesh
loquendero934
Gilgamesh
3,988
1,403
0
1,472
13,662
11,420
0
1,360
12,302
0
16,031
W
8,202
1,496
0
605
11,048
4,675
0
2,719
8,329
71,133
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
41,540
326
Minions Killed
417
0
Camps Cleared
0
1,307,515
Distance Traveled
1,343,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,520
578
49
4
0
296,576
2
W
Cernunnos
9,267
713
133
10
0
255,474
3
L
Medusa
6,751
519
87
7
0
280,493
0
L
Anubis
7,450
573
110
8
0
251,748
3
W
Bellona
8,293
638
74
6
0
266,552
0
L
Chang'e
5,688
438
34
3
0
266,947
0
L
Ah Muzen Cab
5,782
445
70
5
0
241,687
0
W
Anubis
7,757
597
53
4
0
232,612
2
L
Gilgamesh
5,428
418
25
2
0
266,640
0
W
Ymir
8,703
669
108
8
0
291,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role