Player Matchup

Ratatoskr
Ratatoskr
Berlopian
Ratatoskr
Level 103
God Stats
2W - 3L
1,396 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 2
Chang'e
Chang'e
ButterEntree
Chang'e
Level 108
God Stats
5W - 3L
1,579 SR
Queue Stats
23W - 26L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Shh_Corazon
Cthulhu
Level 69
God Stats
8W - 3L
1,700 SR
Queue Stats
23W - 24L
1,510 Elo+
Party 2
Team Averages
Level 93
1,558 SR
1,495 Elo+

VS

Team Averages
Level 112
1,340 SR
1,537 Elo+
Thoth
Thoth
Eduardo_ESR
Thoth
Level 109
God Stats
1W - 1L
1,080 SR
Queue Stats
72W - 78L
1,456 Elo+
Party 1
Bacchus
Bacchus
KERODZILLA
Bacchus
Level 69
God Stats
5W - 4L
1,433 SR
Queue Stats
200W - 226L
1,445 Elo+
Party 1
Mulan
Mulan
ShelbyGOAT
Mulan
Level 159
God Stats
3W - 1L
1,506 SR
Queue Stats
161W - 72L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Berlopian
Ratatoskr
15
3 / 5 / 1
9,324
777
5,117
12,167
3,991
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ButterEntree
Chang'e
14
0 / 6 / 2
8,434
703
6,929
13,811
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Shh_Corazon
Cthulhu
14
1 / 5 / 2
8,664
722
7,188
13,814
13,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
11,240
937
12,427
6,376
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KERODZILLA
Bacchus
16
2 / 2 / 10
9,783
815
5,526
7,960
10,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
18
8 / 0 / 8
11,642
970
15,716
14,552
12,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Berlopian
Ratatoskr
3
5
1
0.7
L
Chang'e
ButterEntree
Chang'e
0
6
2
0.17
W
6
2
9
5.25
W
Bacchus
KERODZILLA
Bacchus
2
2
10
3.5
W
Mulan
8
0
8
12
L
Cthulhu
Shh_Corazon
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
33,669
39,792
Taken
28,888
23,419
Mitigated
25,800
8,759
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Berlopian
Ratatoskr
5,117
2,189
0
732
12,167
3,991
0
7,669
4,439
0
26,305
L
Chang'e
ButterEntree
Chang'e
6,929
238
3,678
4,051
13,811
5,504
0
4,364
9,409
30,411
0
W
12,427
708
0
1,354
6,376
2,444
1,050
3,751
2,621
46,431
0
W
Bacchus
KERODZILLA
Bacchus
5,526
176
0
2,282
7,960
10,453
546
3,963
3,993
11,011
0
W
Mulan
15,716
4,223
0
5,731
14,552
12,903
1,432
6,026
8,329
2,150
52,958
L
Cthulhu
Shh_Corazon
Cthulhu
7,188
493
298
0
13,814
13,924
0
7,082
6,653
18,623
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
32,665
130
Minions Killed
150
0
Camps Cleared
0
621,545
Distance Traveled
678,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,324
777
51
4
0
221,389
0
L
Chang'e
8,434
703
46
4
0
210,285
0
W
Thoth
11,240
937
67
6
0
227,997
0
W
Bacchus
9,783
815
8
1
0
220,018
0
W
Mulan
11,642
970
75
6
0
230,159
0
L
Cthulhu
8,664
722
33
3
0
189,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role