Player Matchup

Bakasura
Bakasura
Atrocity_Prody
Bakasura
Level 166
God Stats
4W - 2L
1,551 SR
Queue Stats
24W - 40L
1,360 Elo+
Party 1
Shiva
Shiva
Drakier759
Shiva
Level 148
God Stats
2W - 1L
1,541 SR
Queue Stats
20W - 17L
1,486 Elo+
Party 1
Anhur
Anhur
Kdragon928
Anhur
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,586 Elo+
Party 3
Janus
Janus
djgod97
Janus
Level 146
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xX_Dirty_Cup_Xx
Kumbhakarna
Level 103
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Team Averages
Level 134
1,567 SR
1,431 Elo+

VS

Team Averages
Level 94
1,506 SR
1,467 Elo+
Ares
Ares
ChinoMXM1
Ares
Level 138
God Stats
0W - 3L
1,220 SR
Queue Stats
207W - 194L
1,467 Elo+
Solo
Hades
Hades
GreasyPOTPIE
Hades
Level 88
God Stats
6W - 3L
1,666 SR
Queue Stats
152W - 182L
1,480 Elo+
Solo
Medusa
Medusa
HTLSimp
Medusa
Level 106
God Stats
3W - 4L
1,645 SR
Queue Stats
26W - 31L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
SheLuvsDee3238
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,383 Elo+
Party 2
Ra
Ra
Swaggycat72
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 0 / 4
7,269
559
7,179
13,123
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shiva
13
6 / 1 / 4
8,179
629
9,648
9,242
6,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
11
1 / 3 / 3
6,113
470
4,094
7,670
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
djgod97
Janus
13
6 / 0 / 8
8,023
617
10,043
6,596
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xX_Dirty_Cup_Xx
Kumbhakarna
11
3 / 0 / 3
6,221
479
4,400
9,770
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 2 / 2
7,256
558
7,071
12,683
10,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 5 / 2
5,853
450
5,673
10,127
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
HTLSimp
Medusa
10
2 / 2 / 1
6,252
481
6,166
7,827
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SheLuvsDee3238
Sun Wukong
8
0 / 7 / 0
5,009
385
2,742
9,062
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,356
489
3,947
7,704
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
4
4
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
0
4
6
L
Ares
2
2
2
1.5
W
Shiva
6
1
4
8
L
0
5
2
0.2
L
Medusa
HTLSimp
Medusa
2
2
1
1.25
W
Anhur
1
3
3
0.83
L
Sun Wukong
SheLuvsDee3238
Sun Wukong
0
7
0
0
L
0
4
0
0
W
Janus
djgod97
Janus
6
0
8
10
W
Kumbhakarna
xX_Dirty_Cup_Xx
Kumbhakarna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
25,599
46,401
Taken
47,403
22,475
Mitigated
23,339
16,395
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,179
5,676
0
7,695
13,123
5,998
235
3,539
9,550
0
40,869
L
Ares
7,071
539
0
2,617
12,683
10,585
0
2,678
9,147
18,752
2,940
W
Shiva
9,648
1,957
460
1,971
9,242
6,207
250
2,329
6,578
0
52,976
L
5,673
817
385
2,845
10,127
3,526
0
3,003
6,742
42,585
2,093
L
Medusa
HTLSimp
Medusa
6,166
1,735
0
1,542
7,827
2,374
60
2,264
5,146
0
46,399
W
Anhur
4,094
2,403
0
2,378
7,670
2,207
0
2,429
5,204
0
38,143
L
Sun Wukong
SheLuvsDee3238
Sun Wukong
2,742
901
0
1,609
9,062
4,444
0
1,367
7,451
0
17,472
L
3,947
328
84
1,951
7,704
2,410
0
3,569
3,694
46,659
0
W
Janus
djgod97
Janus
10,043
921
0
2,660
6,596
1,631
35
4,330
2,208
50,505
1,130
W
Kumbhakarna
xX_Dirty_Cup_Xx
Kumbhakarna
4,400
527
0
1,231
9,770
6,432
23
3,003
6,767
26,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
30,726
385
Minions Killed
289
0
Camps Cleared
0
1,368,966
Distance Traveled
1,295,793
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,269
559
96
7
0
289,896
0
L
Ares
7,256
558
21
2
0
269,421
2
W
Shiva
8,179
629
84
6
0
261,766
0
L
Hades
5,853
450
81
6
0
277,659
0
L
Medusa
6,252
481
74
6
0
284,025
2
W
Anhur
6,113
470
67
5
0
256,530
2
L
Sun Wukong
5,009
385
24
2
0
231,905
0
L
Ra
6,356
489
89
7
0
232,783
0
W
Janus
8,023
617
99
8
0
277,029
2
W
Kumbhakarna
6,221
479
39
3
0
283,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role