Player Matchup

Heimdallr
Heimdallr
BeefChickenFish
Heimdallr
Level 152
God Stats
0W - 10L
1,470 SR
Queue Stats
340W - 337L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Deionn4
Jormungandr
Level 159
God Stats
1W - 5L
1,397 SR
Queue Stats
318W - 309L
1,561 Elo+
Solo
Fenrir
Fenrir
TorgonTTV
Fenrir
Level 122
God Stats
13W - 8L
1,414 SR
Queue Stats
285W - 288L
1,448 Elo+
Party 1
Sol
Sol
YumekooUwU
Sol
Level 93
God Stats
2W - 4L
1,466 SR
Queue Stats
66W - 63L
1,510 Elo+
Party 1
Nut
Nut
ivanTo464
Nut
Level 65
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 5L
1,726 Elo+
Solo
Team Averages
Level 118
1,407 SR
1,545 Elo+

VS

Team Averages
Level 111
1,632 SR
1,456 Elo+
Chang'e
Chang'e
GusM570_
Chang'e
Level 128
God Stats
6W - 2L
1,696 SR
Queue Stats
227W - 196L
1,484 Elo+
Solo
Shiva
Shiva
MycahMonkeyDonke
Shiva
Level 78
God Stats
17W - 10L
1,767 SR
Queue Stats
25W - 22L
1,479 Elo+
Solo
Nox
Nox
TOPPLAYER86
Nox
Level 118
God Stats
33W - 37L
1,419 SR
Queue Stats
651W - 580L
1,426 Elo+
Solo
Martichoras
Martichoras
UwUSkrimp
Martichoras
Level 87
God Stats
8W - 3L
1,703 SR
Queue Stats
131W - 120L
1,457 Elo+
Solo
Lancelot
Lancelot
xyzcell
Lancelot
Level 145
God Stats
10W - 5L
1,573 SR
Queue Stats
101W - 90L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefChickenFish
Heimdallr
12
1 / 5 / 0
6,812
487
3,238
11,120
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Deionn4
Jormungandr
14
4 / 1 / 2
7,983
570
8,251
10,653
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TorgonTTV
Fenrir
11
1 / 4 / 2
6,297
450
3,310
9,914
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 1 / 2
7,015
501
7,401
9,229
2,496
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
5,669
405
2,825
7,125
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GusM570_
Chang'e
16
3 / 0 / 3
9,403
672
8,410
7,702
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 3
7,630
545
4,702
10,032
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 3
9,114
651
6,206
5,776
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
UwUSkrimp
Martichoras
12
1 / 5 / 1
7,327
523
6,681
10,138
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
xyzcell
Lancelot
13
3 / 2 / 0
7,862
562
5,359
10,409
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
14
14
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeefChickenFish
Heimdallr
1
5
0
0.2
L
Jormungandr
Deionn4
Jormungandr
4
1
2
5
W
Chang'e
GusM570_
Chang'e
3
0
3
4.5
W
1
1
3
2.5
W
6
0
3
7.5
L
Fenrir
TorgonTTV
Fenrir
1
4
2
0.5
W
Martichoras
UwUSkrimp
Martichoras
1
5
1
0.3
L
1
1
2
2
L
0
3
5
0.83
W
Lancelot
xyzcell
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
31,358
48,041
Taken
44,057
18,519
Mitigated
19,823
13,116
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeefChickenFish
Heimdallr
3,238
669
0
2,822
11,120
5,437
0
7,471
3,649
0
37,904
L
Jormungandr
Deionn4
Jormungandr
8,251
1,915
0
2,864
10,653
5,383
0
856
9,797
51,589
2,432
W
Chang'e
GusM570_
Chang'e
8,410
260
200
5,866
7,702
2,544
0
660
6,515
73,117
2,712
W
4,702
701
760
3,381
10,032
7,101
117
4,794
5,172
0
28,046
W
6,206
270
0
773
5,776
2,230
0
1,968
3,808
66,034
3,251
L
Fenrir
TorgonTTV
Fenrir
3,310
555
108
1,988
9,914
3,449
0
1,783
8,131
0
31,493
W
Martichoras
UwUSkrimp
Martichoras
6,681
2,071
0
2,154
10,138
3,966
0
4,154
5,798
0
53,743
L
7,401
2,574
0
4,744
9,229
2,496
0
2,334
6,895
46,116
7,267
L
2,825
1,599
0
590
7,125
1,754
0
1,625
5,500
0
20,329
W
Lancelot
xyzcell
Lancelot
5,359
1,221
0
3,820
10,409
3,982
0
2,988
7,207
0
50,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
41,336
362
Minions Killed
465
0
Camps Cleared
0
1,364,693
Distance Traveled
1,624,783
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,812
487
65
5
0
228,159
2
L
Jormungandr
7,983
570
108
8
0
285,466
7
W
Chang'e
9,403
672
132
9
0
302,010
0
W
Shiva
7,630
545
43
3
0
315,766
0
W
Nox
9,114
651
129
9
0
360,457
1
L
Fenrir
6,297
450
52
4
0
327,210
4
W
Martichoras
7,327
523
94
7
0
241,583
0
L
Sol
7,015
501
109
8
0
271,828
2
L
Nut
5,669
405
28
2
0
252,030
1
W
Lancelot
7,862
562
67
5
0
404,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role