Player Matchup

Mercury
Mercury
BlueWind0949773
Mercury
Level 102
God Stats
0W - 1L
1,289 SR
Queue Stats
198W - 174L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Ragnar_-502-_
Zhong Kui
Level 156
God Stats
32W - 18L
1,644 SR
Queue Stats
696W - 679L
1,538 Elo+
Solo
Apollo
Apollo
Riiggs
Apollo
Level 178
God Stats
5W - 3L
1,733 SR
Queue Stats
373W - 358L
1,554 Elo+
Solo
Fenrir
Fenrir
XCBM
Fenrir
Level 75
God Stats
0W - 3L
1,336 SR
Queue Stats
20W - 25L
1,468 Elo+
Solo
Kukulkan
Kukulkan
applesbanana
Kukulkan
Level 146
God Stats
1W - 7L
1,076 SR
Queue Stats
323W - 316L
1,528 Elo+
Solo
Team Averages
Level 131
1,416 SR
1,521 Elo+

VS

Team Averages
Level 130
1,558 SR
1,550 Elo+
Amaterasu
Amaterasu
Ardizz26
Amaterasu
Level 107
God Stats
15W - 9L
1,626 SR
Queue Stats
30W - 18L
1,619 Elo+
Solo
Danzaburou
Danzaburou
DrunkUncleJoe
Danzaburou
Level 106
God Stats
98W - 66L
1,604 SR
Queue Stats
227W - 231L
1,532 Elo+
Solo
Set
Set
HaKumbhaMatata
Set
Level 179
God Stats
5W - 1L
1,545 SR
Queue Stats
95W - 89L
1,523 Elo+
Solo
Ra
Ra
NativeKryptek
Ra
Level 140
God Stats
7W - 6L
1,456 SR
Queue Stats
292W - 259L
1,608 Elo+
Solo
Cthulhu
Cthulhu
mrivera917141
Cthulhu
Level 119
God Stats
41W - 36L
1,557 SR
Queue Stats
418W - 411L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,639
528
247
1,549
381
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Ragnar_-502-_
Zhong Kui
6
1 / 3 / 1
3,499
700
3,156
3,254
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Riiggs
Apollo
7
0 / 1 / 0
3,590
718
1,563
4,372
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XCBM
Fenrir
6
1 / 0 / 1
3,593
719
1,542
4,120
1,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
applesbanana
Kukulkan
7
0 / 3 / 0
3,225
645
705
3,413
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ardizz26
Amaterasu
7
0 / 0 / 1
4,098
820
2,019
3,102
1,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
DrunkUncleJoe
Danzaburou
7
2 / 1 / 1
4,069
814
2,849
3,387
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 2
3,912
782
1,043
3,968
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 0 / 1
4,747
949
2,016
1,627
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
7
1 / 1 / 2
4,014
803
2,038
4,273
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ardizz26
Amaterasu
0
0
1
0.5
L
0
2
0
0
W
Danzaburou
DrunkUncleJoe
Danzaburou
2
1
1
2.5
W
2
0
2
3
W
4
0
1
4.5
L
Zhong Kui
Ragnar_-502-_
Zhong Kui
1
3
1
0.5
L
Apollo
Riiggs
Apollo
0
1
0
0
L
Fenrir
XCBM
Fenrir
1
0
1
1.5
L
Kukulkan
applesbanana
Kukulkan
0
3
0
0
W
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,213
Damage
9,965
16,708
Taken
16,357
6,390
Mitigated
6,671
4,871
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ardizz26
Amaterasu
2,019
809
0
1,894
3,102
1,254
0
0
2,830
0
24,081
L
247
50
0
0
1,549
381
0
575
936
0
3,162
W
Danzaburou
DrunkUncleJoe
Danzaburou
2,849
1,634
155
1,582
3,387
1,090
0
1,166
2,221
0
15,125
W
1,043
456
0
995
3,968
1,596
0
264
3,704
0
21,678
W
2,016
490
192
742
1,627
455
0
441
1,186
27,675
0
L
Zhong Kui
Ragnar_-502-_
Zhong Kui
3,156
693
0
628
3,254
1,764
0
567
2,687
14,433
3,697
L
Apollo
Riiggs
Apollo
1,563
878
0
1,739
4,372
1,971
0
0
4,148
0
18,925
L
Fenrir
XCBM
Fenrir
1,542
465
120
1,935
4,120
1,473
0
1,406
2,714
0
5,171
L
Kukulkan
applesbanana
Kukulkan
705
131
0
449
3,413
801
0
1,326
2,010
17,907
0
W
Cthulhu
2,038
57
0
1,514
4,273
2,276
0
1,738
2,535
12,645
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
20,840
125
Minions Killed
202
0
Camps Cleared
0
457,505
Distance Traveled
559,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,098
820
55
11
0
110,018
0
L
Mercury
2,639
528
7
1
0
45,041
0
W
Danzaburou
4,069
814
38
8
0
87,664
2
W
Set
3,912
782
44
9
0
137,772
0
W
Ra
4,747
949
44
9
0
115,270
0
L
Zhong Kui
3,499
700
32
6
0
103,646
0
L
Apollo
3,590
718
43
9
0
93,636
0
L
Fenrir
3,593
719
10
2
0
117,543
0
L
Kukulkan
3,225
645
33
7
0
97,639
0
W
Cthulhu
4,014
803
21
4
0
108,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role