Player Matchup

Ganesha
Ganesha
AustTheHeister
Ganesha
Level 86
God Stats
7W - 15L
1,491 SR
Queue Stats
321W - 292L
1,524 Elo+
Party 1
Medusa
Medusa
Gravepleb
Medusa
Level 159
God Stats
16W - 19L
1,502 SR
Queue Stats
730W - 712L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_doritoman
Ao Kuang
Level 159
God Stats
19W - 18L
1,557 SR
Queue Stats
282W - 249L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
anonymouseradio
Ah Puch
Level 129
God Stats
1W - 2L
1,404 SR
Queue Stats
91W - 82L
1,524 Elo+
Party 2
Vamana
Vamana
corpsefiesta
Vamana
Level 173
God Stats
0W - 2L
1,269 SR
Queue Stats
342W - 337L
1,506 Elo+
Party 2
Team Averages
Level 141
1,445 SR
1,523 Elo+

VS

Team Averages
Level 132
1,502 SR
1,503 Elo+
Cupid
Cupid
AgeEnD
Cupid
Level 84
God Stats
2W - 1L
1,691 SR
Queue Stats
112W - 123L
1,483 Elo+
Party 3
King Arthur
King Arthur
Handercito
King Arthur
Level 116
God Stats
12W - 10L
1,587 SR
Queue Stats
187W - 185L
1,478 Elo+
Party 3
Artio
Artio
NobleCreasent12
Artio
Level 144
God Stats
8W - 13L
1,421 SR
Queue Stats
123W - 113L
1,518 Elo+
Solo
Anubis
Anubis
WhiteQrow98
Anubis
Level 148
God Stats
5W - 4L
1,392 SR
Queue Stats
185W - 177L
1,552 Elo+
Solo
Loki
Loki
infernoleo03
Loki
Level 166
God Stats
2W - 5L
1,421 SR
Queue Stats
816W - 769L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,774
477
2,442
9,655
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Gravepleb
Medusa
10
1 / 1 / 2
5,538
554
5,397
4,667
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Mr_doritoman
Ao Kuang
9
1 / 3 / 1
5,101
510
2,335
7,952
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
4,951
495
2,561
5,054
1,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
9
0 / 2 / 0
4,842
484
4,302
9,081
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AgeEnD
Cupid
10
2 / 1 / 2
5,758
576
6,511
5,387
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Handercito
King Arthur
12
2 / 0 / 0
6,764
676
5,677
6,257
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 5
5,504
550
3,067
8,564
6,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
11
3 / 0 / 1
6,631
663
4,574
4,403
1,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 1
6,431
643
4,884
9,242
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
AgeEnD
Cupid
2
1
2
3
L
0
2
1
0.25
L
Medusa
Gravepleb
Medusa
1
1
2
2
W
King Arthur
Handercito
King Arthur
2
0
0
2
L
Ao Kuang
Mr_doritoman
Ao Kuang
1
3
1
0.5
W
0
1
5
2.5
W
Anubis
3
0
1
3.5
L
1
3
0
0.33
L
Vamana
0
2
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
24,713
36,409
Taken
33,853
19,304
Mitigated
16,690
7,344
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AgeEnD
Cupid
6,511
3,977
467
3,397
5,387
1,586
0
897
4,490
0
40,636
L
2,442
449
0
830
9,655
5,972
0
2,512
7,143
8,642
0
L
Medusa
Gravepleb
Medusa
5,397
2,302
0
1,364
4,667
1,519
0
839
3,828
0
43,575
W
King Arthur
Handercito
King Arthur
5,677
713
0
2,204
6,257
4,122
0
0
5,838
0
49,145
L
Ao Kuang
Mr_doritoman
Ao Kuang
2,335
407
0
1,313
7,952
2,560
0
1,437
6,515
32,249
969
W
3,067
197
380
4,557
8,564
6,461
0
2,085
6,479
23,505
1,862
W
Anubis
4,574
172
0
3,255
4,403
1,699
354
2,800
1,603
39,223
635
L
2,561
0
0
499
5,054
1,853
0
2,774
2,280
25,825
0
L
Vamana
4,302
2,140
0
3,338
9,081
7,400
0
0
9,081
0
29,854
W
4,884
1,649
0
5,297
9,242
2,822
284
1,404
7,801
0
44,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,206
Gold Earned
31,088
249
Minions Killed
358
0
Camps Cleared
0
1,035,953
Distance Traveled
1,001,815
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,758
576
74
7
0
168,518
2
L
Ganesha
4,774
477
0
0
0
226,100
2
L
Medusa
5,538
554
88
9
0
202,189
0
W
King Arthur
6,764
676
92
9
0
202,512
4
L
Ao Kuang
5,101
510
64
6
0
241,490
3
W
Artio
5,504
550
35
4
0
212,829
0
W
Anubis
6,631
663
76
8
0
194,424
0
L
Ah Puch
4,951
495
47
5
0
175,070
0
L
Vamana
4,842
484
50
5
0
191,104
0
W
Loki
6,431
643
81
8
0
223,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role