Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Ejacubeast
Hou Yi
Platinum III
Level 134
God Stats
5W - 0L
1,582 SR
Queue Stats
397W - 381L
1,741 MMR
Solo
Janus
Janus
Platinum III
MasterBrandon00
Janus
Platinum III
Level 167
God Stats
3W - 5L
1,507 SR
Queue Stats
64W - 49L
1,697 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
Tava2
Cernunnos
Diamond IV
Level 143
God Stats
2W - 0L
1,534 SR
Queue Stats
103W - 84L
1,926 MMR
Party 1
Cerberus
Cerberus
Platinum III
XannZeee
Cerberus
Platinum III
Level 179
God Stats
5W - 8L
1,552 SR
Queue Stats
74W - 51L
1,737 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,535 SR
1,720 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,658 SR
1,780 MMR
Hachiman
Hachiman
Platinum II
Bl4ckdog
Hachiman
Platinum II
Level 133
God Stats
10W - 11L
1,610 SR
Queue Stats
71W - 58L
1,834 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Sm0KEb0mber
Sun Wukong
Platinum V
Level 107
God Stats
1W - 1L
1,647 SR
Queue Stats
173W - 166L
1,775 MMR
Party 3
Poseidon
Poseidon
Diamond V
Vixxive
Poseidon
Diamond V
Level 109
God Stats
2W - 1L
1,911 SR
Queue Stats
142W - 131L
1,822 MMR
Solo
Ymir
Ymir
Platinum II
awAAkenbAAke
Ymir
Platinum II
Level 143
God Stats
1W - 1L
1,487 SR
Queue Stats
69W - 56L
1,820 MMR
Party 2
Thor
Thor
Gold II
xWicKeD_N0VAx
Thor
Gold II
Level 193
God Stats
8W - 5L
1,637 SR
Queue Stats
189W - 192L
1,650 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 0
8,084
622
7,643
12,421
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Ejacubeast
Hou Yi
13
3 / 1 / 2
7,704
593
4,226
6,546
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 9
8,164
628
7,439
4,468
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Tava2
Cernunnos
15
10 / 1 / 5
8,358
643
9,747
9,751
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XannZeee
Cerberus
11
1 / 3 / 10
6,908
531
4,608
9,767
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboRamaHun BatzNe ZhaGeb

VS

Bans
LancelotAthenaAmaterasuGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bl4ckdog
Hachiman
13
3 / 4 / 0
7,450
573
7,084
6,571
1,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sm0KEb0mber
Sun Wukong
13
1 / 3 / 1
7,864
605
6,314
10,679
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Vixxive
Poseidon
13
4 / 3 / 1
7,625
587
6,201
7,399
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
5,815
447
3,127
12,009
6,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
6,019
463
1,513
11,474
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
8
8
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
L
Hachiman
Bl4ckdog
Hachiman
3
4
0
0.75
W
Hou Yi
Ejacubeast
Hou Yi
3
1
2
4
W
3
1
9
7.5
L
Sun Wukong
Sm0KEb0mber
Sun Wukong
1
3
1
0.5
W
Cernunnos
Tava2
Cernunnos
10
1
5
12.5
L
Poseidon
Vixxive
Poseidon
4
3
1
1.5
W
Cerberus
XannZeee
Cerberus
1
3
10
2
L
0
5
2
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
24,239
42,953
Taken
48,132
21,990
Mitigated
22,817
12,249
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,643
1,586
0
3,559
12,421
8,478
0
438
11,983
0
56,956
L
Hachiman
Bl4ckdog
Hachiman
7,084
4,948
0
1,201
6,571
1,590
0
2,025
4,498
0
55,824
W
Hou Yi
Ejacubeast
Hou Yi
4,226
1,627
0
2,790
6,546
2,227
201
824
5,722
0
53,735
W
7,439
679
0
400
4,468
1,496
512
1,815
2,653
66,885
351
L
Sun Wukong
Sm0KEb0mber
Sun Wukong
6,314
921
0
2,278
10,679
10,645
10
0
10,679
0
57,945
W
Cernunnos
Tava2
Cernunnos
9,747
4,731
0
3,079
9,751
3,710
57
3,110
6,641
0
60,518
L
Poseidon
Vixxive
Poseidon
6,201
1,382
0
1,077
7,399
1,365
0
2,301
4,955
59,145
331
W
Cerberus
XannZeee
Cerberus
4,608
478
0
2,421
9,767
6,079
0
3,319
6,448
20,597
0
L
3,127
1,075
926
1,178
12,009
6,001
0
5,536
6,266
18,341
0
L
1,513
96
0
4,369
11,474
3,216
0
1,673
9,714
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
34,773
466
Minions Killed
444
0
Camps Cleared
0
1,368,766
Distance Traveled
1,291,432
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,084
622
107
8
0
278,136
0
L
Hachiman
7,450
573
100
8
0
234,921
1
W
Hou Yi
7,704
593
112
9
0
237,544
4
W
Janus
8,164
628
121
9
0
308,991
2
L
Sun Wukong
7,864
605
124
10
0
269,466
0
W
Cernunnos
8,358
643
98
8
0
291,449
0
L
Poseidon
7,625
587
113
9
0
266,666
5
W
Cerberus
6,908
531
28
2
0
252,646
6
L
Ymir
5,815
447
24
2
0
243,799
4
L
Thor
6,019
463
83
6
0
276,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role