Player Matchup

Charon
Charon
Addicus_DV
Charon
Level 87
God Stats
0W - 3L
1,190 SR
Queue Stats
138W - 156L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Los_Mendos-
Sun Wukong
Level 69
God Stats
6W - 9L
1,506 SR
Queue Stats
164W - 181L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Time 4 Tyler
Tsukuyomi
Level 158
God Stats
10W - 6L
1,554 SR
Queue Stats
362W - 367L
1,550 Elo+
Solo
Yemoja
Yemoja
Zahoe_
Yemoja
Level 110
God Stats
38W - 41L
1,528 SR
Queue Stats
148W - 143L
1,475 Elo+
Solo
Danzaburou
Danzaburou
sakari_12
Danzaburou
Level 132
God Stats
7W - 6L
1,676 SR
Queue Stats
235W - 220L
1,516 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,476 Elo+

VS

Team Averages
Level 109
1,632 SR
1,497 Elo+
Anhur
Anhur
LolaMento69_
Anhur
Level 95
God Stats
3W - 0L
1,829 SR
Queue Stats
178W - 159L
1,483 Elo+
Party 1
Thanatos
Thanatos
Pinaire
Thanatos
Level 104
God Stats
2W - 1L
1,747 SR
Queue Stats
51W - 49L
1,468 Elo+
Solo
Odin
Odin
SuperSayin4Juni
Odin
Level 121
God Stats
2W - 0L
1,754 SR
Queue Stats
165W - 145L
1,456 Elo+
Solo
Athena
Athena
TZW_SaViTar
Athena
Level 124
God Stats
3W - 1L
1,593 SR
Queue Stats
242W - 211L
1,513 Elo+
Party 1
Agni
Agni
natadekoko0113
Agni
Level 101
God Stats
3W - 7L
1,238 SR
Queue Stats
718W - 720L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Addicus_DV
Charon
9
0 / 2 / 0
4,605
512
1,738
5,483
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Los_Mendos-
Sun Wukong
11
5 / 0 / 0
6,304
700
5,442
5,975
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Time 4 Tyler
Tsukuyomi
5
2 / 0 / 1
4,143
460
1,086
1,434
269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zahoe_
Yemoja
9
1 / 0 / 2
5,032
559
1,606
6,382
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
sakari_12
Danzaburou
9
0 / 0 / 3
4,506
501
2,741
4,150
1,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,380
487
1,539
2,698
710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Pinaire
Thanatos
9
0 / 1 / 2
4,743
527
2,176
6,178
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 5 / 0
4,335
482
2,026
7,540
2,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
8
0 / 1 / 0
4,735
526
3,668
5,679
4,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

11
2 / 0 / 0
5,837
649
2,986
2,505
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
Addicus_DV
Charon
0
2
0
0
W
0
1
0
0
L
Sun Wukong
Los_Mendos-
Sun Wukong
5
0
0
5
W
Thanatos
Pinaire
Thanatos
0
1
2
1
W
0
5
0
0
W
Athena
0
1
0
0
L
Tsukuyomi
Time 4 Tyler
Tsukuyomi
2
0
1
2.5
L
Yemoja
Zahoe_
Yemoja
1
0
2
2
W
2
0
0
2
L
Danzaburou
sakari_12
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
12,395
23,424
Taken
24,600
11,097
Mitigated
9,799
10,563
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Addicus_DV
Charon
1,738
89
0
1,430
5,483
1,710
0
2,297
2,826
22,060
1,143
W
1,539
1,088
0
817
2,698
710
0
828
1,870
0
24,103
L
Sun Wukong
Los_Mendos-
Sun Wukong
5,442
1,271
0
1,572
5,975
4,084
0
305
5,624
0
38,015
W
Thanatos
Pinaire
Thanatos
2,176
459
0
3,867
6,178
2,034
0
1,096
4,868
0
29,172
W
2,026
289
0
1,000
7,540
2,064
0
0
7,125
245
20,378
W
Athena
3,668
1,149
0
2,214
5,679
4,336
0
505
5,174
22,506
0
L
Tsukuyomi
Time 4 Tyler
Tsukuyomi
1,086
494
0
894
1,434
269
0
20
1,374
0
9,168
L
Yemoja
Zahoe_
Yemoja
1,606
544
2,386
3,000
6,382
3,861
0
1,744
4,638
18,601
0
W
2,986
59
0
891
2,505
655
0
623
1,762
39,086
1,382
L
Danzaburou
sakari_12
Danzaburou
2,741
1,219
0
1,281
4,150
1,173
0
1,924
2,226
0
24,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
24,030
217
Minions Killed
261
0
Camps Cleared
0
727,384
Distance Traveled
899,854
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,605
512
50
6
0
180,479
0
W
Anhur
4,380
487
46
5
0
159,930
2
L
Sun Wukong
6,304
700
68
8
0
171,518
0
W
Thanatos
4,743
527
56
6
0
214,432
0
W
Odin
4,335
482
38
4
0
156,317
0
W
Athena
4,735
526
46
5
0
182,550
1
L
Tsukuyomi
4,143
460
20
2
0
83,247
0
L
Yemoja
5,032
559
23
3
0
148,802
2
W
Agni
5,837
649
75
8
0
186,625
1
L
Danzaburou
4,506
501
56
6
0
143,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role