Player Matchup

Kukulkan
Kukulkan
Silver III
Respect Yoo
Kukulkan
Silver III
Level 98
God Stats
8W - 15L
1,560 SR
Queue Stats
33W - 45L
1,455 MMR
Solo
Mulan
Mulan
Silver V
legolas3869
Mulan
Silver V
Level 140
God Stats
0W - 3L
1,643 SR
Queue Stats
19W - 33L
1,356 MMR
Party 1
Skadi
Skadi
Bronze III
st8farm420
Skadi
Bronze III
Level 128
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 3L
1,527 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,664 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,519 SR
1,460 MMR
Danzaburou
Danzaburou
Silver III
DJ To Nasty5260
Danzaburou
Silver III
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 15L
1,438 MMR
Solo
Tyr
Tyr
Gold III
sebaxtian202
Tyr
Gold III
Level 71
God Stats
6W - 5L
1,555 SR
Queue Stats
26W - 38L
1,528 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
toro-mortal773
Baron Samedi
Gold V
Level 109
God Stats
1W - 2L
1,462 SR
Queue Stats
25W - 41L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Respect Yoo
Kukulkan
15
2 / 3 / 1
9,392
783
8,420
6,650
2,934
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 4
8,022
669
8,003
14,143
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
15
3 / 3 / 2
8,915
743
8,963
8,248
3,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
CthulhuFafnirHadesBacchusJormungandr

VS

Bans
KumbhakarnaAnubisKhepriVulcanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJ To Nasty5260
Danzaburou
17
5 / 1 / 4
10,342
862
11,825
10,815
3,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 6
9,541
795
5,456
13,036
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
toro-mortal773
Baron Samedi
17
3 / 2 / 6
10,125
844
7,265
7,563
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DJ To Nasty5260
Danzaburou
5
1
4
7
L
Kukulkan
Respect Yoo
Kukulkan
2
3
1
0.83
L
0
4
4
0.5
W
2
2
6
2.5
L
Skadi
3
3
2
1.33
W
Baron Samedi
toro-mortal773
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
24,546
29,041
Taken
31,414
20,902
Mitigated
19,276
1,511
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DJ To Nasty5260
Danzaburou
11,825
4,133
0
4,875
10,815
3,977
2,537
3,407
7,309
0
42,659
L
Kukulkan
Respect Yoo
Kukulkan
8,420
54
0
0
6,650
2,934
22
1,617
5,002
37,361
0
L
8,003
917
0
1,478
14,143
14,510
13
3,063
11,053
0
15,846
W
5,456
544
0
3,895
13,036
11,509
317
2,980
9,565
0
17,338
L
Skadi
8,963
1,675
0
33
8,248
3,458
200
2,358
5,848
0
27,757
W
Baron Samedi
toro-mortal773
Baron Samedi
7,265
217
1,117
2,272
7,563
3,790
639
2,033
5,367
33,871
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
30,008
121
Minions Killed
148
0
Camps Cleared
0
630,639
Distance Traveled
636,861
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,342
862
65
5
0
203,146
0
L
Kukulkan
9,392
783
76
6
0
201,018
6
L
Mulan
8,022
669
13
1
0
216,521
7
W
Tyr
9,541
795
24
2
0
240,722
0
L
Skadi
8,915
743
32
3
0
213,100
0
W
Baron Samedi
10,125
844
59
5
0
192,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role