Player Matchup

Fenrir
Fenrir
DiosGabox
Fenrir
Level 156
God Stats
1W - 0L
1,472 SR
Queue Stats
10W - 8L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
FlamerWar
Zhong Kui
Level 167
God Stats
138W - 91L
1,612 SR
Queue Stats
525W - 560L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Kampu
Danzaburou
Level 150
God Stats
3W - 0L
1,809 SR
Queue Stats
13W - 12L
1,600 Elo+
Party 1
Ix Chel
Ix Chel
Muller935
Ix Chel
Level 128
God Stats
10W - 8L
1,681 SR
Queue Stats
308W - 279L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
NikdiX
Erlang Shen
Level 191
God Stats
2W - 0L
1,438 SR
Queue Stats
134W - 130L
1,518 Elo+
Party 1
Team Averages
Level 158
1,602 SR
1,559 Elo+

VS

Team Averages
Level 128
1,590 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
HiperfocoemPAU
Agni
Level 159
God Stats
2W - 1L
1,777 SR
Queue Stats
130W - 109L
1,552 Elo+
Solo
Sobek
Sobek
OmegaTD1
Sobek
Level 126
God Stats
7W - 6L
1,610 SR
Queue Stats
69W - 84L
1,435 Elo+
Party 2
Achilles
Achilles
TheSilkDoor
Achilles
Level 122
God Stats
64W - 76L
1,469 SR
Queue Stats
70W - 90L
1,420 Elo+
Party 2
Awilix
Awilix
hac3t3cul14r
Awilix
Level 107
God Stats
21W - 15L
1,595 SR
Queue Stats
79W - 84L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiosGabox
Fenrir
5
0 / 0 / 0
3,381
676
1,521
4,409
1,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
FlamerWar
Zhong Kui
8
0 / 0 / 1
4,265
853
2,767
3,453
1,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Kampu
Danzaburou
6
0 / 1 / 0
3,281
656
1,445
2,022
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Muller935
Ix Chel
7
1 / 3 / 0
3,989
798
2,132
3,405
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
NikdiX
Erlang Shen
6
2 / 2 / 0
3,675
735
2,225
4,055
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 1
3,494
699
2,804
2,606
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 1 / 1
4,536
907
2,292
2,500
607
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
OmegaTD1
Sobek
5
1 / 0 / 0
3,546
709
2,054
4,819
2,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
TheSilkDoor
Achilles
5
0 / 1 / 0
3,434
687
1,100
3,504
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
8
2 / 0 / 2
4,199
840
1,673
4,309
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Fenrir
DiosGabox
Fenrir
0
0
0
0
W
Zhong Kui
FlamerWar
Zhong Kui
0
0
1
0.5
L
3
1
1
3.5
W
Danzaburou
Kampu
Danzaburou
0
1
0
0
W
Ix Chel
Muller935
Ix Chel
1
3
0
0.33
W
Erlang Shen
NikdiX
Erlang Shen
2
2
0
1
L
Sobek
OmegaTD1
Sobek
1
0
0
1
L
Achilles
TheSilkDoor
Achilles
0
1
0
0
L
Awilix
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,090
Damage
9,923
17,344
Taken
17,738
6,262
Mitigated
6,027
7,213
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,804
1,112
0
544
2,606
640
0
0
2,606
0
16,480
W
Fenrir
DiosGabox
Fenrir
1,521
234
0
1,197
4,409
1,539
0
1,445
2,964
0
8,740
W
Zhong Kui
FlamerWar
Zhong Kui
2,767
479
0
2,972
3,453
1,794
0
0
3,453
25,131
3,123
L
2,292
398
0
539
2,500
607
0
1,085
1,227
21,346
0
W
Danzaburou
Kampu
Danzaburou
1,445
285
0
592
2,022
483
0
385
1,637
0
16,288
W
Ix Chel
Muller935
Ix Chel
2,132
178
200
774
3,405
926
0
1,896
1,492
16,245
0
W
Erlang Shen
NikdiX
Erlang Shen
2,225
1,318
0
1,478
4,055
1,520
0
603
3,452
0
13,398
L
Sobek
OmegaTD1
Sobek
2,054
247
0
2,689
4,819
2,761
0
0
4,819
9,394
0
L
Achilles
TheSilkDoor
Achilles
1,100
150
0
1,612
3,504
978
0
1,657
1,847
0
13,562
L
Awilix
1,673
789
0
2,199
4,309
1,041
0
1,678
2,499
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
19,209
161
Minions Killed
170
0
Camps Cleared
0
580,947
Distance Traveled
579,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,494
699
42
8
0
96,720
0
W
Fenrir
3,381
676
10
2
0
124,803
2
W
Zhong Kui
4,265
853
54
11
0
92,439
0
L
Agni
4,536
907
38
8
0
121,074
0
W
Danzaburou
3,281
656
33
7
0
120,663
0
W
Ix Chel
3,989
798
37
7
0
112,939
0
W
Erlang Shen
3,675
735
27
5
0
130,103
1
L
Sobek
3,546
709
12
2
0
130,287
0
L
Achilles
3,434
687
30
6
0
89,337
0
L
Awilix
4,199
840
48
10
0
141,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role