Player Matchup

Baba Yaga
Baba Yaga
Chidori Sagara
Baba Yaga
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
Glizzy19997374
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,195 Elo+
Solo
Danzaburou
Danzaburou
IIvoydz
Danzaburou
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Set
Set
Sir_WALLACE20
Set
Level 83
God Stats
2W - 4L
1,462 SR
Queue Stats
128W - 117L
1,453 Elo+
Party 1
Ganesha
Ganesha
SolDi_L2
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,436 Elo+
Party 1
Team Averages
Level 80
1,540 SR
1,442 Elo+

VS

Team Averages
Level 79
1,533 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BloodReaper032
Bellona
Level 60
God Stats
2W - 1L
1,333 SR
Queue Stats
44W - 46L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
Rosky Posky
Gilgamesh
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
47W - 49L
1,443 Elo+
Party 3
Anubis
Anubis
StingingRays06
Anubis
Level 102
God Stats
28W - 20L
1,531 SR
Queue Stats
293W - 281L
1,437 Elo+
Solo
Fenrir
Fenrir
gemela-frente0
Fenrir
Level 41
God Stats
4W - 4L
1,561 SR
Queue Stats
13W - 21L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chidori Sagara
Baba Yaga
9
1 / 7 / 0
5,136
467
4,711
7,419
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 7 / 0
4,428
403
310
8,853
4,361
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
IIvoydz
Danzaburou
8
1 / 4 / 0
5,316
483
4,640
7,258
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,659
514
2,919
7,836
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
SolDi_L2
Ganesha
8
0 / 4 / 1
4,975
452
1,347
10,616
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 10
7,335
667
3,559
8,864
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 1 / 1
7,442
677
3,771
6,816
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Rosky Posky
Gilgamesh
12
6 / 1 / 1
7,106
646
7,830
6,096
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
10 / 1 / 5
7,389
672
10,571
7,856
2,917
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 0 / 4
5,549
504
3,165
6,175
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
10
7
W
3
1
1
3.5
L
Baba Yaga
Chidori Sagara
Baba Yaga
1
7
0
0.14
L
0
7
0
0
L
Danzaburou
IIvoydz
Danzaburou
1
4
0
0.25
W
Gilgamesh
Rosky Posky
Gilgamesh
6
1
1
6.5
L
1
1
0
1
L
Ganesha
SolDi_L2
Ganesha
0
4
1
0.13
W
10
1
5
12.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
28,896
41,982
Taken
35,807
18,531
Mitigated
17,631
6,384
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,559
590
0
2,575
8,864
5,787
640
1,591
7,273
18,199
734
W
3,771
347
0
2,638
6,816
4,472
480
0
6,816
0
43,899
L
Baba Yaga
Chidori Sagara
Baba Yaga
4,711
30
0
747
7,419
2,093
0
4,850
2,569
25,404
0
L
310
135
271
253
8,853
4,361
0
3,178
5,675
0
8,473
L
Danzaburou
IIvoydz
Danzaburou
4,640
1,317
0
2,668
7,258
2,175
0
1,182
6,076
0
25,956
W
Gilgamesh
Rosky Posky
Gilgamesh
7,830
2,613
0
1,060
6,096
2,380
624
593
5,503
0
54,546
L
2,919
1,192
0
108
7,836
3,337
0
1,636
6,200
0
28,575
L
Ganesha
SolDi_L2
Ganesha
1,347
300
0
2,337
10,616
6,565
0
3,215
7,401
10,805
0
W
10,571
875
255
4,595
7,856
2,917
555
2,575
5,281
47,179
0
W
3,165
667
0
287
6,175
2,075
265
1,299
4,876
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
34,821
163
Minions Killed
292
0
Camps Cleared
0
996,366
Distance Traveled
1,100,138
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,335
667
33
3
0
235,962
0
W
Bellona
7,442
677
82
7
0
195,521
1
L
Baba Yaga
5,136
467
40
4
0
193,015
2
L
Guan Yu
4,428
403
14
1
0
191,220
0
L
Danzaburou
5,316
483
52
5
0
179,465
0
W
Gilgamesh
7,106
646
79
7
0
230,422
2
L
Set
5,659
514
51
5
0
228,953
0
L
Ganesha
4,975
452
6
1
0
203,713
0
W
Anubis
7,389
672
71
6
0
175,602
3
W
Fenrir
5,549
504
27
2
0
262,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role