Player Matchup

Raijin
Raijin
Cyberstromos
Raijin
Level 118
God Stats
2W - 5L
1,694 SR
Queue Stats
3W - 14L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
Endertears
Jing Wei
Level 14
God Stats
1W - 4L
1,186 SR
Queue Stats
1W - 7L
1,240 Elo+
Party 1
Loki
Loki
Treyniike77
Loki
Level 142
God Stats
0W - 4L
1,344 SR
Queue Stats
162W - 148L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Vorraxis
Nu Wa
Level 65
God Stats
0W - 2L
1,163 SR
Queue Stats
8W - 26L
1,255 Elo+
Party 1
Bellona
Bellona
silverval1
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,240 Elo+
Party 1
Team Averages
Level 69
1,377 SR
1,292 Elo+

VS

Team Averages
Level 103
1,563 SR
1,583 Elo+
Mulan
Mulan
AllChamNoWow
Mulan
Level 107
God Stats
26W - 9L
1,715 SR
Queue Stats
66W - 20L
1,674 Elo+
Party 2
Ne Zha
Ne Zha
HIGHGRADEWEEB
Ne Zha
Level 141
God Stats
17W - 31L
1,366 SR
Queue Stats
428W - 441L
1,441 Elo+
Solo
Scylla
Scylla
Mordeyo
Scylla
Level 54
God Stats
2W - 0L
1,307 SR
Queue Stats
27W - 34L
1,462 Elo+
Solo
Skadi
Skadi
Negativeidk
Skadi
Level 122
God Stats
14W - 1L
1,822 SR
Queue Stats
43W - 15L
1,662 Elo+
Party 2
Ix Chel
Ix Chel
TimmySlayer
Ix Chel
Level 90
God Stats
1W - 0L
1,607 SR
Queue Stats
46W - 14L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 6 / 1
7,972
797
12,205
10,877
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Endertears
Jing Wei
13
0 / 4 / 1
7,571
757
2,487
10,029
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 2
8,129
813
2,991
6,895
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vorraxis
Nu Wa
12
1 / 6 / 0
7,634
763
7,825
8,322
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
silverval1
Bellona
11
0 / 3 / 0
7,210
721
1,481
10,640
8,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,078
908
9,076
11,227
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 6
8,669
867
6,850
7,758
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Mordeyo
Scylla
16
1 / 0 / 4
9,253
925
1,710
2,822
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
9 / 0 / 7
9,856
986
16,525
6,828
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
TimmySlayer
Ix Chel
15
5 / 0 / 8
9,464
946
7,110
5,987
1,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
21
21
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Raijin
2
6
1
0.42
L
Jing Wei
Endertears
Jing Wei
0
4
1
0.13
W
3
1
6
6
W
Scylla
Mordeyo
Scylla
1
0
4
3
W
9
0
7
12.5
W
Ix Chel
TimmySlayer
Ix Chel
5
0
8
9
L
0
2
2
0.5
L
Nu Wa
Vorraxis
Nu Wa
1
6
0
0.17
L
Bellona
silverval1
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
41,271
46,763
Taken
34,622
19,930
Mitigated
15,645
4,559
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
755
0
1,650
11,227
7,533
1,169
6,399
4,320
0
17,783
L
Raijin
12,205
637
0
715
10,877
3,416
0
1,479
9,202
19,221
575
L
Jing Wei
Endertears
Jing Wei
2,487
1,853
0
2,507
10,029
3,253
0
1,340
8,458
0
11,852
W
6,850
1,187
0
2,223
7,758
2,951
0
4,270
3,264
0
18,904
W
Scylla
Mordeyo
Scylla
1,710
52
0
378
2,822
845
158
1,657
1,081
33,326
643
W
16,525
7,181
0
903
6,828
2,474
1,812
3,222
3,420
0
38,283
W
Ix Chel
TimmySlayer
Ix Chel
7,110
1,053
538
989
5,987
1,842
126
2,968
2,916
27,670
725
L
2,991
205
0
718
6,895
2,290
0
877
5,947
0
23,428
L
Nu Wa
Vorraxis
Nu Wa
7,825
2,311
0
359
8,322
2,292
0
1,816
6,387
18,184
0
L
Bellona
silverval1
Bellona
1,481
258
0
260
10,640
8,679
30
2,814
7,548
0
3,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
46,320
124
Minions Killed
228
0
Camps Cleared
0
909,314
Distance Traveled
1,084,477
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,078
908
27
3
0
214,134
3
L
Raijin
7,972
797
30
3
0
166,739
0
L
Jing Wei
7,571
757
30
3
0
186,062
0
W
Ne Zha
8,669
867
22
2
0
226,750
6
W
Scylla
9,253
925
82
8
0
195,204
0
W
Skadi
9,856
986
56
6
0
220,886
0
W
Ix Chel
9,464
946
41
4
0
227,503
0
L
Loki
8,129
813
40
4
0
190,513
0
L
Nu Wa
7,634
763
19
2
0
184,110
0
L
Bellona
7,210
721
5
1
0
181,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role