Player Matchup

Odin
Odin
CncGhost
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,549 Elo+
Party 1
Bastet
Bastet
Spankalicious17
Bastet
Level 147
God Stats
19W - 11L
1,540 SR
Queue Stats
658W - 646L
1,397 Elo+
Solo
Scylla
Scylla
TheGamefather___
Scylla
Level 144
God Stats
1W - 4L
1,401 SR
Queue Stats
238W - 238L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
blazed-windu
Hou Yi
Level 174
God Stats
1W - 3L
1,439 SR
Queue Stats
114W - 112L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
exo0dia
Cthulhu
Level 166
God Stats
30W - 29L
1,515 SR
Queue Stats
418W - 387L
1,474 Elo+
Solo
Team Averages
Level 151
1,479 SR
1,493 Elo+

VS

Team Averages
Level 116
1,482 SR
1,497 Elo+
Apollo
Apollo
ChromeChris1
Apollo
Level 126
God Stats
4W - 5L
1,414 SR
Queue Stats
181W - 176L
1,483 Elo+
Party 2
Izanami
Izanami
OGDookey
Izanami
Level 120
God Stats
6W - 5L
1,480 SR
Queue Stats
167W - 162L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
PhantomCorps
Sun Wukong
Level 142
God Stats
8W - 4L
1,620 SR
Queue Stats
303W - 269L
1,495 Elo+
Solo
Ra
Ra
tretoraytor
Ra
Level 78
God Stats
38W - 34L
1,531 SR
Queue Stats
64W - 61L
1,464 Elo+
Party 2
Arachne
Arachne
trucamalf123443
Arachne
Level 113
God Stats
5W - 8L
1,366 SR
Queue Stats
124W - 117L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 4 / 0
5,471
547
3,311
9,271
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 6 / 1
5,150
515
4,067
9,832
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 3 / 1
6,875
688
5,559
6,123
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
3 / 2 / 2
5,959
596
3,581
8,763
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
exo0dia
Cthulhu
9
2 / 5 / 3
5,290
529
5,053
10,691
4,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 3 / 7
5,740
574
6,666
7,692
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
OGDookey
Izanami
10
2 / 3 / 2
5,748
575
4,500
3,971
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PhantomCorps
Sun Wukong
11
4 / 2 / 0
6,938
694
6,502
8,330
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 2
6,508
651
6,273
6,135
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
8 / 2 / 3
6,390
639
7,501
9,086
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
20
20
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
3
7
1.83
L
Odin
2
4
0
0.5
W
Izanami
OGDookey
Izanami
2
3
2
1
W
Sun Wukong
PhantomCorps
Sun Wukong
4
2
0
2
L
1
6
1
0.25
L
4
3
1
1.5
L
Hou Yi
3
2
2
2
L
Cthulhu
exo0dia
Cthulhu
2
5
3
0.7
W
4
2
2
2.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
31,442
44,680
Taken
35,214
19,974
Mitigated
13,652
12,155
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,666
2,927
0
1,902
7,692
2,953
0
3,187
4,441
0
24,675
L
Odin
3,311
439
0
3,298
9,271
8,173
0
0
9,271
0
25,553
W
Izanami
OGDookey
Izanami
4,500
2,657
0
626
3,971
1,061
620
1,403
2,546
0
37,379
W
Sun Wukong
PhantomCorps
Sun Wukong
6,502
1,353
0
1,131
8,330
4,630
0
816
6,961
0
43,134
L
4,067
1,492
0
1,611
9,832
2,791
0
1,602
8,101
0
27,490
L
5,559
536
0
1,770
6,123
1,703
0
2,807
3,277
44,310
0
L
Hou Yi
3,581
1,718
0
3,486
8,763
2,415
0
158
8,419
0
37,927
L
Cthulhu
exo0dia
Cthulhu
5,053
175
0
1,990
10,691
4,892
0
1,453
8,784
19,651
477
W
6,273
515
259
1,545
6,135
1,711
0
2,874
3,065
39,191
1,636
W
7,501
5,863
0
3,500
9,086
3,297
0
2,003
7,053
0
37,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
31,324
293
Minions Killed
312
0
Camps Cleared
0
1,029,729
Distance Traveled
1,049,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,740
574
47
5
0
204,613
2
L
Odin
5,471
547
36
4
0
196,452
2
W
Izanami
5,748
575
53
5
0
195,035
0
W
Sun Wukong
6,938
694
84
8
0
195,046
0
L
Bastet
5,150
515
57
6
0
222,194
0
L
Scylla
6,875
688
96
10
0
197,363
0
L
Hou Yi
5,959
596
63
6
0
190,242
0
L
Cthulhu
5,290
529
41
4
0
223,478
0
W
Ra
6,508
651
68
7
0
218,317
3
W
Arachne
6,390
639
60
6
0
236,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role